ref: c116550e6a41572796e4db65e4f6acbcb3d9d6f8
dir: /os/pc/vganvidia.c/
#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "io.h" #include "../port/error.h" #define Image IMAGE #include <draw.h> #include <memdraw.h> #include <cursor.h> #include "screen.h" enum { Pramin = 0x00710000, Pramdac = 0x00680000, Fifo = 0x00800000, Pgraph = 0x00400000 }; enum { hwCurPos = Pramdac + 0x0300, hwCurImage = Pramin + (0x00010000 - 0x0800), }; /* Nvidia is good about backwards compatibility -- any did >= 0x20 is fine */ static Pcidev* nvidiapci(void) { Pcidev *p; p = nil; while((p = pcimatch(p, 0x10DE, 0)) != nil){ if(p->did >= 0x20 && p->ccrb == 3) /* video card */ return p; } return nil; } static ulong nvidialinear(VGAscr* scr, int* size, int* align) { Pcidev *p; int oapsize, wasupamem; ulong aperture, oaperture; oaperture = scr->aperture; oapsize = scr->apsize; wasupamem = scr->isupamem; aperture = 0; if(p = nvidiapci()){ aperture = p->mem[1].bar & ~0x0F; *size = p->mem[1].size; } if(wasupamem){ if(oaperture == aperture) return oaperture; upafree(oaperture, oapsize); } scr->isupamem = 0; aperture = upamalloc(aperture, *size, *align); if(aperture == 0){ if(wasupamem && upamalloc(oaperture, oapsize, 0)){ aperture = oaperture; scr->isupamem = 1; } else scr->isupamem = 0; } else scr->isupamem = 1; return aperture; } static void nvidiaenable(VGAscr* scr) { Pcidev *p; ulong aperture; int align, size; /* * Only once, can't be disabled for now. * scr->io holds the physical address of * the MMIO registers. */ if(scr->io) return; p = nvidiapci(); if(p == nil) return; scr->id = p->did; scr->io = upamalloc(p->mem[0].bar & ~0x0F, p->mem[0].size, 0); if(scr->io == 0) return; addvgaseg("nvidiammio", scr->io, p->mem[0].size); size = p->mem[1].size; align = 0; aperture = nvidialinear(scr, &size, &align); if(aperture){ scr->aperture = aperture; scr->apsize = size; addvgaseg("nvidiascreen", aperture, size); } } static void nvidiacurdisable(VGAscr* scr) { if(scr->io == 0) return; vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) & ~0x01); } static void nvidiacurload(VGAscr* scr, Cursor* curs) { ulong* p; int i,j; ushort c,s; ulong tmp; if(scr->io == 0) return; vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) & ~0x01); p = KADDR(scr->io + hwCurImage); for(i=0; i<16; i++) { switch(scr->id){ default: c = (curs->clr[2 * i] << 8) | curs->clr[2 * i+1]; s = (curs->set[2 * i] << 8) | curs->set[2 * i+1]; break; case 0x171: /* for Geforece4 MX bug, K.Okamoto */ case 0x181: c = (curs->clr[2 * i+1] << 8) | curs->clr[2 * i]; s = (curs->set[2 * i+1] << 8) | curs->set[2 * i]; break; } tmp = 0; for (j=0; j<16; j++){ if(s&0x8000) tmp |= 0x80000000; else if(c&0x8000) tmp |= 0xFFFF0000; if (j&0x1){ *p++ = tmp; tmp = 0; } else { tmp>>=16; } c<<=1; s<<=1; } for (j=0; j<8; j++) *p++ = 0; } for (i=0; i<256; i++) *p++ = 0; scr->offset = curs->offset; vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) | 0x01); return; } static int nvidiacurmove(VGAscr* scr, Point p) { ulong* cursorpos; if(scr->io == 0) return 1; cursorpos = KADDR(scr->io + hwCurPos); *cursorpos = ((p.y+scr->offset.y)<<16)|((p.x+scr->offset.x) & 0xFFFF); return 0; } static void nvidiacurenable(VGAscr* scr) { nvidiaenable(scr); if(scr->io == 0) return; vgaxo(Crtx, 0x1F, 0x57); nvidiacurload(scr, &arrow); nvidiacurmove(scr, ZP); vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) | 0x01); } enum { RopFifo = 0x00000000, ClipFifo = 0x00002000, PattFifo = 0x00004000, BltFifo = 0x00008000, BitmapFifo = 0x0000A000, }; enum { RopRop3 = RopFifo + 0x300, ClipTopLeft = ClipFifo + 0x300, ClipWidthHeight = ClipFifo + 0x304, PattShape = PattFifo + 0x0308, PattColor0 = PattFifo + 0x0310, PattColor1 = PattFifo + 0x0314, PattMonochrome0 = PattFifo + 0x0318, PattMonochrome1 = PattFifo + 0x031C, BltTopLeftSrc = BltFifo + 0x0300, BltTopLeftDst = BltFifo + 0x0304, BltWidthHeight = BltFifo + 0x0308, BitmapColor1A = BitmapFifo + 0x03FC, BitmapURect0TopLeft = BitmapFifo + 0x0400, BitmapURect0WidthHeight = BitmapFifo + 0x0404, }; static void waitforidle(VGAscr *scr) { ulong* pgraph; int x; pgraph = KADDR(scr->io + Pgraph); x = 0; while(pgraph[0x00000700/4] & 0x01 && x++ < 1000000) ; if(x >= 1000000) iprint("idle stat %lud scrio %.8lux scr %p pc %luX\n", *pgraph, scr->io, scr, getcallerpc(&scr)); } static void waitforfifo(VGAscr *scr, int fifo, int entries) { ushort* fifofree; int x; x = 0; fifofree = KADDR(scr->io + Fifo + fifo + 0x10); while(((*fifofree >> 2) < entries) && x++ < 1000000) ; if(x >= 1000000) iprint("fifo stat %d scrio %.8lux scr %p pc %luX\n", *fifofree, scr->io, scr, getcallerpc(&scr)); } static int nvidiahwfill(VGAscr *scr, Rectangle r, ulong sval) { ulong* fifo; fifo = KADDR(scr->io + Fifo); waitforfifo(scr, BitmapFifo, 1); fifo[BitmapColor1A/4] = sval; waitforfifo(scr, BitmapFifo, 2); fifo[BitmapURect0TopLeft/4] = (r.min.x << 16) | r.min.y; fifo[BitmapURect0WidthHeight/4] = (Dx(r) << 16) | Dy(r); waitforidle(scr); return 1; } static int nvidiahwscroll(VGAscr *scr, Rectangle r, Rectangle sr) { ulong* fifo; fifo = KADDR(scr->io + Fifo); waitforfifo(scr, BltFifo, 3); fifo[BltTopLeftSrc/4] = (sr.min.y << 16) | sr.min.x; fifo[BltTopLeftDst/4] = (r.min.y << 16) | r.min.x; fifo[BltWidthHeight/4] = (Dy(r) << 16) | Dx(r); waitforidle(scr); return 1; } void nvidiablank(VGAscr*, int blank) { uchar seq1, crtc1A; seq1 = vgaxi(Seqx, 1) & ~0x20; crtc1A = vgaxi(Crtx, 0x1A) & ~0xC0; if(blank){ seq1 |= 0x20; // crtc1A |= 0xC0; crtc1A |= 0x80; } vgaxo(Seqx, 1, seq1); vgaxo(Crtx, 0x1A, crtc1A); } static void nvidiadrawinit(VGAscr *scr) { ulong* fifo; fifo = KADDR(scr->io + Fifo); waitforfifo(scr, ClipFifo, 2); fifo[ClipTopLeft/4] = 0x0; fifo[ClipWidthHeight/4] = 0x80008000; waitforfifo(scr, PattFifo, 5); fifo[PattShape/4] = 0; fifo[PattColor0/4] = 0xffffffff; fifo[PattColor1/4] = 0xffffffff; fifo[PattMonochrome0/4] = 0xffffffff; fifo[PattMonochrome1/4] = 0xffffffff; waitforfifo(scr, RopFifo, 1); fifo[RopRop3/4] = 0xCC; waitforidle(scr); scr->blank = nvidiablank; hwblank = 1; scr->fill = nvidiahwfill; scr->scroll = nvidiahwscroll; } VGAdev vganvidiadev = { "nvidia", nvidiaenable, nil, nil, nvidialinear, nvidiadrawinit, }; VGAcur vganvidiacur = { "nvidiahwgc", nvidiacurenable, nvidiacurdisable, nvidiacurload, nvidiacurmove, };