ref: 015c3ecea040a3e2b7fdacc73e4cc7d289924ad6
dir: /man/2/spree-allow/
.TH SPREE-ALLOW 2 .SH NAME Allow \- filter client actions .SH SYNOPSIS .EX include "spree.m"; include "spree/allow.m"; Clique, Member, Object: import Spree; allow := load Allow Allow->PATH; init: fn(m: Spree, c: ref Clique); add: fn(tag: int, member: ref Member, pattern: string); del: fn(tag: int, member: ref Member); action: fn(member: ref Member, cmd: string): (string, int, list of string); archive: fn(archiveobj: ref Object); unarchive: fn(archiveobj: ref Object); .EE .SH DESCRIPTION A .IR spree (2) client can send arbitrary actions to a running engine. The .B Allow module enables an engine to filter clients' actions, permitting only actions matching certain provided patterns to get through. .PP An action is conventionally formatted as a sequence of space-separated words. A .I pattern is a string consisting of a sequence of such words. For a pattern to match a client's action, each word in the pattern must match each word in the action. Most pattern words are not special: they must match literally. The exceptions are: .TP .B * An asterisk matches any single word. .TP .B "&" An ampersand matches any set of words. Any words in the pattern after this are ignored. .TP .B %d Matches a decimal integer. .TP .B %p Matches a valid player id (decimal integer). .TP .B %o Matches any valid object id (decimal integer). The corresponding word in the list returned by .B action will be changed to the local object id from the member's external representation. .PP .B Init must be called first with the spree module, .IR m , and the current clique, .IR c , to initialise the module. .PP .B Add adds the new .I pattern to the list of allowed actions; .I tag is an integer tag that the caller can later use to identify the action, and I member is the clique member that is allowed to perform the action (if nil, then any member will be allowed to perform the action). .B Del deletes patterns tagged with .I tag from the list of allowed actions. If .I member is non-nil, then only patterns specific to that member will be deleted. .PP .B Action matches .IR .IR cmd , an action performed by .IR member , against the list of all the allowed patterns. It returns a tuple, say .RI ( err\fR,\ \fItag\fR,\ \fItoks\fR). If .I cmd does not match any pattern, then .I err will be non-nil and holds a string describing the nature of the failure. If a match is made, then .I tag holds the matched pattern's tag, as passed to .BR add , and .I toks holds the list of words in the action, with object ids matched by .B %o changed to their local representation using .IB member .obj\fR. .PP .B Archive stores all the .I allow module's internal state as attributes on .I archiveobj (for card game engines, this is usually the object returned from .B cardlib->archive (see .IR cardlib (2))). .B Unarchive reverses this, restoring the module's internal state from .IR archiveobj . .SH SOURCE /appl/spree/lib/allow.b .SH "SEE ALSO" .IR spree (2) , .IR spree-cardlib (2) , .IR spree-objstore (2)