shithub: cursedfs

ref: 3c761dea5de8d7b2bce06a39c51c7885f08910de
dir: /demo/CHANGELOG/

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10/15@02:05pm: re-structured code prior to tackling ncurses, shrank the size of main.c as a result
10/15@03:40pm: can print and monster movement is intact, pc isn't moving yet
10/15@09:08pm: added player movement at full functionality, many cores were dumped during creation of this change
10/15@10:34pm: added most input commands
10/17@07:36pm: added monster list functionality bar scrolling
10/17@07:42pm: added monster list scrolling ;; was more simple than expected
10/17@08:31pm: added dungeon re-generation and as such, stairwells
10/17@08:45pm: fixed a memory leak issue and reduced all leaks to native ncurses leaks ;; fixed stairs overlapping occasionally
10/17@08:52pm: composed and edited README
10/18@02:26pm: tweaked the ncurses escape delay
10/18@02:34pm: fixed a bug where the monster list viewing was treated as a valid move