ref: 84d56589f04eb1f459d865e8401e9c723fbbefb3
dir: /src/lzw/ftzopen.c/
/**************************************************************************** * * ftzopen.c * * FreeType support for .Z compressed files. * * This optional component relies on NetBSD's zopen(). It should mainly * be used to parse compressed PCF fonts, as found with many X11 server * distributions. * * Copyright (C) 2005-2020 by * David Turner. * * This file is part of the FreeType project, and may only be used, * modified, and distributed under the terms of the FreeType project * license, LICENSE.TXT. By continuing to use, modify, or distribute * this file you indicate that you have read the license and * understand and accept it fully. * */ #include "ftzopen.h" #include FT_INTERNAL_MEMORY_H #include FT_INTERNAL_STREAM_H #include FT_INTERNAL_DEBUG_H static int ft_lzwstate_refill( FT_LzwState state ) { FT_ULong count; if ( state->in_eof ) return -1; count = FT_Stream_TryRead( state->source, state->buf_tab, state->num_bits ); /* WHY? */ state->buf_size = (FT_UInt)count; state->buf_total += count; state->in_eof = FT_BOOL( count < state->num_bits ); state->buf_offset = 0; state->buf_size <<= 3; if ( state->buf_size > state->num_bits ) state->buf_size -= state->num_bits - 1; else return -1; /* not enough data */ if ( count == 0 ) /* end of file */ return -1; return 0; } static FT_Int32 ft_lzwstate_get_code( FT_LzwState state ) { FT_UInt num_bits = state->num_bits; FT_UInt offset = state->buf_offset; FT_Byte* p; FT_Int result; if ( state->buf_clear || offset >= state->buf_size || state->free_ent >= state->free_bits ) { if ( state->free_ent >= state->free_bits ) { state->num_bits = ++num_bits; if ( num_bits > LZW_MAX_BITS ) return -1; state->free_bits = state->num_bits < state->max_bits ? (FT_UInt)( ( 1UL << num_bits ) - 256 ) : state->max_free + 1; } if ( state->buf_clear ) { state->num_bits = num_bits = LZW_INIT_BITS; state->free_bits = (FT_UInt)( ( 1UL << num_bits ) - 256 ); state->buf_clear = 0; } if ( ft_lzwstate_refill( state ) < 0 ) return -1; offset = 0; } state->buf_offset = offset + num_bits; p = &state->buf_tab[offset >> 3]; offset &= 7; result = *p++ >> offset; offset = 8 - offset; num_bits -= offset; if ( num_bits >= 8 ) { result |= *p++ << offset; offset += 8; num_bits -= 8; } if ( num_bits > 0 ) result |= ( *p & LZW_MASK( num_bits ) ) << offset; return result; } /* grow the character stack */ static int ft_lzwstate_stack_grow( FT_LzwState state ) { if ( state->stack_top >= state->stack_size ) { FT_Memory memory = state->memory; FT_Error error; FT_Offset old_size = state->stack_size; FT_Offset new_size = old_size; new_size = new_size + ( new_size >> 1 ) + 4; if ( state->stack == state->stack_0 ) { state->stack = NULL; old_size = 0; } /* requirement of the character stack larger than 1<<LZW_MAX_BITS */ /* implies bug in the decompression code */ if ( new_size > ( 1 << LZW_MAX_BITS ) ) { new_size = 1 << LZW_MAX_BITS; if ( new_size == old_size ) return -1; } if ( FT_RENEW_ARRAY( state->stack, old_size, new_size ) ) return -1; state->stack_size = new_size; } return 0; } /* grow the prefix/suffix arrays */ static int ft_lzwstate_prefix_grow( FT_LzwState state ) { FT_UInt old_size = state->prefix_size; FT_UInt new_size = old_size; FT_Memory memory = state->memory; FT_Error error; if ( new_size == 0 ) /* first allocation -> 9 bits */ new_size = 512; else new_size += new_size >> 2; /* don't grow too fast */ /* * Note that the `suffix' array is located in the same memory block * pointed to by `prefix'. * * I know that sizeof(FT_Byte) == 1 by definition, but it is clearer * to write it literally. * */ if ( FT_REALLOC_MULT( state->prefix, old_size, new_size, sizeof ( FT_UShort ) + sizeof ( FT_Byte ) ) ) return -1; /* now adjust `suffix' and move the data accordingly */ state->suffix = (FT_Byte*)( state->prefix + new_size ); FT_MEM_MOVE( state->suffix, state->prefix + old_size, old_size * sizeof ( FT_Byte ) ); state->prefix_size = new_size; return 0; } FT_LOCAL_DEF( void ) ft_lzwstate_reset( FT_LzwState state ) { state->in_eof = 0; state->buf_offset = 0; state->buf_size = 0; state->buf_clear = 0; state->buf_total = 0; state->stack_top = 0; state->num_bits = LZW_INIT_BITS; state->phase = FT_LZW_PHASE_START; } FT_LOCAL_DEF( void ) ft_lzwstate_init( FT_LzwState state, FT_Stream source ) { FT_ZERO( state ); state->source = source; state->memory = source->memory; state->prefix = NULL; state->suffix = NULL; state->prefix_size = 0; state->stack = state->stack_0; state->stack_size = sizeof ( state->stack_0 ); ft_lzwstate_reset( state ); } FT_LOCAL_DEF( void ) ft_lzwstate_done( FT_LzwState state ) { FT_Memory memory = state->memory; ft_lzwstate_reset( state ); if ( state->stack != state->stack_0 ) FT_FREE( state->stack ); FT_FREE( state->prefix ); state->suffix = NULL; FT_ZERO( state ); } #define FTLZW_STACK_PUSH( c ) \ FT_BEGIN_STMNT \ if ( state->stack_top >= state->stack_size && \ ft_lzwstate_stack_grow( state ) < 0 ) \ goto Eof; \ \ state->stack[state->stack_top++] = (FT_Byte)(c); \ FT_END_STMNT FT_LOCAL_DEF( FT_ULong ) ft_lzwstate_io( FT_LzwState state, FT_Byte* buffer, FT_ULong out_size ) { FT_ULong result = 0; FT_UInt old_char = state->old_char; FT_UInt old_code = state->old_code; FT_UInt in_code = state->in_code; if ( out_size == 0 ) goto Exit; switch ( state->phase ) { case FT_LZW_PHASE_START: { FT_Byte max_bits; FT_Int32 c; /* skip magic bytes, and read max_bits + block_flag */ if ( FT_Stream_Seek( state->source, 2 ) != 0 || FT_Stream_TryRead( state->source, &max_bits, 1 ) != 1 ) goto Eof; state->max_bits = max_bits & LZW_BIT_MASK; state->block_mode = max_bits & LZW_BLOCK_MASK; state->max_free = (FT_UInt)( ( 1UL << state->max_bits ) - 256 ); if ( state->max_bits > LZW_MAX_BITS ) goto Eof; state->num_bits = LZW_INIT_BITS; state->free_ent = ( state->block_mode ? LZW_FIRST : LZW_CLEAR ) - 256; in_code = 0; state->free_bits = state->num_bits < state->max_bits ? (FT_UInt)( ( 1UL << state->num_bits ) - 256 ) : state->max_free + 1; c = ft_lzwstate_get_code( state ); if ( c < 0 || c > 255 ) goto Eof; old_code = old_char = (FT_UInt)c; if ( buffer ) buffer[result] = (FT_Byte)old_char; if ( ++result >= out_size ) goto Exit; state->phase = FT_LZW_PHASE_CODE; } /* fall-through */ case FT_LZW_PHASE_CODE: { FT_Int32 c; FT_UInt code; NextCode: c = ft_lzwstate_get_code( state ); if ( c < 0 ) goto Eof; code = (FT_UInt)c; if ( code == LZW_CLEAR && state->block_mode ) { /* why not LZW_FIRST-256 ? */ state->free_ent = ( LZW_FIRST - 1 ) - 256; state->buf_clear = 1; /* not quite right, but at least more predictable */ old_code = 0; old_char = 0; goto NextCode; } in_code = code; /* save code for later */ if ( code >= 256U ) { /* special case for KwKwKwK */ if ( code - 256U >= state->free_ent ) { /* corrupted LZW stream */ if ( code - 256U > state->free_ent ) goto Eof; FTLZW_STACK_PUSH( old_char ); code = old_code; } while ( code >= 256U ) { if ( !state->prefix ) goto Eof; FTLZW_STACK_PUSH( state->suffix[code - 256] ); code = state->prefix[code - 256]; } } old_char = code; FTLZW_STACK_PUSH( old_char ); state->phase = FT_LZW_PHASE_STACK; } /* fall-through */ case FT_LZW_PHASE_STACK: { while ( state->stack_top > 0 ) { state->stack_top--; if ( buffer ) buffer[result] = state->stack[state->stack_top]; if ( ++result == out_size ) goto Exit; } /* now create new entry */ if ( state->free_ent < state->max_free ) { if ( state->free_ent >= state->prefix_size && ft_lzwstate_prefix_grow( state ) < 0 ) goto Eof; FT_ASSERT( state->free_ent < state->prefix_size ); state->prefix[state->free_ent] = (FT_UShort)old_code; state->suffix[state->free_ent] = (FT_Byte) old_char; state->free_ent += 1; } old_code = in_code; state->phase = FT_LZW_PHASE_CODE; goto NextCode; } default: /* state == EOF */ ; } Exit: state->old_code = old_code; state->old_char = old_char; state->in_code = in_code; return result; Eof: state->phase = FT_LZW_PHASE_EOF; goto Exit; } /* END */