ref: ce0c4507d6c7e6460ed098e8a364194ea69b0e72
dir: /balance.c/
#include <u.h> #include <libc.h> #include <draw.h> #include <event.h> #include <thread.h> #define RATE 44100 int rate; double bal; Point c; void balance(unsigned char *buf, int len) { short l, r; int i; for(i = 0; i < len; i += 4){ l = buf[i+0] | (buf[i+1] << 8); r = buf[i+2] | (buf[i+3] << 8); l *= 1.0 - bal; r *= 1.0 + bal; buf[i+0] = l & 0xFF; buf[i+1] = (l >> 8) & 0xFF; buf[i+2] = r & 0xFF; buf[i+3] = (r >> 8) & 0xFF; } } void doproc(void *unused) { unsigned char *buf = malloc(rate * 4); int r; while((r = read(0, buf, rate * 4)) > 0){ balance(buf, r); write(1, buf, r); } } void redraw(Image *screen) { int x = c.x + (c.x * bal); draw(screen, screen->r, display->white, nil, ZP); draw(screen, Rect(screen->r.min.x + x - 1, screen->r.min.y, screen->r.min.x + x + 1, screen->r.max.y), display->black, nil, ZP); } void eresized(int new) { if(new && getwindow(display, Refnone) < 0) fprint(2,"can't reattach to window"); c = divpt(subpt(screen->r.max, screen->r.min), 2); redraw(screen); } void threadmain(int argc, char **argv) { Mouse m; Point xy; rate = RATE; bal = 0.0; if (argc > 1) rate = atoi(argv[1]); if(initdraw(0, 0, "balance") < 0) sysfatal("initdraw: %r"); einit(Emouse); eresized(0); proccreate(doproc, nil, mainstacksize); for(;;m = emouse()){ if(m.buttons & 1){ xy = subpt(m.xy, screen->r.min); bal = (xy.x - c.x) / (double)c.x; redraw(screen); } } }