ref: 33dd40832cfa17d473edc20452a3158373dd6e5e
dir: /select.c/
#include <u.h> #include <libc.h> #include <draw.h> #include <event.h> Image *back; int fd; Rectangle buttons[8][2]; char saved[8]; char **states; void redraw(Image *screen) { int i; draw(screen, screen->r, back, nil, ZP); for(i = 0; i < 8; i++){ draw(screen, buttons[i][0], saved[i]? display->white: display->black, nil, ZP); draw(screen, buttons[i][1], display->black, nil, ZP); } flushimage(display, 1); } void resize(Image *screen) { int s, w, h; int x, y; x = screen->r.min.x; y = screen->r.min.y; w = Dx(screen->r)/8; h = Dy(screen->r)/2; for (s = 0; s < 8; s++) { buttons[s][0] = insetrect(Rect(x + w*s, y, x + w*(s+1), y+h), 3); buttons[s][1] = insetrect(Rect(x + w*s, y+h, x + w*(s+1), y+2*h), 3); } } void save(int i) { if (readn(fd, states[i], 6*16+2) != (6*16+2)) sysfatal("readn: %r"); saved[i] = 1; } void restore(int i) { if (saved[i] == 0) return; write(fd, states[i], 6*16+2); } void eresized(int new) { if(new && getwindow(display, Refnone) < 0) fprint(2,"can't reattach to window"); resize(screen); redraw(screen); } void main(int argc, char **argv) { Mouse m; Point xy; int i; fd = open("/mnt/monome/buttons", ORDWR); if(fd < 0) sysfatal("open /mnt/monome/buttons: %r"); if(initdraw(0, 0, "select") < 0) sysfatal("initdraw: %r"); back = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x777777FF); if (back == nil) sysfatal("allocimage: %r"); states = malloc(8 * sizeof(char*)); for(i = 0; i < 8; i++) states[i] = calloc(1, 6*16+2); memset(saved, '\0', 8); einit(Emouse); resize(screen); redraw(screen); for(;;m = emouse()){ if(m.buttons & 1){ for (i = 0; i < 8; i++) { if (ptinrect(m.xy, buttons[i][0])) save(i); if (ptinrect(m.xy, buttons[i][1])) restore(i); } redraw(screen); } } }