ref: fda72b0f1edeedb684bdd845b43d7bbed4607d26
parent: 7199b4262380f2cb850c65231beffd7db74736ca
author: Jacob Nevins <jacobn@chiark.greenend.org.uk>
date: Thu Jun 23 18:01:17 EDT 2005
Make the `hold marker' in Guess accessible from the keyboard (`H' key, for want of a better idea). [originally from svn r6004]
--- a/guess.c
+++ b/guess.c
@@ -684,6 +684,9 @@
set_peg(&from->params, ui, ui->peg_cur, ui->colour_cur+1);
ret = from;
}
+ } else if (button == 'H' || button == 'h') {
+ ui->holds[ui->peg_cur] = 1 - ui->holds[ui->peg_cur];
+ ret = from;
}
return ret;
}
--- a/puzzles.but
+++ b/puzzles.but
@@ -1076,7 +1076,7 @@
Alternatively, with the keyboard, the up and down cursor keys can be
used to select a peg colour, the left and right keys to select a
peg position, and the space bar to place a peg of the selected colour
-in the chosen position.
+in the chosen position. \q{H} adds a hold marker.
When the guess is complete, the feedback pegs will be highlighted;
clicking on these (or moving the peg cursor to them with the arrow keys