shithub: puzzles

Download patch

ref: fda72b0f1edeedb684bdd845b43d7bbed4607d26
parent: 7199b4262380f2cb850c65231beffd7db74736ca
author: Jacob Nevins <jacobn@chiark.greenend.org.uk>
date: Thu Jun 23 18:01:17 EDT 2005

Make the `hold marker' in Guess accessible from the keyboard (`H' key, for want
of a better idea).

[originally from svn r6004]

--- a/guess.c
+++ b/guess.c
@@ -684,6 +684,9 @@
             set_peg(&from->params, ui, ui->peg_cur, ui->colour_cur+1);
             ret = from;
         }
+    } else if (button == 'H' || button == 'h') {
+        ui->holds[ui->peg_cur] = 1 - ui->holds[ui->peg_cur];
+        ret = from;
     }
     return ret;
 }
--- a/puzzles.but
+++ b/puzzles.but
@@ -1076,7 +1076,7 @@
 Alternatively, with the keyboard, the up and down cursor keys can be
 used to select a peg colour, the left and right keys to select a
 peg position, and the space bar to place a peg of the selected colour
-in the chosen position.
+in the chosen position. \q{H} adds a hold marker.
 
 When the guess is complete, the feedback pegs will be highlighted;
 clicking on these (or moving the peg cursor to them with the arrow keys