shithub: puzzles

Download patch

ref: fa9f4f452264469797645eb2d41d6de15b26a71d
parent: c166bdc6458ef63df303be53596b4850719866ca
author: Simon Tatham <anakin@pobox.com>
date: Sun Jan 23 04:37:16 EST 2005

I _think_ this has just fixed an uninitialised-memory bug, but I'm
not sure.

[originally from svn r5177]

--- a/macosx.m
+++ b/macosx.m
@@ -49,6 +49,9 @@
  *  - Can we arrange for a pop-up menu from the Dock icon which
  *    launches specific games, perhaps?
  * 
+ *  - Why are the right and bottom edges of the Pattern grid one
+ *    pixel thinner than they should be?
+ * 
  * Grotty implementation details that could probably be improved:
  * 
  *  - I am _utterly_ unconvinced that NSImageView was the right way
@@ -128,9 +131,10 @@
     action:(SEL)act
     keyEquivalent:(NSString *)key
 {
+    id ret = [super initWithTitle:title action:act keyEquivalent:key];
     payload = NULL;
     payload_free = NO;
-    return [super initWithTitle:title action:act keyEquivalent:key];
+    return ret;
 }
 - (void)setPayload:(void *)d
 {