ref: f8c2477ccbe2e86af2dba2c8483b7655d06652ec
parent: 568c22210611f369e11b9348a6e1145bba9c6ee7
author: Ben Harris <bjh21@bjh21.me.uk>
date: Sat Aug 12 09:34:40 EDT 2023
Twiddle: use move_cursor() for cursor movement
--- a/twiddle.c
+++ b/twiddle.c
@@ -666,18 +666,9 @@
button = button & (~MOD_MASK | MOD_NUM_KEYPAD);
- if (IS_CURSOR_MOVE(button)) {
- if (button == CURSOR_LEFT && ui->cur_x > 0)
- ui->cur_x--;
- if (button == CURSOR_RIGHT && (ui->cur_x+n) < (w))
- ui->cur_x++;
- if (button == CURSOR_UP && ui->cur_y > 0)
- ui->cur_y--;
- if (button == CURSOR_DOWN && (ui->cur_y+n) < (h))
- ui->cur_y++;
- ui->cur_visible = true;
- return MOVE_UI_UPDATE;
- }
+ if (IS_CURSOR_MOVE(button))
+ return move_cursor(button, &ui->cur_x, &ui->cur_y, w-n+1, h-n+1,
+ false, &ui->cur_visible);
if (button == LEFT_BUTTON || button == RIGHT_BUTTON) {
/*