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ref: f71630073f1abbcb16f65807846cdeb608163a70
parent: 6bbcf248aa79799be8468542dbb147b546aeb640
author: Simon Tatham <anakin@pobox.com>
date: Sun Sep 11 14:05:23 EDT 2005

Minor improvement to initial loop generation.

[originally from svn r6292]

--- a/loopy.c
+++ b/loopy.c
@@ -764,7 +764,16 @@
         square = (struct square *)index234(lightable_squares_sorted, 0);
         assert(square);
 
-        if (square->score <= 0)
+	/*
+	 * We never want to _decrease_ the loop's perimeter. Making
+	 * moves that leave the perimeter the same is occasionally
+	 * useful: if it were _never_ done then the user would be
+	 * able to deduce illicitly that any degree-zero vertex was
+	 * on the outside of the loop. So we do it sometimes but
+	 * not always.
+	 */
+        if (square->score < 0 || (square->score == 0 &&
+				  random_upto(rs, 2) == 0))
             break;
 
         print_tree(lightable_squares_sorted);