ref: ed4b163b6990b3815294f96b94c17752e54d9768
parent: 81c65eeac18b3c5f2c869678b3fe03e2bd46ddc2
author: Simon Tatham <anakin@pobox.com>
date: Tue Jan 5 13:26:55 EST 2010
A user asked for the < signs in Unequal to be bolder. [originally from svn r8808]
--- a/unequal.c
+++ b/unequal.c
@@ -1602,8 +1602,21 @@
static void draw_gt(drawing *dr, int ox, int oy,
int dx1, int dy1, int dx2, int dy2, int col)
{
- draw_line(dr, ox, oy, ox+dx1, oy+dy1, col);
- draw_line(dr, ox+dx1, oy+dy1, ox+dx1+dx2, oy+dy1+dy2, col);
+ int coords[12];
+ int xdx = (dx1+dx2 ? 0 : 1), xdy = (dx1+dx2 ? 1 : 0);
+ coords[0] = ox + xdx;
+ coords[1] = oy + xdy;
+ coords[2] = ox + xdx + dx1;
+ coords[3] = oy + xdy + dy1;
+ coords[4] = ox + xdx + dx1 + dx2;
+ coords[5] = oy + xdy + dy1 + dy2;
+ coords[6] = ox - xdx + dx1 + dx2;
+ coords[7] = oy - xdy + dy1 + dy2;
+ coords[8] = ox - xdx + dx1;
+ coords[9] = oy - xdy + dy1;
+ coords[10] = ox - xdx;
+ coords[11] = oy - xdy;
+ draw_polygon(dr, coords, 6, col, col);
}
static void draw_gts(drawing *dr, game_drawstate *ds, int ox, int oy,