ref: cd67072556c6b5934005b1777a465aca1e9df545
parent: 12fabc4add608622da87096bb3bed586efee10d9
author: Jonas Kölker <jonaskoelker@yahoo.com>
date: Thu Oct 8 08:55:52 EDT 2015
Add standalone Fifteen solver, based on the hint feature. Recall that the hint feature is really an incremental solver. Apply it repeatedly until the board is solved. Grade puzzles as solvable or unsolvable by checking their parity.
--- a/fifteen.R
+++ b/fifteen.R
@@ -4,6 +4,9 @@
fifteen : [G] WINDOWS COMMON fifteen fifteen.res|noicon.res
+fifteensolver : [U] fifteen[STANDALONE_SOLVER] STANDALONE
+fifteensolver : [C] fifteen[STANDALONE_SOLVER] STANDALONE
+
ALL += fifteen[COMBINED]
!begin am gtk
--- a/fifteen.c
+++ b/fifteen.c
@@ -25,6 +25,11 @@
#define Y(state, i) ( (i) / (state)->w )
#define C(state, x, y) ( (y) * (state)->w + (x) )
+#define PARITY_P(params, gap) (((X((params), (gap)) - ((params)->w - 1)) ^ \
+ (Y((params), (gap)) - ((params)->h - 1)) ^ \
+ (((params)->w * (params)->h) + 1)) & 1)
+#define PARITY_S(state) PARITY_P((state), ((state)->gap_pos))
+
enum {
COL_BACKGROUND,
COL_TEXT,
@@ -231,9 +236,7 @@
* rather than 0,...,n-1; this is a cyclic permutation of
* the starting point and hence is odd iff n is even.)
*/
- parity = ((X(params, gap) - (params->w-1)) ^
- (Y(params, gap) - (params->h-1)) ^
- (n+1)) & 1;
+ parity = PARITY_P(params, gap);
/*
* Try the last two tiles one way round. If that fails, swap
@@ -1120,3 +1123,93 @@
FALSE, game_timing_state,
0, /* flags */
};
+
+#ifdef STANDALONE_SOLVER
+
+int main(int argc, char **argv)
+{
+ game_params *params;
+ game_state *state;
+ char *id = NULL, *desc, *err;
+ int grade = FALSE;
+ char *progname = argv[0];
+
+ char buf[80];
+ int limit, x, y, solvable;
+
+ while (--argc > 0) {
+ char *p = *++argv;
+ if (!strcmp(p, "-v")) {
+ /* solver_show_working = TRUE; */
+ } else if (!strcmp(p, "-g")) {
+ grade = TRUE;
+ } else if (*p == '-') {
+ fprintf(stderr, "%s: unrecognised option `%s'\n", progname, p);
+ return 1;
+ } else {
+ id = p;
+ }
+ }
+
+ if (!id) {
+ fprintf(stderr, "usage: %s [-g | -v] <game_id>\n", argv[0]);
+ return 1;
+ }
+
+ desc = strchr(id, ':');
+ if (!desc) {
+ fprintf(stderr, "%s: game id expects a colon in it\n", argv[0]);
+ return 1;
+ }
+ *desc++ = '\0';
+
+ params = default_params();
+ decode_params(params, id);
+ err = validate_desc(params, desc);
+ if (err) {
+ free_params(params);
+ fprintf(stderr, "%s: %s\n", argv[0], err);
+ return 1;
+ }
+
+ state = new_game(NULL, params, desc);
+ free_params(params);
+
+ solvable = (PARITY_S(state) == perm_parity(state->tiles, state->n));
+ if (grade || !solvable) {
+ free_game(state);
+ fputs(solvable ? "Game is solvable" : "Game is unsolvable",
+ grade ? stdout : stderr);
+ return !grade;
+ }
+
+ for (limit = 5 * state->n * state->n * state->n; limit; --limit) {
+ game_state *next_state;
+ if (!compute_hint(state, &x, &y)) {
+ fprintf(stderr, "couldn't compute next move while solving %s:%s",
+ id, desc);
+ return 1;
+ }
+ printf("Move the space to (%d, %d), moving %d into the space\n",
+ x + 1, y + 1, state->tiles[C(state, x, y)]);
+ sprintf(buf, "M%d,%d", x, y);
+ next_state = execute_move(state, buf);
+
+ free_game(state);
+ if (!next_state) {
+ fprintf(stderr, "invalid move when solving %s:%s\n", id, desc);
+ return 1;
+ }
+ state = next_state;
+ if (next_state->completed) {
+ free_game(state);
+ return 0;
+ }
+ }
+
+ free_game(state);
+ fprintf(stderr, "ran out of moves for %s:%s\n", id, desc);
+ return 1;
+}
+
+#endif