shithub: puzzles

Download patch

ref: c2273f2718b52fef1638baed4e4e383e221c53f2
parent: d8cc157c5516138090bd92b9bb70044da0e7842d
author: Simon Tatham <anakin@pobox.com>
date: Mon May 2 09:22:25 EDT 2005

Ahem. The `Solve' option in orientable Twiddle needs to correct the
orientations as well as the order!

[originally from svn r5733]

--- a/twiddle.c
+++ b/twiddle.c
@@ -479,6 +479,7 @@
 			      char **error)
 {
     game_state *ret = dup_game(state);
+    int i;
 
     /*
      * Simply replace the grid with a solved one. For this game,
@@ -488,6 +489,8 @@
      * which to practise manoeuvres.
      */
     qsort(ret->grid, ret->w*ret->h, sizeof(int), compare_int);
+    for (i = 0; i < ret->w*ret->h; i++)
+	ret->grid[i] &= ~3;
     ret->used_solve = ret->just_used_solve = TRUE;
     ret->completed = ret->movecount;