ref: b1bfb378f4132d77994bf351c63e37b76907021b
parent: 4e5a0a3d67e95f515f8bef7cb9bbd103cab89aa7
author: Simon Tatham <anakin@pobox.com>
date: Sat May 1 04:58:48 EDT 2004
Remove arbitrary restriction on Net minimum game size. (Awww, cute 2x2! Cuter 2x1!) [originally from svn r4181]
--- a/net.c
+++ b/net.c
@@ -215,8 +215,8 @@
tree234 *possibilities, *barriers;
int w, h, x, y, nbarriers;
- assert(params->width > 2);
- assert(params->height > 2);
+ assert(params->width > 0 && params->height > 0);
+ assert(params->width > 1 || params->height > 1);
/*
* Create a blank game state.
@@ -296,11 +296,15 @@
* closed loops. []
*/
possibilities = newtree234(xyd_cmp);
-
- add234(possibilities, new_xyd(state->cx, state->cy, R));
- add234(possibilities, new_xyd(state->cx, state->cy, U));
- add234(possibilities, new_xyd(state->cx, state->cy, L));
- add234(possibilities, new_xyd(state->cx, state->cy, D));
+
+ if (state->cx+1 < state->width)
+ add234(possibilities, new_xyd(state->cx, state->cy, R));
+ if (state->cy-1 >= 0)
+ add234(possibilities, new_xyd(state->cx, state->cy, U));
+ if (state->cx-1 >= 0)
+ add234(possibilities, new_xyd(state->cx, state->cy, L));
+ if (state->cy+1 < state->height)
+ add234(possibilities, new_xyd(state->cx, state->cy, D));
while (count234(possibilities) > 0) {
int i;