ref: a46e3266558eaf5cd18ac2a6322af65c196c3655
parent: 3d58feb561ef09cf977f710d69a3562529e23f0f
author: Simon Tatham <anakin@pobox.com>
date: Thu Jun 23 14:02:21 EDT 2005
Bah, not good enough. Extend those background erases by one more pixel. [originally from svn r5997]
--- a/guess.c
+++ b/guess.c
@@ -820,7 +820,7 @@
* behind it.
*/
if (!moving)
- draw_rect(fe, cx, cy, PEGSZ, PEGSZ, COL_BACKGROUND);
+ draw_rect(fe, cx-1, cy-1, PEGSZ+2, PEGSZ+2, COL_BACKGROUND);
if (PEGRAD > 0) {
draw_circle(fe, cx+PEGRAD, cy+PEGRAD, PEGRAD, 1, COL_EMPTY + col);
draw_circle(fe, cx+PEGRAD, cy+PEGRAD, PEGRAD, 0, COL_EMPTY + col);
@@ -878,7 +878,7 @@
rowy += HINTOFF;
}
/* erase background for antialiasing platforms */
- draw_rect(fe, rowx, rowy, HINTSZ, HINTSZ, COL_BACKGROUND);
+ draw_rect(fe, rowx-1, rowy-1, HINTSZ+2, HINTSZ+2, COL_BACKGROUND);
if (HINTRAD > 0) {
draw_circle(fe, rowx+HINTRAD, rowy+HINTRAD, HINTRAD, 1, col);
draw_circle(fe, rowx+HINTRAD, rowy+HINTRAD, HINTRAD, 0, col);