shithub: puzzles

Download patch

ref: 9e240e45df4929f77b1a088cffbf7aaa6050ed03
parent: 3f9d88f3e742ead492a0f47062645f3c14654b1f
author: Simon Tatham <anakin@pobox.com>
date: Mon May 2 06:12:26 EDT 2005

Introduce the concept of a `game_aux_info' structure. This is
constructed at the same time as an internally generated game seed,
so that it can preserve any interesting information known by the
program at generation time but not physically contained within the
text of the game seed itself. (Such as, for example, the solution.)
Currently not used for anything yet, but it will be.

[originally from svn r5729]