ref: 981b831c21fb21d9ab04abf6a3bf330aa7a14dc5
parent: 90e42d4cdedf999a5c996ff4ac1353ecee280ea5
author: Simon Tatham <anakin@pobox.com>
date: Wed May 18 13:25:30 EDT 2005
It's a good idea to validate presets received from the environment. [originally from svn r5805]
--- a/midend.c
+++ b/midend.c
@@ -585,6 +585,12 @@
preset = me->ourgame->default_params();
me->ourgame->decode_params(preset, val);
+ if (me->ourgame->validate_params(preset)) {
+ /* Drop this one from the list. */
+ me->ourgame->free_params(preset);
+ continue;
+ }
+
if (me->presetsize <= me->npresets) {
me->presetsize = me->npresets + 10;
me->presets = sresize(me->presets, me->presetsize,