shithub: puzzles

Download patch

ref: 931a7ca45f4c247e974509922b879cc631a84ec9
parent: e7d6c0aa330f4801d66bef6e048307982ee60614
author: Simon Tatham <anakin@pobox.com>
date: Sat Jul 16 16:06:37 EDT 2005

Cleanups and memory leak fixes from James H.

[originally from svn r6099]

--- a/dominosa.c
+++ b/dominosa.c
@@ -1093,6 +1093,7 @@
 static void free_game(game_state *state)
 {
     sfree(state->grid);
+    sfree(state->edges);
     if (--state->numbers->refcount <= 0) {
         sfree(state->numbers->numbers);
         sfree(state->numbers);
@@ -1154,7 +1155,7 @@
 		    int p2 = (i & 1) ? p1+1 : p1+w;
 
 		    extra = sprintf(buf, ";%c%d,%d",
-				    v==-1 ? 'E' : 'D', p1, p2);
+				    (int)(v==-1 ? 'E' : 'D'), p1, p2);
 
 		    if (retlen + extra + 1 >= retsize) {
 			retsize = retlen + extra + 256;
@@ -1257,7 +1258,7 @@
             (state->grid[d1] != d1 || state->grid[d2] != d2))
             return NULL;
 
-        sprintf(buf, "%c%d,%d", button == RIGHT_BUTTON ? 'E' : 'D', d1, d2);
+        sprintf(buf, "%c%d,%d", (int)(button == RIGHT_BUTTON ? 'E' : 'D'), d1, d2);
         return dupstr(buf);
     }
 
--- a/misc.c
+++ b/misc.c
@@ -210,6 +210,7 @@
             memcpy(carray + eltsize * j, tmp, eltsize);
         }
     }
+    sfree(tmp);
 }
 
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