shithub: puzzles

Download patch

ref: 8f87f2ce894f6ba017581abb89e2e0927067bed7
parent: 841c9318f3bc8a368224af4931f2f007ff288b0a
author: Simon Tatham <anakin@pobox.com>
date: Fri Apr 5 11:49:20 EDT 2013

I've just realised that the JS puzzles' permalinks were not updating
when the user pressed 'n' for a new game, because all the front end
knows is that it passed a keystroke to the puzzle, and it has no way
of hearing back that a particular keypress resulted in a game id
change.

To fix this, I've renamed midend_request_desc_changes to
midend_request_id_changes and expanded its remit to cover _any_ change
to the game ids. So now that callback in the Emscripten front end is
the only place from which update_permalinks is called (apart from
initialising them at setup time), and that should handle everything.

[originally from svn r9805]