ref: 88358f064351e867c73e46783a239265ff9fef7a
parent: d204978391141a68b338732ce24271402392534f
author: Simon Tatham <anakin@pobox.com>
date: Mon Sep 13 07:04:59 EDT 2021
Add 'const' to the draw_polygon coords array parameter. Thanks to Mouse for spotting that it was missing.
--- a/devel.but
+++ b/devel.but
@@ -1935,7 +1935,7 @@
\S{drawing-draw-polygon} \cw{draw_polygon()}
-\c void draw_polygon(drawing *dr, int *coords, int npoints,
+\c void draw_polygon(drawing *dr, const int *coords, int npoints,
\c int fillcolour, int outlinecolour);
Draws an outlined or filled polygon in the puzzle window.
@@ -2497,7 +2497,7 @@
\S{drawingapi-draw-polygon} \cw{draw_polygon()}
-\c void (*draw_polygon)(void *handle, int *coords, int npoints,
+\c void (*draw_polygon)(void *handle, const int *coords, int npoints,
\c int fillcolour, int outlinecolour);
This function behaves exactly like the back end \cw{draw_polygon()}
--- a/drawing.c
+++ b/drawing.c
@@ -117,7 +117,7 @@
}
}
-void draw_polygon(drawing *dr, int *coords, int npoints,
+void draw_polygon(drawing *dr, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
dr->api->draw_polygon(dr->handle, coords, npoints, fillcolour,
--- a/gtk.c
+++ b/gtk.c
@@ -571,7 +571,7 @@
cairo_restore(fe->cr);
}
-static void do_draw_poly(frontend *fe, int *coords, int npoints,
+static void do_draw_poly(frontend *fe, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
int i;
@@ -832,7 +832,7 @@
save.join_style);
}
-static void do_draw_poly(frontend *fe, int *coords, int npoints,
+static void do_draw_poly(frontend *fe, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
GdkPoint *points = snewn(npoints, GdkPoint);
@@ -1206,7 +1206,7 @@
do_draw_thick_line(fe, thickness, x1, y1, x2, y2);
}
-void gtk_draw_poly(void *handle, int *coords, int npoints,
+void gtk_draw_poly(void *handle, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;
--- a/nullfe.c
+++ b/nullfe.c
@@ -15,7 +15,7 @@
void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour) {}
void draw_thick_line(drawing *dr, float thickness,
float x1, float y1, float x2, float y2, int colour) {}
-void draw_polygon(drawing *dr, int *coords, int npoints,
+void draw_polygon(drawing *dr, const int *coords, int npoints,
int fillcolour, int outlinecolour) {}
void draw_circle(drawing *dr, int cx, int cy, int radius,
int fillcolour, int outlinecolour) {}
--- a/osx.m
+++ b/osx.m
@@ -1344,7 +1344,7 @@
/*
* Drawing routines called by the midend.
*/
-static void osx_draw_polygon(void *handle, int *coords, int npoints,
+static void osx_draw_polygon(void *handle, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;
--- a/ps.c
+++ b/ps.c
@@ -157,7 +157,7 @@
ps_stroke(ps, colour);
}
-static void ps_draw_polygon(void *handle, int *coords, int npoints,
+static void ps_draw_polygon(void *handle, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
psdata *ps = (psdata *)handle;
--- a/puzzles.h
+++ b/puzzles.h
@@ -248,7 +248,7 @@
int align, int colour, const char *text);
void draw_rect(drawing *dr, int x, int y, int w, int h, int colour);
void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour);
-void draw_polygon(drawing *dr, int *coords, int npoints,
+void draw_polygon(drawing *dr, const int *coords, int npoints,
int fillcolour, int outlinecolour);
void draw_circle(drawing *dr, int cx, int cy, int radius,
int fillcolour, int outlinecolour);
@@ -700,7 +700,7 @@
void (*draw_rect)(void *handle, int x, int y, int w, int h, int colour);
void (*draw_line)(void *handle, int x1, int y1, int x2, int y2,
int colour);
- void (*draw_polygon)(void *handle, int *coords, int npoints,
+ void (*draw_polygon)(void *handle, const int *coords, int npoints,
int fillcolour, int outlinecolour);
void (*draw_circle)(void *handle, int cx, int cy, int radius,
int fillcolour, int outlinecolour);
--- a/windows.c
+++ b/windows.c
@@ -627,7 +627,7 @@
win_reset_pen(fe);
}
-static void win_draw_polygon(void *handle, int *coords, int npoints,
+static void win_draw_polygon(void *handle, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;