shithub: puzzles

Download patch

ref: 7364ce8e266d947be146d635958a7b282752aac6
parent: 5a0a2b9166a144b1775411a47060efa483e61971
author: Ben Harris <bjh21@bjh21.me.uk>
date: Tue Feb 14 17:02:35 EST 2023

Make sure that moves in Flood use only valid colours

If execute_move() receieves a move that uses a colour beyond the range
for the current game, it now rejects it.  Without this a solve string
containing an invalid colour would cause an assertion failure: "fill:
Assertion `oldcolour != newcolour' failed."  While I was in the area I
put a range check on colours for normal moves as well.  To demonstrate
the problem, load this save file:

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
VERSION :1:1
GAME    :5:Flood
PARAMS  :7:6x6c6m5
CPARAMS :7:6x6c6m3
DESC    :39:432242034203340350204502505323231342,17
NSTATES :1:2
STATEPOS:1:2
MOVE    :2:S6