ref: 7096df54deb2b8d3ef230dad4b4e905574236eda
parent: 56ff3647e272b672f8dca8b947bb571ba30d4742
author: Simon Tatham <anakin@pobox.com>
date: Mon Sep 5 13:21:05 EDT 2005
Various patches from Ben H: a fix for an outdated comment, a couple of spurious ps_printf() arguments removed, and an error check in the `make install' target. [originally from svn r6275]
--- a/Recipe
+++ b/Recipe
@@ -190,6 +190,7 @@
pattern rect solo mines samegame flip guess \
pegs dominosa untangle blackbox slant lightup \
map loopy inertia; do \
- $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \
+ $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i \
+ || exit 1; \
done
!end
--- a/map.c
+++ b/map.c
@@ -2240,7 +2240,15 @@
}
struct game_ui {
- int drag_colour; /* -1 means no drag active */
+ /*
+ * drag_colour:
+ *
+ * - -2 means no drag currently active.
+ * - >=0 means we're dragging a solid colour.
+ * - -1 means we're dragging a blank space, and drag_pencil
+ * might or might not add some pencil-mark stipples to that.
+ */
+ int drag_colour;
int drag_pencil;
int dragx, dragy;
int show_numbers;
--- a/ps.c
+++ b/ps.c
@@ -112,7 +112,7 @@
ps_setcolour(ps, colour);
ps_printf(ps, "/%s findfont %d scalefont setfont\n",
fonttype == FONT_FIXED ? "Courier" : "Helvetica",
- fontsize, x, y);
+ fontsize);
if (align & ALIGN_VCENTRE) {
ps_printf(ps, "newpath 0 0 moveto (X) true charpath flattenpath"
" pathbbox\n"