ref: 6aa7ccfa067e5711b9b3d5c9d83d69c5565fdc0e
parent: 4443016a825e6ba089781b43de14aaa8034f1cc2
author: Simon Tatham <anakin@pobox.com>
date: Sat Nov 29 03:50:50 EST 2008
The other day I found it useful for a (silly) special purpose to generate a thousand saved-game files of randomly generated puzzles. On the general principle that if I find it useful someone else conceivably might too, add a --save option to the Unix puzzle binaries, for use with --generate in much the same way as --print. [originally from svn r8351]
--- a/gtk.c
+++ b/gtk.c
@@ -1337,7 +1337,7 @@
{
struct savefile_write_ctx *ctx = (struct savefile_write_ctx *)wctx;
if (fwrite(buf, 1, len, ctx->fp) < len)
- ctx->error = 1;
+ ctx->error = errno;
}
static int savefile_read(void *wctx, void *buf, int len)
@@ -1386,7 +1386,10 @@
midend_serialise(fe->me, savefile_write, &ctx);
fclose(fp);
if (ctx.error) {
- error_box(fe->window, "Error writing save file");
+ char boxmsg[512];
+ sprintf(boxmsg, "Error writing save file: %.400s",
+ strerror(errno));
+ error_box(fe->window, boxmsg);
return;
}
}
@@ -1910,6 +1913,7 @@
int soln = FALSE, colour = FALSE;
float scale = 1.0F;
float redo_proportion = 0.0F;
+ char *savefile = NULL, *savesuffix = NULL;
char *arg = NULL;
int argtype = ARG_EITHER;
char *screenshot_file = NULL;
@@ -1958,6 +1962,23 @@
}
} else
ngenerate = 1;
+ } else if (doing_opts && !strcmp(p, "--save")) {
+ if (--ac > 0) {
+ savefile = *++av;
+ } else {
+ fprintf(stderr, "%s: '--save' expected a filename\n",
+ pname);
+ return 1;
+ }
+ } else if (doing_opts && (!strcmp(p, "--save-suffix") ||
+ !strcmp(p, "--savesuffix"))) {
+ if (--ac > 0) {
+ savesuffix = *++av;
+ } else {
+ fprintf(stderr, "%s: '--save-suffix' expected a filename\n",
+ pname);
+ return 1;
+ }
} else if (doing_opts && !strcmp(p, "--print")) {
if (!thegame.can_print) {
fprintf(stderr, "%s: this game does not support printing\n",
@@ -2088,7 +2109,7 @@
* you may specify it to be 1). Sorry; that was the
* simplest-to-parse command-line syntax I came up with.
*/
- if (ngenerate > 0 || print) {
+ if (ngenerate > 0 || print || savefile || savesuffix) {
int i, n = 1;
midend *me;
char *id;
@@ -2099,6 +2120,11 @@
me = midend_new(NULL, &thegame, NULL, NULL);
i = 0;
+ if (savefile && !savesuffix)
+ savesuffix = "";
+ if (!savefile && savesuffix)
+ savefile = "";
+
if (print)
doc = document_new(px, py, scale);
@@ -2155,7 +2181,32 @@
fprintf(stderr, "%s: error in printing: %s\n", pname, err);
return 1;
}
- } else {
+ }
+ if (savefile) {
+ struct savefile_write_ctx ctx;
+ char *realname = snewn(40 + strlen(savefile) +
+ strlen(savesuffix), char);
+ sprintf(realname, "%s%d%s", savefile, i, savesuffix);
+ ctx.fp = fopen(realname, "w");
+ if (!ctx.fp) {
+ fprintf(stderr, "%s: open: %s\n", realname,
+ strerror(errno));
+ return 1;
+ }
+ sfree(realname);
+ midend_serialise(me, savefile_write, &ctx);
+ if (ctx.error) {
+ fprintf(stderr, "%s: write: %s\n", realname,
+ strerror(ctx.error));
+ return 1;
+ }
+ if (fclose(ctx.fp)) {
+ fprintf(stderr, "%s: close: %s\n", realname,
+ strerror(errno));
+ return 1;
+ }
+ }
+ if (!doc && !savefile) {
id = midend_get_game_id(me);
puts(id);
sfree(id);
--- a/puzzles.but
+++ b/puzzles.but
@@ -368,6 +368,29 @@
}
+\dt \cw{--save }\e{file-prefix} [ \cw{--save-suffix }\e{file-suffix} ]
+
+\dd If this option is specified, instead of a puzzle being
+displayed, saved-game files for one or more unsolved puzzles are
+written to files constructed from the supplied prefix and/or suffix.
+
+\lcont{
+
+If \c{--generate} has also been specified, the invented game IDs will
+be used to generate the printed output. Otherwise, a list of game IDs
+is expected on standard input (which can be descriptive or random
+seeds; see \k{common-id}), in the same format produced by
+\c{--generate}.
+
+For example:
+
+\c net --generate 12 --save game --save-suffix .sav
+
+will generate twelve Net saved-game files with the names
+\cw{game0.sav} to \cw{game11.sav}.
+
+}
+
\dt \cw{--version}
\dd Prints version information about the game, and then quits.