ref: 698921762430413c329e346c7ec7b87c7b422cdc
parent: 85a29743ef113cd26448e4e4cd04c7a34ce4fdd1
author: Simon Tatham <anakin@pobox.com>
date: Sun Jul 3 10:49:00 EDT 2005
James H's patch for a keyboard-controlled cursor in Flip. [originally from svn r6049]
--- a/flip.c
+++ b/flip.c
@@ -20,6 +20,7 @@
COL_GRID,
COL_DIAG,
COL_HINT,
+ COL_CURSOR,
NCOLOURS
};
@@ -857,13 +858,20 @@
return NULL;
}
+struct game_ui {
+ int cx, cy, cdraw;
+};
+
static game_ui *new_ui(game_state *state)
{
- return NULL;
+ game_ui *ui = snew(game_ui);
+ ui->cx = ui->cy = ui->cdraw = 0;
+ return ui;
}
static void free_ui(game_ui *ui)
{
+ sfree(ui);
}
static char *encode_ui(game_ui *ui)
@@ -890,17 +898,43 @@
int x, int y, int button)
{
int w = state->w, h = state->h /*, wh = w * h */;
- char buf[80];
+ char buf[80], *nullret = NULL;
- if (button == LEFT_BUTTON) {
- int tx = FROMCOORD(x), ty = FROMCOORD(y);
+ if (button == LEFT_BUTTON || button == CURSOR_SELECT ||
+ button == ' ' || button == '\r' || button == '\n') {
+ int tx, ty;
+ if (button == LEFT_BUTTON) {
+ tx = FROMCOORD(x), ty = FROMCOORD(y);
+ ui->cdraw = 0;
+ } else {
+ tx = ui->cx; ty = ui->cy;
+ ui->cdraw = 1;
+ }
+ nullret = "";
+
if (tx >= 0 && tx < w && ty >= 0 && ty < h) {
sprintf(buf, "M%d,%d", tx, ty);
return dupstr(buf);
}
}
+ else if (button == CURSOR_UP || button == CURSOR_DOWN ||
+ button == CURSOR_RIGHT || button == CURSOR_LEFT) {
+ int dx = 0, dy = 0;
+ switch (button) {
+ case CURSOR_UP: dy = -1; break;
+ case CURSOR_DOWN: dy = 1; break;
+ case CURSOR_RIGHT: dx = 1; break;
+ case CURSOR_LEFT: dx = -1; break;
+ default: assert(!"shouldn't get here");
+ }
+ ui->cx += dx; ui->cy += dy;
+ ui->cx = min(max(ui->cx, 0), state->w);
+ ui->cy = min(max(ui->cy, 0), state->h);
+ ui->cdraw = 1;
+ nullret = "";
+ }
- return NULL;
+ return nullret;
}
static game_state *execute_move(game_state *from, char *move)
@@ -1001,6 +1035,10 @@
ret[COL_HINT * 3 + 1] = 0.0F;
ret[COL_HINT * 3 + 2] = 0.0F;
+ ret[COL_CURSOR * 3 + 0] = 0.8F;
+ ret[COL_CURSOR * 3 + 1] = 0.0F;
+ ret[COL_CURSOR * 3 + 2] = 0.0F;
+
*ncolours = NCOLOURS;
return ret;
}
@@ -1033,7 +1071,7 @@
{
int w = ds->w, h = ds->h, wh = w * h;
int bx = x * TILE_SIZE + BORDER, by = y * TILE_SIZE + BORDER;
- int i, j;
+ int i, j, dcol = (tile & 4) ? COL_CURSOR : COL_DIAG;
clip(fe, bx+1, by+1, TILE_SIZE-1, TILE_SIZE-1);
@@ -1074,12 +1112,12 @@
int cx = (bx + TILE_SIZE/2) + (2 * ox - 1) * td;
int cy = (by + TILE_SIZE/2) + (2 * oy - 1) * td;
if (ox == 0 && oy == 0)
- draw_rect(fe, cx, cy, 2*td+1, 2*td+1, COL_DIAG);
+ draw_rect(fe, cx, cy, 2*td+1, 2*td+1, dcol);
else {
- draw_line(fe, cx, cy, cx+2*td, cy, COL_DIAG);
- draw_line(fe, cx, cy+2*td, cx+2*td, cy+2*td, COL_DIAG);
- draw_line(fe, cx, cy, cx, cy+2*td, COL_DIAG);
- draw_line(fe, cx+2*td, cy, cx+2*td, cy+2*td, COL_DIAG);
+ draw_line(fe, cx, cy, cx+2*td, cy, dcol);
+ draw_line(fe, cx, cy+2*td, cx+2*td, cy+2*td, dcol);
+ draw_line(fe, cx, cy, cx, cy+2*td, dcol);
+ draw_line(fe, cx+2*td, cy, cx+2*td, cy+2*td, dcol);
}
}
@@ -1158,6 +1196,8 @@
if (!state->hints_active)
v &= ~2;
+ if (ui->cdraw && ui->cx == x && ui->cy == y)
+ v |= 4;
if (oldstate && state->grid[i] != oldstate->grid[i])
vv = 255; /* means `animated' */