ref: 4d6c8c73373bf7eb1f72b1cf4fbb78a5719ade3f
parent: ea9142fbda5beec1e76c1ba8d3ee649be6946d03
author: Simon Tatham <anakin@pobox.com>
date: Mon Aug 29 05:14:35 EDT 2005
Typo in comment :-) [originally from svn r6236]
--- a/map.c
+++ b/map.c
@@ -1239,8 +1239,8 @@
* Finally, check that the puzzle is _at least_ as hard as
* required, and indeed that it isn't already solved.
* (Calling map_solver with negative difficulty ensures the
- * latter - if a solver which _does nothing_ can't solve
- * it, it's too easy!)
+ * latter - if a solver which _does nothing_ can solve it,
+ * it's too easy!)
*/
memcpy(colouring2, colouring, n*sizeof(int));
if (map_solver(sc, graph, n, ngraph, colouring2,