shithub: puzzles

Download patch

ref: 3f9d88f3e742ead492a0f47062645f3c14654b1f
parent: 28f655c821d2d1ed37e8500586abacb0062df17b
author: Simon Tatham <anakin@pobox.com>
date: Mon May 2 05:42:09 EDT 2005

It's actually vitally important, it turns out, to have all of the
`Cut', `Copy' and `Paste' items in the Edit menu of an OS X
application - because there's nothing else that enables the keyboard
cut/copy/paste shortcuts in an edit box! OS X Puzzles can now have
game IDs pasted into it, which it previously couldn't.

[originally from svn r5728]

--- a/osx.m
+++ b/osx.m
@@ -1236,7 +1236,9 @@
     item = newitem(menu, "Undo", "z", NULL, @selector(undoMove:));
     item = newitem(menu, "Redo", "S-z", NULL, @selector(redoMove:));
     [menu addItem:[NSMenuItem separatorItem]];
+    item = newitem(menu, "Cut", "x", NULL, @selector(cut:));
     item = newitem(menu, "Copy", "c", NULL, @selector(copy:));
+    item = newitem(menu, "Paste", "v", NULL, @selector(paste:));
 
     menu = newsubmenu([NSApp mainMenu], "Type");
     typemenu = menu;