ref: 3cf0a3b7b0df12a21b705564aecbaa269f856e0e
parent: 7a43cc0ca38de0103f4d1bab7a86387c2c8ed040
author: Simon Tatham <anakin@pobox.com>
date: Mon Apr 19 14:12:36 EDT 2021
Suppress too-noisy Visual Studio warnings. With this and the previous commit's fix for real problems, the Puzzles build on VS is now warning-free.
--- a/cmake/platforms/windows.cmake
+++ b/cmake/platforms/windows.cmake
@@ -7,6 +7,32 @@
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
+if(CMAKE_C_COMPILER_ID MATCHES "MSVC")
+ # Turn off some warnings that I've just found too noisy.
+ #
+ # - 4244, 4267: "possible loss of data" when narrowing an integer
+ # type (separate warning numbers for initialisers and
+ # assignments). Every time I spot-check instances of this, they
+ # turn out to be sensible (e.g. something was already checked, or
+ # was assigned from a previous variable that must have been in
+ # range). I don't think putting a warning-suppression idiom at
+ # every one of these sites would improve code legibility.
+ #
+ # - 4018: "signed/unsigned mismatch" in integer comparison. Again,
+ # comes up a lot, and generally my spot checks make it look as if
+ # it's OK.
+ #
+ # - 4146: applying unary '-' to an unsigned type. This happens once,
+ # in Untangle, and it's on purpose - but I haven't found any idiom
+ # at the point of use that reassures the compiler that I meant it.
+ #
+ # - 4305: truncation from double to float. We use float all the time
+ # in this code base, and truncations from double are fine.
+
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} \
+/wd4244 /wd4267 /wd4018 /wd4146 /wd4305")
+endif()
+
function(get_platform_puzzle_extra_source_files OUTVAR NAME)
set(${OUTVAR} ${CMAKE_SOURCE_DIR}/puzzles.rc PARENT_SCOPE)
endfunction()