ref: 3cf09c261591b939df53c5357ab471c5b3076d22
parent: ee8ea9b9785964694cb2b3ad77c3fb2460f49510
author: Simon Tatham <anakin@pobox.com>
date: Sun Nov 26 15:12:15 EST 2017
Reinstate 32-bit Windows builds of Puzzles. I've built a set of 32-bit binaries, a 32-bit zip file and a 32-bit MSI, all delivered into a 'w32' output directory.
--- a/Buildscr
+++ b/Buildscr
@@ -55,30 +55,31 @@
in puzzles do mason.pl --args '{"version":"$(Version)","descfile":"gamedesc.txt"}' winwix.mc > puzzles.wxs
in puzzles do perl winiss.pl $(Version) gamedesc.txt > puzzles.iss
ifneq "$(VISUAL_STUDIO)" "yes" then
- in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl clean
- in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
+ in puzzles with clangcl64 do mkdir win64 && Platform=x64 make -f Makefile.clangcl BUILDDIR=win64/ VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
+ in puzzles with clangcl32 do mkdir win32 && Platform=x86 make -f Makefile.clangcl BUILDDIR=win32/ VER=-DVER=$(Version) XFLAGS='-Wwrite-strings -Werror'
# Code-sign the binaries, if the local bob config provides a script
# to do so. We assume here that the script accepts an -i option to
# provide a 'more info' URL, and an optional -n option to provide a
# program name, and that it can take multiple .exe filename
# arguments and sign them all in place.
- ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe
+ ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ win64/*.exe win32/*.exe
# Build installers.
- in puzzles with wixonlinux do candle -arch x64 puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
- ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi
+ in puzzles with wixonlinux do candle -arch x64 puzzles.wxs -dWin64=yes -dBindir=win64/ && light -ext WixUIExtension -sval puzzles.wixobj
+ in puzzles with wixonlinux do candle -arch x86 puzzles.wxs -dWin64=no -dBindir=win32/ && light -ext WixUIExtension -sval puzzles.wixobj -o puzzles32.msi
+ ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi puzzles32.msi
else
delegate windows
in puzzles with visualstudio do/win nmake -f Makefile.vc clean
in puzzles with visualstudio do/win nmake -f Makefile.vc VER=-DVER=$(Version)
- ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe
+ ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ win64/*.exe
# Build installers.
- in puzzles with wix do/win candle puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
+ in puzzles with wix do/win candle puzzles.wxs -dWin64=yes -dBindir=win64/ && light -ext WixUIExtension -sval puzzles.wixobj
in puzzles with innosetup do/win iscc puzzles.iss
- return puzzles/*.exe
+ return puzzles/win64/*.exe
return puzzles/puzzles.msi
enddelegate
endif
-in puzzles do chmod +x *.exe
+in puzzles do chmod +x win32/*.exe win64/*.exe
# Build the Pocket PC binaries and CAB.
#
@@ -125,11 +126,13 @@
# gamedesc.txt, which is generated by mkfiles.pl and helpfully
# excludes the command-line auxiliary utilities such as solosolver,
# and nullgame.exe) into a subdirectory for easy access.
-in puzzles do mkdir winbin
-in puzzles do mv `cut -f2 -d: gamedesc.txt` winbin
+in puzzles do mkdir winbin64 winbin32
+in puzzles/win64 do mv `cut -f2 -d: ../gamedesc.txt` ../winbin64
+in puzzles/win32 do mv `cut -f2 -d: ../gamedesc.txt` ../winbin32
# Make a zip file of the Windows binaries and help files.
-in puzzles do zip -j puzzles.zip winbin/*.exe puzzles.chm puzzles.hlp puzzles.cnt
+in puzzles do zip -j puzzles.zip winbin64/*.exe puzzles.chm puzzles.hlp puzzles.cnt
+in puzzles do zip -j puzzles32.zip winbin32/*.exe puzzles.chm puzzles.hlp puzzles.cnt
# Create the source archive. (That writes the archive into the
# _parent_ directory, so be careful when we deliver it.)
@@ -177,7 +180,8 @@
# Phew, we're done. Deliver everything!
deliver puzzles/icons/*-web.png $@
-deliver puzzles/winbin/*.exe $@
+deliver puzzles/winbin64/*.exe $@
+deliver puzzles/winbin32/*.exe w32/$@
deliver puzzles/.htaccess $@
deliver puzzles/doc/*.html doc/$@
deliver puzzles/devel/*.html devel/$@
@@ -186,7 +190,9 @@
deliver puzzles/puzzles.hlp $@
deliver puzzles/puzzles.cnt $@
deliver puzzles/puzzles.zip $@
+deliver puzzles/puzzles32.zip w32/$@
deliver puzzles/puzzles.msi puzzles-$(Version)-installer.msi
+deliver puzzles/puzzles32.msi w32/puzzles-$(Version)-32bit-installer.msi
deliver puzzles/*.jar java/$@
deliver puzzles/js/*.js js/$@
deliver puzzles/jstest/*.html jstest/$@
--- a/mkfiles.pl
+++ b/mkfiles.pl
@@ -638,7 +638,7 @@
print "\t\$(RC) \$(RCFLAGS) ".$d->{deps}->[0]." -o ".$d->{obj}."\n\n";
} else {
$deflist = join "", map { " /D$_" } @{$d->{defs}};
- print "\t\$(CC) /Fo\$(BUILDDIR)".$d->{obj}." \$(COMPAT) \$(CFLAGS) \$(XFLAGS)$deflist /c \$<\n\n";
+ print "\t\$(CC) /Fo".$d->{obj}." \$(COMPAT) \$(CFLAGS) \$(XFLAGS)$deflist /c \$<\n\n";
}
}
print "\nclean:\n".
--- a/winwix.mc
+++ b/winwix.mc
@@ -12,6 +12,12 @@
<?xml version="1.0" encoding="utf-8"?>
+<?if $(var.Win64) = yes ?>
+ <?define PlatformProgramFilesFolder = "ProgramFiles64Folder" ?>
+<?else ?>
+ <?define PlatformProgramFilesFolder = "ProgramFilesFolder" ?>
+<?endif ?>
+
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
% # Product tag. The Id component is set to "*", which causes WiX to
@@ -61,7 +67,7 @@
% # (individual files or shortcuts or additions to PATH) that are
% # installed.
<Directory Id="TARGETDIR" Name="SourceDir">
- <Directory Id="ProgramFiles64Folder" Name="PFiles">
+ <Directory Id="$(var.PlatformProgramFilesFolder)" Name="PFiles">
<Directory Id="INSTALLDIR" Name="Simon Tatham's Portable Puzzle Collection">
% # The following components all install things in the main
@@ -71,12 +77,12 @@
% # the more obscure things like LICENCE are just there for
% # the sake of being _somewhere_ and don't rate a shortcut.
-<%method file_component ($filename, $shortcutname)>
+<%method file_component ($prefix, $filename, $shortcutname)>
% my $filename_id = file_component_name($filename);
<Component Id="File_Component_<% $filename_id %>"
Guid="<% invent_guid('file:' . $filename) %>">
<File Id="File_<% $filename_id %>"
- Source="<% $filename %>" KeyPath="yes">
+ Source="<% $prefix %><% $filename %>" KeyPath="yes">
% if (defined $shortcutname) {
<Shortcut Id="startmenu_<% $filename_id %>"
Directory="ProgramMenuDir" WorkingDirectory="INSTALLDIR"
@@ -87,12 +93,12 @@
</%method>
% for my $exe (@exes) {
-<% $.file_component($exe, $names{$exe}) %>
+<% $.file_component('$(var.Bindir)', $exe, $names{$exe}) %>
% }
-<% $.file_component("puzzles.chm", "Puzzles Manual") %>
-<% $.file_component("website.url", "Puzzles Web Site") %>
-<% $.file_component("LICENCE") %>
+<% $.file_component('', "puzzles.chm", "Puzzles Manual") %>
+<% $.file_component('', "website.url", "Puzzles Web Site") %>
+<% $.file_component('', "LICENCE") %>
</Directory>
</Directory>