shithub: puzzles

Download patch

ref: 33de1a833e48b3cb8c797134bb279d90d07e65ad
parent: 5106190ad22335a3906553159d662432c2f2a314
author: Simon Tatham <anakin@pobox.com>
date: Tue May 4 05:18:33 EDT 2004

Net puzzles more than 32 tiles wide weren't working properly due to
me testing the wrong variables for clicks on the tile border...

[originally from svn r4197]

--- a/net.c
+++ b/net.c
@@ -751,8 +751,8 @@
     ty = y / TILE_SIZE;
     if (tx >= state->width || ty >= state->height)
 	return NULL;
-    if (tx % TILE_SIZE >= TILE_SIZE - TILE_BORDER ||
-	ty % TILE_SIZE >= TILE_SIZE - TILE_BORDER)
+    if (x % TILE_SIZE >= TILE_SIZE - TILE_BORDER ||
+	y % TILE_SIZE >= TILE_SIZE - TILE_BORDER)
 	return NULL;
 
     /*