shithub: puzzles

Download patch

ref: 33be388d4117860cb842ac13aa1dfa1a2761db0a
parent: 466aa6e532f6956e8398d21ed7b5f6a4b22fcac4
author: Simon Tatham <anakin@pobox.com>
date: Sun Nov 16 10:42:32 EST 2008

Take out some lurking "nullgame" holdovers from unfinished puzzle
source files, in case they cause trouble. Spotted by Lee Dowling.

[originally from svn r8300]

--- a/unfinished/separate.c
+++ b/unfinished/separate.c
@@ -809,11 +809,11 @@
 }
 
 #ifdef COMBINED
-#define thegame nullgame
+#define thegame separate
 #endif
 
 const struct game thegame = {
-    "Null Game", NULL, NULL,
+    "Separate", NULL, NULL,
     default_params,
     game_fetch_preset,
     decode_params,
--- a/unfinished/slide.c
+++ b/unfinished/slide.c
@@ -2304,7 +2304,7 @@
 }
 
 #ifdef COMBINED
-#define thegame nullgame
+#define thegame slide
 #endif
 
 const struct game thegame = {