shithub: puzzles

Download patch

ref: 2520b86965c5b2462fbc0f1ab158c4058d0fb330
parent: 163d62b07f0d467185981a6d70b664ecbcf4c57d
author: Simon Tatham <anakin@pobox.com>
date: Thu Aug 25 04:07:44 EDT 2005

Phil Bordelon points out that the general convention is to orient
rectangular presets in a portrait fashion.

[originally from svn r6217]

--- a/loopy.c
+++ b/loopy.c
@@ -395,7 +395,7 @@
     { "10x10 Easy", { 10, 10, 0 } },
     { "10x10 Hard", { 10, 10, 2 } },
     { "15x15 Easy", { 15, 15, 0 } },
-    { "20x30 Easy", { 20, 30, 0 } }
+    { "30x20 Easy", { 30, 20, 0 } }
 };
 
 static int game_fetch_preset(int i, char **name, game_params **params)