ref: 2296d6f078f543f8c17d9f9181ec10bd228110f2
parent: 83244294f56cbf4c6ac03564489d1775054bbcfc
author: Simon Tatham <anakin@pobox.com>
date: Sun Apr 2 09:07:25 EDT 2023
Remove penrose_count_tiles(). Nothing uses it, and that's not surprising, because if anything had, we'd have noticed that it never actually got written!
--- a/penrose.c
+++ b/penrose.c
@@ -417,11 +417,6 @@
return start_size / pow(PHI, depth);
}
-void penrose_count_tiles(int depth, int *nlarge, int *nsmall)
-{
- /* Steal sgt's fibonacci thingummy. */
-}
-
/*
* It turns out that an acute isosceles triangle with sides in ratio 1:phi:phi
* has an incentre which is conveniently 2*phi^-2 of the way from the apex to
--- a/penrose.h
+++ b/penrose.h
@@ -48,9 +48,6 @@
* gen, given a starting side length. */
extern double penrose_side_length(double start_size, int depth);
-/* Returns the count of each type of tile at a given recursion depth. */
-extern void penrose_count_tiles(int gen, int *nlarge, int *nsmall);
-
/* Calculate start size and recursion depth required to produce a
* width-by-height sized patch of penrose tiles with the given tilesize */
extern void penrose_calculate_size(int which, int tilesize, int w, int h,