ref: 1c896ef18bef2114dfd5874b2af56c011f7729b1
parent: ea172a046012b550d5d395b511b9d08aeb6ea66d
author: Jacob Nevins <jacobn@chiark.greenend.org.uk>
date: Tue Jun 28 14:10:20 EDT 2005
Make peg removal accessible from the keyboard. [originally from svn r6032]
--- a/guess.c
+++ b/guess.c
@@ -714,6 +714,10 @@
set_peg(&from->params, ui, ui->peg_cur, ui->colour_cur+1);
ret = "";
}
+ } else if (button == 'D' || button == 'd' || button == '\b') {
+ ui->display_cur = 1;
+ set_peg(&from->params, ui, ui->peg_cur, 0);
+ ret = "";
} else if (button == 'H' || button == 'h') {
ui->display_cur = 1;
ui->holds[ui->peg_cur] = 1 - ui->holds[ui->peg_cur];
--- a/puzzles.but
+++ b/puzzles.but
@@ -1077,7 +1077,8 @@
Alternatively, with the keyboard, the up and down cursor keys can be
used to select a peg colour, the left and right keys to select a
peg position, and the space bar or Enter key to place a peg of the
-selected colour in the chosen position. \q{H} adds a hold marker.
+selected colour in the chosen position. \q{D} or Backspace removes a
+peg, and \q{H} adds a hold marker.
When the guess is complete, the smaller feedback pegs will be highlighted;
clicking on these (or moving the peg cursor to them with the arrow keys