ref: 074f11edc42902d8f8f97736c78e20d6b99c3dc8
parent: 238a6d08fec5836687fb9a3f27aa22cdfc49d852
author: Simon Tatham <anakin@pobox.com>
date: Wed Jun 29 08:19:08 EDT 2005
Validation of random-state-type game descriptions was broken. This meant that a Mines game saved before the first click had taken place could not be successfully reloaded. [originally from svn r6036]
--- a/mines.c
+++ b/mines.c
@@ -1990,6 +1990,7 @@
int x, y;
if (*desc == 'r') {
+ desc++;
if (!*desc || !isdigit((unsigned char)*desc))
return "No initial mine count in game description";
while (*desc && isdigit((unsigned char)*desc))