ref: d71350aeb45126043b62c70974d069389c05be03
parent: ad771cd7e0f803bf1647d2f906156814b612a164
author: sirjofri <sirjofri@sirjofri.de>
date: Fri Apr 12 11:31:32 EDT 2024
notes fix
--- a/slides/notes.txt
+++ b/slides/notes.txt
@@ -99,6 +99,19 @@
confusing, refer to shader
+
+COMPILE
+
+- High level (edited)
+- Spir-V binary
+- Native
+- GPU
+
+SPIR-V binary is cross-platform:
+- not machine-specific
+- "description" of the program
+- cross compilers
+
EXAMPLE SHADER PROGRAM
important:
@@ -126,16 +139,6 @@
Total number of invocations -> gl_GlobalInvocationID
-Compile:
-- High level (edited)
-- Spir-V binary
-- Native
-- GPU
-
-SPIR-V binary is cross-platform:
-- not machine-specific
-- "description" of the program
-- cross compilers
IMPLEMENTATION
--- a/slides/slides.ms
+++ b/slides/slides.ms
@@ -150,6 +150,7 @@
3 -1 \fR(unbound)\f(CW
Set 1
.DE
+.sp .5i
.IP •
Shader is bound to a descriptor pool
.IP •