ref: c48bd37fd6f73b2c37a1581a585085c8e709b92a
parent: 5c61b2920f1ff6c3569df26ea1eaa31c96cbd554
author: sirjofri <sirjofri@sirjofri.de>
date: Wed Mar 20 12:04:02 EDT 2024
s/in/of
--- a/gpufs.txt
+++ b/gpufs.txt
@@ -200,7 +200,7 @@
.\"I plan to build the embedded SPIR-V compiler as soon as possible, as well as the runtime engine, so we can finally run shaders and use the filesystem as intended.
]]]
-To properly test the interface, it makes sense to implement the filesystem as a kernel device in Drawterm.
+To properly test the interface, it makes sense to implement the filesystem as a kernel device of Drawterm.
This way we can use existing drivers and APIs on other operating systems.
Due to the lack of actual GPU hardware support, I don't expect much performance gain compared to other implementations with the same logic.