shithub: lwext4

Download patch

ref: 8f8a935ae145b9cd6cbee7df121fdee177513cae
parent: 4ebcd095616709659aa478c78ff909f87da68796
author: ngkaho1234 <ngkaho1234@gmail.com>
date: Tue Dec 29 02:59:38 EST 2015

Move tree.h and queue.h into misc/ directory.

diff: cannot open b/lwext4/misc//null: file does not exist: 'b/lwext4/misc//null'
--- a/lwext4/ext4_bcache.h
+++ b/lwext4/ext4_bcache.h
@@ -45,8 +45,8 @@
 
 #include <stdint.h>
 #include <stdbool.h>
-#include "tree.h"
-#include "queue.h"
+#include "misc/tree.h"
+#include "misc/queue.h"
 
 #define EXT4_BLOCK_ZERO() 	\
 	{.lb_id = 0, .data = 0}
--- a/lwext4/ext4_journal.c
+++ b/lwext4/ext4_journal.c
@@ -44,7 +44,6 @@
 #include "ext4_blockdev.h"
 #include "ext4_crc32c.h"
 #include "ext4_debug.h"
-#include "tree.h"
 
 #include <string.h>
 #include <stdlib.h>
--- a/lwext4/ext4_types.h
+++ b/lwext4/ext4_types.h
@@ -48,7 +48,7 @@
 
 #include "ext4_config.h"
 #include "ext4_blockdev.h"
-#include "tree.h"
+#include "misc/tree.h"
 
 #include <stddef.h>
 #include <stdint.h>
--- /dev/null
+++ b/lwext4/misc/queue.h
@@ -1,0 +1,702 @@
+/*-
+ * Copyright (c) 1991, 1993
+ *	The Regents of the University of California.  All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 4. Neither the name of the University nor the names of its contributors
+ *    may be used to endorse or promote products derived from this software
+ *    without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ *	@(#)queue.h	8.5 (Berkeley) 8/20/94
+ * $FreeBSD$
+ */
+
+#ifndef _SYS_QUEUE_H_
+#define	_SYS_QUEUE_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "ext4_config.h"
+
+/*
+ * This file defines four types of data structures: singly-linked lists,
+ * singly-linked tail queues, lists and tail queues.
+ *
+ * A singly-linked list is headed by a single forward pointer. The elements
+ * are singly linked for minimum space and pointer manipulation overhead at
+ * the expense of O(n) removal for arbitrary elements. New elements can be
+ * added to the list after an existing element or at the head of the list.
+ * Elements being removed from the head of the list should use the explicit
+ * macro for this purpose for optimum efficiency. A singly-linked list may
+ * only be traversed in the forward direction.  Singly-linked lists are ideal
+ * for applications with large datasets and few or no removals or for
+ * implementing a LIFO queue.
+ *
+ * A singly-linked tail queue is headed by a pair of pointers, one to the
+ * head of the list and the other to the tail of the list. The elements are
+ * singly linked for minimum space and pointer manipulation overhead at the
+ * expense of O(n) removal for arbitrary elements. New elements can be added
+ * to the list after an existing element, at the head of the list, or at the
+ * end of the list. Elements being removed from the head of the tail queue
+ * should use the explicit macro for this purpose for optimum efficiency.
+ * A singly-linked tail queue may only be traversed in the forward direction.
+ * Singly-linked tail queues are ideal for applications with large datasets
+ * and few or no removals or for implementing a FIFO queue.
+ *
+ * A list is headed by a single forward pointer (or an array of forward
+ * pointers for a hash table header). The elements are doubly linked
+ * so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before
+ * or after an existing element or at the head of the list. A list
+ * may be traversed in either direction.
+ *
+ * A tail queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or
+ * after an existing element, at the head of the list, or at the end of
+ * the list. A tail queue may be traversed in either direction.
+ *
+ * For details on the use of these macros, see the queue(3) manual page.
+ *
+ *
+ *				SLIST	LIST	STAILQ	TAILQ
+ * _HEAD			+	+	+	+
+ * _HEAD_INITIALIZER		+	+	+	+
+ * _ENTRY			+	+	+	+
+ * _INIT			+	+	+	+
+ * _EMPTY			+	+	+	+
+ * _FIRST			+	+	+	+
+ * _NEXT			+	+	+	+
+ * _PREV			-	+	-	+
+ * _LAST			-	-	+	+
+ * _FOREACH			+	+	+	+
+ * _FOREACH_FROM		+	+	+	+
+ * _FOREACH_SAFE		+	+	+	+
+ * _FOREACH_FROM_SAFE		+	+	+	+
+ * _FOREACH_REVERSE		-	-	-	+
+ * _FOREACH_REVERSE_FROM	-	-	-	+
+ * _FOREACH_REVERSE_SAFE	-	-	-	+
+ * _FOREACH_REVERSE_FROM_SAFE	-	-	-	+
+ * _INSERT_HEAD			+	+	+	+
+ * _INSERT_BEFORE		-	+	-	+
+ * _INSERT_AFTER		+	+	+	+
+ * _INSERT_TAIL			-	-	+	+
+ * _CONCAT			-	-	+	+
+ * _REMOVE_AFTER		+	-	+	-
+ * _REMOVE_HEAD			+	-	+	-
+ * _REMOVE			+	+	+	+
+ * _SWAP			+	+	+	+
+ *
+ */
+#ifdef QUEUE_MACRO_DEBUG
+/* Store the last 2 places the queue element or head was altered */
+struct qm_trace {
+	unsigned long	 lastline;
+	unsigned long	 prevline;
+	const char	*lastfile;
+	const char	*prevfile;
+};
+
+#define	TRACEBUF	struct qm_trace trace;
+#define	TRACEBUF_INITIALIZER	{ __LINE__, 0, __FILE__, NULL } ,
+#define	TRASHIT(x)	do {(x) = (void *)-1;} while (0)
+#define	QMD_SAVELINK(name, link)	void **name = (void *)&(link)
+
+#define	QMD_TRACE_HEAD(head) do {					\
+	(head)->trace.prevline = (head)->trace.lastline;		\
+	(head)->trace.prevfile = (head)->trace.lastfile;		\
+	(head)->trace.lastline = __LINE__;				\
+	(head)->trace.lastfile = __FILE__;				\
+} while (0)
+
+#define	QMD_TRACE_ELEM(elem) do {					\
+	(elem)->trace.prevline = (elem)->trace.lastline;		\
+	(elem)->trace.prevfile = (elem)->trace.lastfile;		\
+	(elem)->trace.lastline = __LINE__;				\
+	(elem)->trace.lastfile = __FILE__;				\
+} while (0)
+
+#else
+#define	QMD_TRACE_ELEM(elem)
+#define	QMD_TRACE_HEAD(head)
+#define	QMD_SAVELINK(name, link)
+#define	TRACEBUF
+#define	TRACEBUF_INITIALIZER
+#define	TRASHIT(x)
+#endif	/* QUEUE_MACRO_DEBUG */
+
+/*
+ * Singly-linked List declarations.
+ */
+#define	SLIST_HEAD(name, type)						\
+struct name {								\
+	struct type *slh_first;	/* first element */			\
+}
+
+#define	SLIST_HEAD_INITIALIZER(head)					\
+	{ NULL }
+
+#define	SLIST_ENTRY(type)						\
+struct {								\
+	struct type *sle_next;	/* next element */			\
+}
+
+/*
+ * Singly-linked List functions.
+ */
+#define	SLIST_EMPTY(head)	((head)->slh_first == NULL)
+
+#define	SLIST_FIRST(head)	((head)->slh_first)
+
+#define	SLIST_FOREACH(var, head, field)					\
+	for ((var) = SLIST_FIRST((head));				\
+	    (var);							\
+	    (var) = SLIST_NEXT((var), field))
+
+#define	SLIST_FOREACH_FROM(var, head, field)				\
+	for ((var) = ((var) ? (var) : SLIST_FIRST((head)));		\
+	    (var);							\
+	    (var) = SLIST_NEXT((var), field))
+
+#define	SLIST_FOREACH_SAFE(var, head, field, tvar)			\
+	for ((var) = SLIST_FIRST((head));				\
+	    (var) && ((tvar) = SLIST_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	SLIST_FOREACH_FROM_SAFE(var, head, field, tvar)			\
+	for ((var) = ((var) ? (var) : SLIST_FIRST((head)));		\
+	    (var) && ((tvar) = SLIST_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	SLIST_FOREACH_PREVPTR(var, varp, head, field)			\
+	for ((varp) = &SLIST_FIRST((head));				\
+	    ((var) = *(varp)) != NULL;					\
+	    (varp) = &SLIST_NEXT((var), field))
+
+#define	SLIST_INIT(head) do {						\
+	SLIST_FIRST((head)) = NULL;					\
+} while (0)
+
+#define	SLIST_INSERT_AFTER(slistelm, elm, field) do {			\
+	SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field);	\
+	SLIST_NEXT((slistelm), field) = (elm);				\
+} while (0)
+
+#define	SLIST_INSERT_HEAD(head, elm, field) do {			\
+	SLIST_NEXT((elm), field) = SLIST_FIRST((head));			\
+	SLIST_FIRST((head)) = (elm);					\
+} while (0)
+
+#define	SLIST_NEXT(elm, field)	((elm)->field.sle_next)
+
+#define	SLIST_REMOVE(head, elm, type, field) do {			\
+	QMD_SAVELINK(oldnext, (elm)->field.sle_next);			\
+	if (SLIST_FIRST((head)) == (elm)) {				\
+		SLIST_REMOVE_HEAD((head), field);			\
+	}								\
+	else {								\
+		struct type *curelm = SLIST_FIRST((head));		\
+		while (SLIST_NEXT(curelm, field) != (elm))		\
+			curelm = SLIST_NEXT(curelm, field);		\
+		SLIST_REMOVE_AFTER(curelm, field);			\
+	}								\
+	TRASHIT(*oldnext);						\
+} while (0)
+
+#define SLIST_REMOVE_AFTER(elm, field) do {				\
+	SLIST_NEXT(elm, field) =					\
+	    SLIST_NEXT(SLIST_NEXT(elm, field), field);			\
+} while (0)
+
+#define	SLIST_REMOVE_HEAD(head, field) do {				\
+	SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field);	\
+} while (0)
+
+#define SLIST_SWAP(head1, head2, type) do {				\
+	struct type *swap_first = SLIST_FIRST(head1);			\
+	SLIST_FIRST(head1) = SLIST_FIRST(head2);			\
+	SLIST_FIRST(head2) = swap_first;				\
+} while (0)
+
+/*
+ * Singly-linked Tail queue declarations.
+ */
+#define	STAILQ_HEAD(name, type)						\
+struct name {								\
+	struct type *stqh_first;/* first element */			\
+	struct type **stqh_last;/* addr of last next element */		\
+}
+
+#define	STAILQ_HEAD_INITIALIZER(head)					\
+	{ NULL, &(head).stqh_first }
+
+#define	STAILQ_ENTRY(type)						\
+struct {								\
+	struct type *stqe_next;	/* next element */			\
+}
+
+/*
+ * Singly-linked Tail queue functions.
+ */
+#define	STAILQ_CONCAT(head1, head2) do {				\
+	if (!STAILQ_EMPTY((head2))) {					\
+		*(head1)->stqh_last = (head2)->stqh_first;		\
+		(head1)->stqh_last = (head2)->stqh_last;		\
+		STAILQ_INIT((head2));					\
+	}								\
+} while (0)
+
+#define	STAILQ_EMPTY(head)	((head)->stqh_first == NULL)
+
+#define	STAILQ_FIRST(head)	((head)->stqh_first)
+
+#define	STAILQ_FOREACH(var, head, field)				\
+	for((var) = STAILQ_FIRST((head));				\
+	   (var);							\
+	   (var) = STAILQ_NEXT((var), field))
+
+#define	STAILQ_FOREACH_FROM(var, head, field)				\
+	for ((var) = ((var) ? (var) : STAILQ_FIRST((head)));		\
+	   (var);							\
+	   (var) = STAILQ_NEXT((var), field))
+
+#define	STAILQ_FOREACH_SAFE(var, head, field, tvar)			\
+	for ((var) = STAILQ_FIRST((head));				\
+	    (var) && ((tvar) = STAILQ_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	STAILQ_FOREACH_FROM_SAFE(var, head, field, tvar)		\
+	for ((var) = ((var) ? (var) : STAILQ_FIRST((head)));		\
+	    (var) && ((tvar) = STAILQ_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	STAILQ_INIT(head) do {						\
+	STAILQ_FIRST((head)) = NULL;					\
+	(head)->stqh_last = &STAILQ_FIRST((head));			\
+} while (0)
+
+#define	STAILQ_INSERT_AFTER(head, tqelm, elm, field) do {		\
+	if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\
+		(head)->stqh_last = &STAILQ_NEXT((elm), field);		\
+	STAILQ_NEXT((tqelm), field) = (elm);				\
+} while (0)
+
+#define	STAILQ_INSERT_HEAD(head, elm, field) do {			\
+	if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL)	\
+		(head)->stqh_last = &STAILQ_NEXT((elm), field);		\
+	STAILQ_FIRST((head)) = (elm);					\
+} while (0)
+
+#define	STAILQ_INSERT_TAIL(head, elm, field) do {			\
+	STAILQ_NEXT((elm), field) = NULL;				\
+	*(head)->stqh_last = (elm);					\
+	(head)->stqh_last = &STAILQ_NEXT((elm), field);			\
+} while (0)
+
+#define	STAILQ_LAST(head, type, field)					\
+	(STAILQ_EMPTY((head)) ? NULL :					\
+	    __containerof((head)->stqh_last, struct type, field.stqe_next))
+
+#define	STAILQ_NEXT(elm, field)	((elm)->field.stqe_next)
+
+#define	STAILQ_REMOVE(head, elm, type, field) do {			\
+	QMD_SAVELINK(oldnext, (elm)->field.stqe_next);			\
+	if (STAILQ_FIRST((head)) == (elm)) {				\
+		STAILQ_REMOVE_HEAD((head), field);			\
+	}								\
+	else {								\
+		struct type *curelm = STAILQ_FIRST((head));		\
+		while (STAILQ_NEXT(curelm, field) != (elm))		\
+			curelm = STAILQ_NEXT(curelm, field);		\
+		STAILQ_REMOVE_AFTER(head, curelm, field);		\
+	}								\
+	TRASHIT(*oldnext);						\
+} while (0)
+
+#define STAILQ_REMOVE_AFTER(head, elm, field) do {			\
+	if ((STAILQ_NEXT(elm, field) =					\
+	     STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL)	\
+		(head)->stqh_last = &STAILQ_NEXT((elm), field);		\
+} while (0)
+
+#define	STAILQ_REMOVE_HEAD(head, field) do {				\
+	if ((STAILQ_FIRST((head)) =					\
+	     STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL)		\
+		(head)->stqh_last = &STAILQ_FIRST((head));		\
+} while (0)
+
+#define STAILQ_SWAP(head1, head2, type) do {				\
+	struct type *swap_first = STAILQ_FIRST(head1);			\
+	struct type **swap_last = (head1)->stqh_last;			\
+	STAILQ_FIRST(head1) = STAILQ_FIRST(head2);			\
+	(head1)->stqh_last = (head2)->stqh_last;			\
+	STAILQ_FIRST(head2) = swap_first;				\
+	(head2)->stqh_last = swap_last;					\
+	if (STAILQ_EMPTY(head1))					\
+		(head1)->stqh_last = &STAILQ_FIRST(head1);		\
+	if (STAILQ_EMPTY(head2))					\
+		(head2)->stqh_last = &STAILQ_FIRST(head2);		\
+} while (0)
+
+
+/*
+ * List declarations.
+ */
+#define	LIST_HEAD(name, type)						\
+struct name {								\
+	struct type *lh_first;	/* first element */			\
+}
+
+#define	LIST_HEAD_INITIALIZER(head)					\
+	{ NULL }
+
+#define	LIST_ENTRY(type)						\
+struct {								\
+	struct type *le_next;	/* next element */			\
+	struct type **le_prev;	/* address of previous next element */	\
+}
+
+/*
+ * List functions.
+ */
+
+#if (defined(_KERNEL) && defined(INVARIANTS))
+#define	QMD_LIST_CHECK_HEAD(head, field) do {				\
+	if (LIST_FIRST((head)) != NULL &&				\
+	    LIST_FIRST((head))->field.le_prev !=			\
+	     &LIST_FIRST((head)))					\
+		panic("Bad list head %p first->prev != head", (head));	\
+} while (0)
+
+#define	QMD_LIST_CHECK_NEXT(elm, field) do {				\
+	if (LIST_NEXT((elm), field) != NULL &&				\
+	    LIST_NEXT((elm), field)->field.le_prev !=			\
+	     &((elm)->field.le_next))					\
+	     	panic("Bad link elm %p next->prev != elm", (elm));	\
+} while (0)
+
+#define	QMD_LIST_CHECK_PREV(elm, field) do {				\
+	if (*(elm)->field.le_prev != (elm))				\
+		panic("Bad link elm %p prev->next != elm", (elm));	\
+} while (0)
+#else
+#define	QMD_LIST_CHECK_HEAD(head, field)
+#define	QMD_LIST_CHECK_NEXT(elm, field)
+#define	QMD_LIST_CHECK_PREV(elm, field)
+#endif /* (_KERNEL && INVARIANTS) */
+
+#define	LIST_EMPTY(head)	((head)->lh_first == NULL)
+
+#define	LIST_FIRST(head)	((head)->lh_first)
+
+#define	LIST_FOREACH(var, head, field)					\
+	for ((var) = LIST_FIRST((head));				\
+	    (var);							\
+	    (var) = LIST_NEXT((var), field))
+
+#define	LIST_FOREACH_FROM(var, head, field)				\
+	for ((var) = ((var) ? (var) : LIST_FIRST((head)));		\
+	    (var);							\
+	    (var) = LIST_NEXT((var), field))
+
+#define	LIST_FOREACH_SAFE(var, head, field, tvar)			\
+	for ((var) = LIST_FIRST((head));				\
+	    (var) && ((tvar) = LIST_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	LIST_FOREACH_FROM_SAFE(var, head, field, tvar)			\
+	for ((var) = ((var) ? (var) : LIST_FIRST((head)));		\
+	    (var) && ((tvar) = LIST_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	LIST_INIT(head) do {						\
+	LIST_FIRST((head)) = NULL;					\
+} while (0)
+
+#define	LIST_INSERT_AFTER(listelm, elm, field) do {			\
+	QMD_LIST_CHECK_NEXT(listelm, field);				\
+	if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\
+		LIST_NEXT((listelm), field)->field.le_prev =		\
+		    &LIST_NEXT((elm), field);				\
+	LIST_NEXT((listelm), field) = (elm);				\
+	(elm)->field.le_prev = &LIST_NEXT((listelm), field);		\
+} while (0)
+
+#define	LIST_INSERT_BEFORE(listelm, elm, field) do {			\
+	QMD_LIST_CHECK_PREV(listelm, field);				\
+	(elm)->field.le_prev = (listelm)->field.le_prev;		\
+	LIST_NEXT((elm), field) = (listelm);				\
+	*(listelm)->field.le_prev = (elm);				\
+	(listelm)->field.le_prev = &LIST_NEXT((elm), field);		\
+} while (0)
+
+#define	LIST_INSERT_HEAD(head, elm, field) do {				\
+	QMD_LIST_CHECK_HEAD((head), field);				\
+	if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL)	\
+		LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\
+	LIST_FIRST((head)) = (elm);					\
+	(elm)->field.le_prev = &LIST_FIRST((head));			\
+} while (0)
+
+#define	LIST_NEXT(elm, field)	((elm)->field.le_next)
+
+#define	LIST_PREV(elm, head, type, field)				\
+	((elm)->field.le_prev == &LIST_FIRST((head)) ? NULL :		\
+	    __containerof((elm)->field.le_prev, struct type, field.le_next))
+
+#define	LIST_REMOVE(elm, field) do {					\
+	QMD_SAVELINK(oldnext, (elm)->field.le_next);			\
+	QMD_SAVELINK(oldprev, (elm)->field.le_prev);			\
+	QMD_LIST_CHECK_NEXT(elm, field);				\
+	QMD_LIST_CHECK_PREV(elm, field);				\
+	if (LIST_NEXT((elm), field) != NULL)				\
+		LIST_NEXT((elm), field)->field.le_prev = 		\
+		    (elm)->field.le_prev;				\
+	*(elm)->field.le_prev = LIST_NEXT((elm), field);		\
+	TRASHIT(*oldnext);						\
+	TRASHIT(*oldprev);						\
+} while (0)
+
+#define LIST_SWAP(head1, head2, type, field) do {			\
+	struct type *swap_tmp = LIST_FIRST((head1));			\
+	LIST_FIRST((head1)) = LIST_FIRST((head2));			\
+	LIST_FIRST((head2)) = swap_tmp;					\
+	if ((swap_tmp = LIST_FIRST((head1))) != NULL)			\
+		swap_tmp->field.le_prev = &LIST_FIRST((head1));		\
+	if ((swap_tmp = LIST_FIRST((head2))) != NULL)			\
+		swap_tmp->field.le_prev = &LIST_FIRST((head2));		\
+} while (0)
+
+/*
+ * Tail queue declarations.
+ */
+#define	TAILQ_HEAD(name, type)						\
+struct name {								\
+	struct type *tqh_first;	/* first element */			\
+	struct type **tqh_last;	/* addr of last next element */		\
+	TRACEBUF							\
+}
+
+#define	TAILQ_HEAD_INITIALIZER(head)					\
+	{ NULL, &(head).tqh_first, TRACEBUF_INITIALIZER }
+
+#define	TAILQ_ENTRY(type)						\
+struct {								\
+	struct type *tqe_next;	/* next element */			\
+	struct type **tqe_prev;	/* address of previous next element */	\
+	TRACEBUF							\
+}
+
+/*
+ * Tail queue functions.
+ */
+#if (defined(_KERNEL) && defined(INVARIANTS))
+#define	QMD_TAILQ_CHECK_HEAD(head, field) do {				\
+	if (!TAILQ_EMPTY(head) &&					\
+	    TAILQ_FIRST((head))->field.tqe_prev !=			\
+	     &TAILQ_FIRST((head)))					\
+		panic("Bad tailq head %p first->prev != head", (head));	\
+} while (0)
+
+#define	QMD_TAILQ_CHECK_TAIL(head, field) do {				\
+	if (*(head)->tqh_last != NULL)					\
+	    	panic("Bad tailq NEXT(%p->tqh_last) != NULL", (head)); 	\
+} while (0)
+
+#define	QMD_TAILQ_CHECK_NEXT(elm, field) do {				\
+	if (TAILQ_NEXT((elm), field) != NULL &&				\
+	    TAILQ_NEXT((elm), field)->field.tqe_prev !=			\
+	     &((elm)->field.tqe_next))					\
+		panic("Bad link elm %p next->prev != elm", (elm));	\
+} while (0)
+
+#define	QMD_TAILQ_CHECK_PREV(elm, field) do {				\
+	if (*(elm)->field.tqe_prev != (elm))				\
+		panic("Bad link elm %p prev->next != elm", (elm));	\
+} while (0)
+#else
+#define	QMD_TAILQ_CHECK_HEAD(head, field)
+#define	QMD_TAILQ_CHECK_TAIL(head, headname)
+#define	QMD_TAILQ_CHECK_NEXT(elm, field)
+#define	QMD_TAILQ_CHECK_PREV(elm, field)
+#endif /* (_KERNEL && INVARIANTS) */
+
+#define	TAILQ_CONCAT(head1, head2, field) do {				\
+	if (!TAILQ_EMPTY(head2)) {					\
+		*(head1)->tqh_last = (head2)->tqh_first;		\
+		(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last;	\
+		(head1)->tqh_last = (head2)->tqh_last;			\
+		TAILQ_INIT((head2));					\
+		QMD_TRACE_HEAD(head1);					\
+		QMD_TRACE_HEAD(head2);					\
+	}								\
+} while (0)
+
+#define	TAILQ_EMPTY(head)	((head)->tqh_first == NULL)
+
+#define	TAILQ_FIRST(head)	((head)->tqh_first)
+
+#define	TAILQ_FOREACH(var, head, field)					\
+	for ((var) = TAILQ_FIRST((head));				\
+	    (var);							\
+	    (var) = TAILQ_NEXT((var), field))
+
+#define	TAILQ_FOREACH_FROM(var, head, field)				\
+	for ((var) = ((var) ? (var) : TAILQ_FIRST((head)));		\
+	    (var);							\
+	    (var) = TAILQ_NEXT((var), field))
+
+#define	TAILQ_FOREACH_SAFE(var, head, field, tvar)			\
+	for ((var) = TAILQ_FIRST((head));				\
+	    (var) && ((tvar) = TAILQ_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	TAILQ_FOREACH_FROM_SAFE(var, head, field, tvar)			\
+	for ((var) = ((var) ? (var) : TAILQ_FIRST((head)));		\
+	    (var) && ((tvar) = TAILQ_NEXT((var), field), 1);		\
+	    (var) = (tvar))
+
+#define	TAILQ_FOREACH_REVERSE(var, head, headname, field)		\
+	for ((var) = TAILQ_LAST((head), headname);			\
+	    (var);							\
+	    (var) = TAILQ_PREV((var), headname, field))
+
+#define	TAILQ_FOREACH_REVERSE_FROM(var, head, headname, field)		\
+	for ((var) = ((var) ? (var) : TAILQ_LAST((head), headname));	\
+	    (var);							\
+	    (var) = TAILQ_PREV((var), headname, field))
+
+#define	TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar)	\
+	for ((var) = TAILQ_LAST((head), headname);			\
+	    (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1);	\
+	    (var) = (tvar))
+
+#define	TAILQ_FOREACH_REVERSE_FROM_SAFE(var, head, headname, field, tvar) \
+	for ((var) = ((var) ? (var) : TAILQ_LAST((head), headname));	\
+	    (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1);	\
+	    (var) = (tvar))
+
+#define	TAILQ_INIT(head) do {						\
+	TAILQ_FIRST((head)) = NULL;					\
+	(head)->tqh_last = &TAILQ_FIRST((head));			\
+	QMD_TRACE_HEAD(head);						\
+} while (0)
+
+#define	TAILQ_INSERT_AFTER(head, listelm, elm, field) do {		\
+	QMD_TAILQ_CHECK_NEXT(listelm, field);				\
+	if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\
+		TAILQ_NEXT((elm), field)->field.tqe_prev = 		\
+		    &TAILQ_NEXT((elm), field);				\
+	else {								\
+		(head)->tqh_last = &TAILQ_NEXT((elm), field);		\
+		QMD_TRACE_HEAD(head);					\
+	}								\
+	TAILQ_NEXT((listelm), field) = (elm);				\
+	(elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field);		\
+	QMD_TRACE_ELEM(&(elm)->field);					\
+	QMD_TRACE_ELEM(&(listelm)->field);				\
+} while (0)
+
+#define	TAILQ_INSERT_BEFORE(listelm, elm, field) do {			\
+	QMD_TAILQ_CHECK_PREV(listelm, field);				\
+	(elm)->field.tqe_prev = (listelm)->field.tqe_prev;		\
+	TAILQ_NEXT((elm), field) = (listelm);				\
+	*(listelm)->field.tqe_prev = (elm);				\
+	(listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field);		\
+	QMD_TRACE_ELEM(&(elm)->field);					\
+	QMD_TRACE_ELEM(&(listelm)->field);				\
+} while (0)
+
+#define	TAILQ_INSERT_HEAD(head, elm, field) do {			\
+	QMD_TAILQ_CHECK_HEAD(head, field);				\
+	if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL)	\
+		TAILQ_FIRST((head))->field.tqe_prev =			\
+		    &TAILQ_NEXT((elm), field);				\
+	else								\
+		(head)->tqh_last = &TAILQ_NEXT((elm), field);		\
+	TAILQ_FIRST((head)) = (elm);					\
+	(elm)->field.tqe_prev = &TAILQ_FIRST((head));			\
+	QMD_TRACE_HEAD(head);						\
+	QMD_TRACE_ELEM(&(elm)->field);					\
+} while (0)
+
+#define	TAILQ_INSERT_TAIL(head, elm, field) do {			\
+	QMD_TAILQ_CHECK_TAIL(head, field);				\
+	TAILQ_NEXT((elm), field) = NULL;				\
+	(elm)->field.tqe_prev = (head)->tqh_last;			\
+	*(head)->tqh_last = (elm);					\
+	(head)->tqh_last = &TAILQ_NEXT((elm), field);			\
+	QMD_TRACE_HEAD(head);						\
+	QMD_TRACE_ELEM(&(elm)->field);					\
+} while (0)
+
+#define	TAILQ_LAST(head, headname)					\
+	(*(((struct headname *)((head)->tqh_last))->tqh_last))
+
+#define	TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
+
+#define	TAILQ_PREV(elm, headname, field)				\
+	(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
+
+#define	TAILQ_REMOVE(head, elm, field) do {				\
+	QMD_SAVELINK(oldnext, (elm)->field.tqe_next);			\
+	QMD_SAVELINK(oldprev, (elm)->field.tqe_prev);			\
+	QMD_TAILQ_CHECK_NEXT(elm, field);				\
+	QMD_TAILQ_CHECK_PREV(elm, field);				\
+	if ((TAILQ_NEXT((elm), field)) != NULL)				\
+		TAILQ_NEXT((elm), field)->field.tqe_prev = 		\
+		    (elm)->field.tqe_prev;				\
+	else {								\
+		(head)->tqh_last = (elm)->field.tqe_prev;		\
+		QMD_TRACE_HEAD(head);					\
+	}								\
+	*(elm)->field.tqe_prev = TAILQ_NEXT((elm), field);		\
+	TRASHIT(*oldnext);						\
+	TRASHIT(*oldprev);						\
+	QMD_TRACE_ELEM(&(elm)->field);					\
+} while (0)
+
+#define TAILQ_SWAP(head1, head2, type, field) do {			\
+	struct type *swap_first = (head1)->tqh_first;			\
+	struct type **swap_last = (head1)->tqh_last;			\
+	(head1)->tqh_first = (head2)->tqh_first;			\
+	(head1)->tqh_last = (head2)->tqh_last;				\
+	(head2)->tqh_first = swap_first;				\
+	(head2)->tqh_last = swap_last;					\
+	if ((swap_first = (head1)->tqh_first) != NULL)			\
+		swap_first->field.tqe_prev = &(head1)->tqh_first;	\
+	else								\
+		(head1)->tqh_last = &(head1)->tqh_first;		\
+	if ((swap_first = (head2)->tqh_first) != NULL)			\
+		swap_first->field.tqe_prev = &(head2)->tqh_first;	\
+	else								\
+		(head2)->tqh_last = &(head2)->tqh_first;		\
+} while (0)
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_SYS_QUEUE_H_ */
--- /dev/null
+++ b/lwext4/misc/tree.h
@@ -1,0 +1,809 @@
+/*	$NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $	*/
+/*	$OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $	*/
+/* $FreeBSD$ */
+
+/*-
+ * Copyright 2002 Niels Provos <provos@citi.umich.edu>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef	_SYS_TREE_H_
+#define	_SYS_TREE_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "ext4_config.h"
+
+/*
+ * This file defines data structures for different types of trees:
+ * splay trees and red-black trees.
+ *
+ * A splay tree is a self-organizing data structure.  Every operation
+ * on the tree causes a splay to happen.  The splay moves the requested
+ * node to the root of the tree and partly rebalances it.
+ *
+ * This has the benefit that request locality causes faster lookups as
+ * the requested nodes move to the top of the tree.  On the other hand,
+ * every lookup causes memory writes.
+ *
+ * The Balance Theorem bounds the total access time for m operations
+ * and n inserts on an initially empty tree as O((m + n)lg n).  The
+ * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
+ *
+ * A red-black tree is a binary search tree with the node color as an
+ * extra attribute.  It fulfills a set of conditions:
+ *	- every search path from the root to a leaf consists of the
+ *	  same number of black nodes,
+ *	- each red node (except for the root) has a black parent,
+ *	- each leaf node is black.
+ *
+ * Every operation on a red-black tree is bounded as O(lg n).
+ * The maximum height of a red-black tree is 2lg (n+1).
+ */
+
+#define SPLAY_HEAD(name, type)						\
+struct name {								\
+	struct type *sph_root; /* root of the tree */			\
+}
+
+#define SPLAY_INITIALIZER(root)						\
+	{ NULL }
+
+#define SPLAY_INIT(root) do {						\
+	(root)->sph_root = NULL;					\
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ENTRY(type)						\
+struct {								\
+	struct type *spe_left; /* left element */			\
+	struct type *spe_right; /* right element */			\
+}
+
+#define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
+#define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
+#define SPLAY_ROOT(head)		(head)->sph_root
+#define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
+
+/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
+#define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
+	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
+	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
+	(head)->sph_root = tmp;						\
+} while (/*CONSTCOND*/ 0)
+	
+#define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
+	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
+	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
+	(head)->sph_root = tmp;						\
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_LINKLEFT(head, tmp, field) do {				\
+	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
+	tmp = (head)->sph_root;						\
+	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_LINKRIGHT(head, tmp, field) do {				\
+	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
+	tmp = (head)->sph_root;						\
+	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
+	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
+	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
+	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
+	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
+} while (/*CONSTCOND*/ 0)
+
+/* Generates prototypes and inline functions */
+
+#define SPLAY_PROTOTYPE(name, type, field, cmp)				\
+void name##_SPLAY(struct name *, struct type *);			\
+void name##_SPLAY_MINMAX(struct name *, int);				\
+struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
+struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
+									\
+/* Finds the node with the same key as elm */				\
+static __inline struct type *						\
+name##_SPLAY_FIND(struct name *head, struct type *elm)			\
+{									\
+	if (SPLAY_EMPTY(head))						\
+		return(NULL);						\
+	name##_SPLAY(head, elm);					\
+	if ((cmp)(elm, (head)->sph_root) == 0)				\
+		return (head->sph_root);				\
+	return (NULL);							\
+}									\
+									\
+static __inline struct type *						\
+name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
+{									\
+	name##_SPLAY(head, elm);					\
+	if (SPLAY_RIGHT(elm, field) != NULL) {				\
+		elm = SPLAY_RIGHT(elm, field);				\
+		while (SPLAY_LEFT(elm, field) != NULL) {		\
+			elm = SPLAY_LEFT(elm, field);			\
+		}							\
+	} else								\
+		elm = NULL;						\
+	return (elm);							\
+}									\
+									\
+static __inline struct type *						\
+name##_SPLAY_MIN_MAX(struct name *head, int val)			\
+{									\
+	name##_SPLAY_MINMAX(head, val);					\
+        return (SPLAY_ROOT(head));					\
+}
+
+/* Main splay operation.
+ * Moves node close to the key of elm to top
+ */
+#define SPLAY_GENERATE(name, type, field, cmp)				\
+struct type *								\
+name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
+{									\
+    if (SPLAY_EMPTY(head)) {						\
+	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
+    } else {								\
+	    int __comp;							\
+	    name##_SPLAY(head, elm);					\
+	    __comp = (cmp)(elm, (head)->sph_root);			\
+	    if(__comp < 0) {						\
+		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
+		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
+		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
+	    } else if (__comp > 0) {					\
+		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
+		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
+		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
+	    } else							\
+		    return ((head)->sph_root);				\
+    }									\
+    (head)->sph_root = (elm);						\
+    return (NULL);							\
+}									\
+									\
+struct type *								\
+name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
+{									\
+	struct type *__tmp;						\
+	if (SPLAY_EMPTY(head))						\
+		return (NULL);						\
+	name##_SPLAY(head, elm);					\
+	if ((cmp)(elm, (head)->sph_root) == 0) {			\
+		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
+			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
+		} else {						\
+			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
+			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
+			name##_SPLAY(head, elm);			\
+			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
+		}							\
+		return (elm);						\
+	}								\
+	return (NULL);							\
+}									\
+									\
+void									\
+name##_SPLAY(struct name *head, struct type *elm)			\
+{									\
+	struct type __node, *__left, *__right, *__tmp;			\
+	int __comp;							\
+\
+	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+	__left = __right = &__node;					\
+\
+	while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {		\
+		if (__comp < 0) {					\
+			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if ((cmp)(elm, __tmp) < 0){			\
+				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
+				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKLEFT(head, __right, field);		\
+		} else if (__comp > 0) {				\
+			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if ((cmp)(elm, __tmp) > 0){			\
+				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
+				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKRIGHT(head, __left, field);		\
+		}							\
+	}								\
+	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
+}									\
+									\
+/* Splay with either the minimum or the maximum element			\
+ * Used to find minimum or maximum element in tree.			\
+ */									\
+void name##_SPLAY_MINMAX(struct name *head, int __comp) \
+{									\
+	struct type __node, *__left, *__right, *__tmp;			\
+\
+	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+	__left = __right = &__node;					\
+\
+	while (1) {							\
+		if (__comp < 0) {					\
+			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if (__comp < 0){				\
+				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
+				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKLEFT(head, __right, field);		\
+		} else if (__comp > 0) {				\
+			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if (__comp > 0) {				\
+				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
+				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKRIGHT(head, __left, field);		\
+		}							\
+	}								\
+	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
+}
+
+#define SPLAY_NEGINF	-1
+#define SPLAY_INF	1
+
+#define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
+#define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
+#define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
+#define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
+#define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
+					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
+#define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
+					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
+
+#define SPLAY_FOREACH(x, name, head)					\
+	for ((x) = SPLAY_MIN(name, head);				\
+	     (x) != NULL;						\
+	     (x) = SPLAY_NEXT(name, head, x))
+
+/* Macros that define a red-black tree */
+#define RB_HEAD(name, type)						\
+struct name {								\
+	struct type *rbh_root; /* root of the tree */			\
+}
+
+#define RB_INITIALIZER(root)						\
+	{ NULL }
+
+#define RB_INIT(root) do {						\
+	(root)->rbh_root = NULL;					\
+} while (/*CONSTCOND*/ 0)
+
+#define RB_BLACK	0
+#define RB_RED		1
+#define RB_ENTRY(type)							\
+struct {								\
+	struct type *rbe_left;		/* left element */		\
+	struct type *rbe_right;		/* right element */		\
+	struct type *rbe_parent;	/* parent element */		\
+	int rbe_color;			/* node color */		\
+}
+
+#define RB_LEFT(elm, field)		(elm)->field.rbe_left
+#define RB_RIGHT(elm, field)		(elm)->field.rbe_right
+#define RB_PARENT(elm, field)		(elm)->field.rbe_parent
+#define RB_COLOR(elm, field)		(elm)->field.rbe_color
+#define RB_ROOT(head)			(head)->rbh_root
+#define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
+
+#define RB_SET(elm, parent, field) do {					\
+	RB_PARENT(elm, field) = parent;					\
+	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
+	RB_COLOR(elm, field) = RB_RED;					\
+} while (/*CONSTCOND*/ 0)
+
+#define RB_SET_BLACKRED(black, red, field) do {				\
+	RB_COLOR(black, field) = RB_BLACK;				\
+	RB_COLOR(red, field) = RB_RED;					\
+} while (/*CONSTCOND*/ 0)
+
+#ifndef RB_AUGMENT
+#define RB_AUGMENT(x)	do {} while (0)
+#endif
+
+#define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
+	(tmp) = RB_RIGHT(elm, field);					\
+	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {	\
+		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
+	}								\
+	RB_AUGMENT(elm);						\
+	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
+		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
+			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
+		else							\
+			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
+	} else								\
+		(head)->rbh_root = (tmp);				\
+	RB_LEFT(tmp, field) = (elm);					\
+	RB_PARENT(elm, field) = (tmp);					\
+	RB_AUGMENT(tmp);						\
+	if ((RB_PARENT(tmp, field)))					\
+		RB_AUGMENT(RB_PARENT(tmp, field));			\
+} while (/*CONSTCOND*/ 0)
+
+#define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
+	(tmp) = RB_LEFT(elm, field);					\
+	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {	\
+		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
+	}								\
+	RB_AUGMENT(elm);						\
+	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
+		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
+			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
+		else							\
+			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
+	} else								\
+		(head)->rbh_root = (tmp);				\
+	RB_RIGHT(tmp, field) = (elm);					\
+	RB_PARENT(elm, field) = (tmp);					\
+	RB_AUGMENT(tmp);						\
+	if ((RB_PARENT(tmp, field)))					\
+		RB_AUGMENT(RB_PARENT(tmp, field));			\
+} while (/*CONSTCOND*/ 0)
+
+/* Generates prototypes and inline functions */
+#define	RB_PROTOTYPE(name, type, field, cmp)				\
+	RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
+#define	RB_PROTOTYPE_STATIC(name, type, field, cmp)			\
+	RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
+#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)		\
+	RB_PROTOTYPE_INSERT_COLOR(name, type, attr);			\
+	RB_PROTOTYPE_REMOVE_COLOR(name, type, attr);			\
+	RB_PROTOTYPE_INSERT(name, type, attr);				\
+	RB_PROTOTYPE_REMOVE(name, type, attr);				\
+	RB_PROTOTYPE_FIND(name, type, attr);				\
+	RB_PROTOTYPE_NFIND(name, type, attr);				\
+	RB_PROTOTYPE_NEXT(name, type, attr);				\
+	RB_PROTOTYPE_PREV(name, type, attr);				\
+	RB_PROTOTYPE_MINMAX(name, type, attr);
+#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr)			\
+	attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
+#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr)			\
+	attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
+#define RB_PROTOTYPE_REMOVE(name, type, attr)				\
+	attr struct type *name##_RB_REMOVE(struct name *, struct type *)
+#define RB_PROTOTYPE_INSERT(name, type, attr)				\
+	attr struct type *name##_RB_INSERT(struct name *, struct type *)
+#define RB_PROTOTYPE_FIND(name, type, attr)				\
+	attr struct type *name##_RB_FIND(struct name *, struct type *)
+#define RB_PROTOTYPE_NFIND(name, type, attr)				\
+	attr struct type *name##_RB_NFIND(struct name *, struct type *)
+#define RB_PROTOTYPE_NEXT(name, type, attr)				\
+	attr struct type *name##_RB_NEXT(struct type *)
+#define RB_PROTOTYPE_PREV(name, type, attr)				\
+	attr struct type *name##_RB_PREV(struct type *)
+#define RB_PROTOTYPE_MINMAX(name, type, attr)				\
+	attr struct type *name##_RB_MINMAX(struct name *, int)
+
+/* Main rb operation.
+ * Moves node close to the key of elm to top
+ */
+#define	RB_GENERATE(name, type, field, cmp)				\
+	RB_GENERATE_INTERNAL(name, type, field, cmp,)
+#define	RB_GENERATE_STATIC(name, type, field, cmp)			\
+	RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
+#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)		\
+	RB_GENERATE_INSERT_COLOR(name, type, field, attr)		\
+	RB_GENERATE_REMOVE_COLOR(name, type, field, attr)		\
+	RB_GENERATE_INSERT(name, type, field, cmp, attr)		\
+	RB_GENERATE_REMOVE(name, type, field, attr)			\
+	RB_GENERATE_FIND(name, type, field, cmp, attr)			\
+	RB_GENERATE_NFIND(name, type, field, cmp, attr)			\
+	RB_GENERATE_NEXT(name, type, field, attr)			\
+	RB_GENERATE_PREV(name, type, field, attr)			\
+	RB_GENERATE_MINMAX(name, type, field, attr)
+
+#define RB_GENERATE_INSERT_COLOR(name, type, field, attr)		\
+attr void								\
+name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
+{									\
+	struct type *parent, *gparent, *tmp;				\
+	while ((parent = RB_PARENT(elm, field)) != NULL &&		\
+	    RB_COLOR(parent, field) == RB_RED) {			\
+		gparent = RB_PARENT(parent, field);			\
+		if (parent == RB_LEFT(gparent, field)) {		\
+			tmp = RB_RIGHT(gparent, field);			\
+			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
+				RB_COLOR(tmp, field) = RB_BLACK;	\
+				RB_SET_BLACKRED(parent, gparent, field);\
+				elm = gparent;				\
+				continue;				\
+			}						\
+			if (RB_RIGHT(parent, field) == elm) {		\
+				RB_ROTATE_LEFT(head, parent, tmp, field);\
+				tmp = parent;				\
+				parent = elm;				\
+				elm = tmp;				\
+			}						\
+			RB_SET_BLACKRED(parent, gparent, field);	\
+			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
+		} else {						\
+			tmp = RB_LEFT(gparent, field);			\
+			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
+				RB_COLOR(tmp, field) = RB_BLACK;	\
+				RB_SET_BLACKRED(parent, gparent, field);\
+				elm = gparent;				\
+				continue;				\
+			}						\
+			if (RB_LEFT(parent, field) == elm) {		\
+				RB_ROTATE_RIGHT(head, parent, tmp, field);\
+				tmp = parent;				\
+				parent = elm;				\
+				elm = tmp;				\
+			}						\
+			RB_SET_BLACKRED(parent, gparent, field);	\
+			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
+		}							\
+	}								\
+	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
+}
+
+#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr)		\
+attr void								\
+name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
+{									\
+	struct type *tmp;						\
+	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
+	    elm != RB_ROOT(head)) {					\
+		if (RB_LEFT(parent, field) == elm) {			\
+			tmp = RB_RIGHT(parent, field);			\
+			if (RB_COLOR(tmp, field) == RB_RED) {		\
+				RB_SET_BLACKRED(tmp, parent, field);	\
+				RB_ROTATE_LEFT(head, parent, tmp, field);\
+				tmp = RB_RIGHT(parent, field);		\
+			}						\
+			if ((RB_LEFT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+			    (RB_RIGHT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+				RB_COLOR(tmp, field) = RB_RED;		\
+				elm = parent;				\
+				parent = RB_PARENT(elm, field);		\
+			} else {					\
+				if (RB_RIGHT(tmp, field) == NULL ||	\
+				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
+					struct type *oleft;		\
+					if ((oleft = RB_LEFT(tmp, field)) \
+					    != NULL)			\
+						RB_COLOR(oleft, field) = RB_BLACK;\
+					RB_COLOR(tmp, field) = RB_RED;	\
+					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
+					tmp = RB_RIGHT(parent, field);	\
+				}					\
+				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+				RB_COLOR(parent, field) = RB_BLACK;	\
+				if (RB_RIGHT(tmp, field))		\
+					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
+				RB_ROTATE_LEFT(head, parent, tmp, field);\
+				elm = RB_ROOT(head);			\
+				break;					\
+			}						\
+		} else {						\
+			tmp = RB_LEFT(parent, field);			\
+			if (RB_COLOR(tmp, field) == RB_RED) {		\
+				RB_SET_BLACKRED(tmp, parent, field);	\
+				RB_ROTATE_RIGHT(head, parent, tmp, field);\
+				tmp = RB_LEFT(parent, field);		\
+			}						\
+			if ((RB_LEFT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+			    (RB_RIGHT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+				RB_COLOR(tmp, field) = RB_RED;		\
+				elm = parent;				\
+				parent = RB_PARENT(elm, field);		\
+			} else {					\
+				if (RB_LEFT(tmp, field) == NULL ||	\
+				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
+					struct type *oright;		\
+					if ((oright = RB_RIGHT(tmp, field)) \
+					    != NULL)			\
+						RB_COLOR(oright, field) = RB_BLACK;\
+					RB_COLOR(tmp, field) = RB_RED;	\
+					RB_ROTATE_LEFT(head, tmp, oright, field);\
+					tmp = RB_LEFT(parent, field);	\
+				}					\
+				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+				RB_COLOR(parent, field) = RB_BLACK;	\
+				if (RB_LEFT(tmp, field))		\
+					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
+				RB_ROTATE_RIGHT(head, parent, tmp, field);\
+				elm = RB_ROOT(head);			\
+				break;					\
+			}						\
+		}							\
+	}								\
+	if (elm)							\
+		RB_COLOR(elm, field) = RB_BLACK;			\
+}
+
+#define RB_GENERATE_REMOVE(name, type, field, attr)			\
+attr struct type *							\
+name##_RB_REMOVE(struct name *head, struct type *elm)			\
+{									\
+	struct type *child, *parent, *old = elm;			\
+	int color;							\
+	if (RB_LEFT(elm, field) == NULL)				\
+		child = RB_RIGHT(elm, field);				\
+	else if (RB_RIGHT(elm, field) == NULL)				\
+		child = RB_LEFT(elm, field);				\
+	else {								\
+		struct type *left;					\
+		elm = RB_RIGHT(elm, field);				\
+		while ((left = RB_LEFT(elm, field)) != NULL)		\
+			elm = left;					\
+		child = RB_RIGHT(elm, field);				\
+		parent = RB_PARENT(elm, field);				\
+		color = RB_COLOR(elm, field);				\
+		if (child)						\
+			RB_PARENT(child, field) = parent;		\
+		if (parent) {						\
+			if (RB_LEFT(parent, field) == elm)		\
+				RB_LEFT(parent, field) = child;		\
+			else						\
+				RB_RIGHT(parent, field) = child;	\
+			RB_AUGMENT(parent);				\
+		} else							\
+			RB_ROOT(head) = child;				\
+		if (RB_PARENT(elm, field) == old)			\
+			parent = elm;					\
+		(elm)->field = (old)->field;				\
+		if (RB_PARENT(old, field)) {				\
+			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
+				RB_LEFT(RB_PARENT(old, field), field) = elm;\
+			else						\
+				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
+			RB_AUGMENT(RB_PARENT(old, field));		\
+		} else							\
+			RB_ROOT(head) = elm;				\
+		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
+		if (RB_RIGHT(old, field))				\
+			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
+		if (parent) {						\
+			left = parent;					\
+			do {						\
+				RB_AUGMENT(left);			\
+			} while ((left = RB_PARENT(left, field)) != NULL); \
+		}							\
+		goto color;						\
+	}								\
+	parent = RB_PARENT(elm, field);					\
+	color = RB_COLOR(elm, field);					\
+	if (child)							\
+		RB_PARENT(child, field) = parent;			\
+	if (parent) {							\
+		if (RB_LEFT(parent, field) == elm)			\
+			RB_LEFT(parent, field) = child;			\
+		else							\
+			RB_RIGHT(parent, field) = child;		\
+		RB_AUGMENT(parent);					\
+	} else								\
+		RB_ROOT(head) = child;					\
+color:									\
+	if (color == RB_BLACK)						\
+		name##_RB_REMOVE_COLOR(head, parent, child);		\
+	return (old);							\
+}									\
+
+#define RB_GENERATE_INSERT(name, type, field, cmp, attr)		\
+/* Inserts a node into the RB tree */					\
+attr struct type *							\
+name##_RB_INSERT(struct name *head, struct type *elm)			\
+{									\
+	struct type *tmp;						\
+	struct type *parent = NULL;					\
+	int comp = 0;							\
+	tmp = RB_ROOT(head);						\
+	while (tmp) {							\
+		parent = tmp;						\
+		comp = (cmp)(elm, parent);				\
+		if (comp < 0)						\
+			tmp = RB_LEFT(tmp, field);			\
+		else if (comp > 0)					\
+			tmp = RB_RIGHT(tmp, field);			\
+		else							\
+			return (tmp);					\
+	}								\
+	RB_SET(elm, parent, field);					\
+	if (parent != NULL) {						\
+		if (comp < 0)						\
+			RB_LEFT(parent, field) = elm;			\
+		else							\
+			RB_RIGHT(parent, field) = elm;			\
+		RB_AUGMENT(parent);					\
+	} else								\
+		RB_ROOT(head) = elm;					\
+	name##_RB_INSERT_COLOR(head, elm);				\
+	return (NULL);							\
+}
+
+#define RB_GENERATE_FIND(name, type, field, cmp, attr)			\
+/* Finds the node with the same key as elm */				\
+attr struct type *							\
+name##_RB_FIND(struct name *head, struct type *elm)			\
+{									\
+	struct type *tmp = RB_ROOT(head);				\
+	int comp;							\
+	while (tmp) {							\
+		comp = cmp(elm, tmp);					\
+		if (comp < 0)						\
+			tmp = RB_LEFT(tmp, field);			\
+		else if (comp > 0)					\
+			tmp = RB_RIGHT(tmp, field);			\
+		else							\
+			return (tmp);					\
+	}								\
+	return (NULL);							\
+}
+
+#define RB_GENERATE_NFIND(name, type, field, cmp, attr)			\
+/* Finds the first node greater than or equal to the search key */	\
+attr struct type *							\
+name##_RB_NFIND(struct name *head, struct type *elm)			\
+{									\
+	struct type *tmp = RB_ROOT(head);				\
+	struct type *res = NULL;					\
+	int comp;							\
+	while (tmp) {							\
+		comp = cmp(elm, tmp);					\
+		if (comp < 0) {						\
+			res = tmp;					\
+			tmp = RB_LEFT(tmp, field);			\
+		}							\
+		else if (comp > 0)					\
+			tmp = RB_RIGHT(tmp, field);			\
+		else							\
+			return (tmp);					\
+	}								\
+	return (res);							\
+}
+
+#define RB_GENERATE_NEXT(name, type, field, attr)			\
+/* ARGSUSED */								\
+attr struct type *							\
+name##_RB_NEXT(struct type *elm)					\
+{									\
+	if (RB_RIGHT(elm, field)) {					\
+		elm = RB_RIGHT(elm, field);				\
+		while (RB_LEFT(elm, field))				\
+			elm = RB_LEFT(elm, field);			\
+	} else {							\
+		if (RB_PARENT(elm, field) &&				\
+		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
+			elm = RB_PARENT(elm, field);			\
+		else {							\
+			while (RB_PARENT(elm, field) &&			\
+			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
+				elm = RB_PARENT(elm, field);		\
+			elm = RB_PARENT(elm, field);			\
+		}							\
+	}								\
+	return (elm);							\
+}
+
+#define RB_GENERATE_PREV(name, type, field, attr)			\
+/* ARGSUSED */								\
+attr struct type *							\
+name##_RB_PREV(struct type *elm)					\
+{									\
+	if (RB_LEFT(elm, field)) {					\
+		elm = RB_LEFT(elm, field);				\
+		while (RB_RIGHT(elm, field))				\
+			elm = RB_RIGHT(elm, field);			\
+	} else {							\
+		if (RB_PARENT(elm, field) &&				\
+		    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))	\
+			elm = RB_PARENT(elm, field);			\
+		else {							\
+			while (RB_PARENT(elm, field) &&			\
+			    (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
+				elm = RB_PARENT(elm, field);		\
+			elm = RB_PARENT(elm, field);			\
+		}							\
+	}								\
+	return (elm);							\
+}
+
+#define RB_GENERATE_MINMAX(name, type, field, attr)			\
+attr struct type *							\
+name##_RB_MINMAX(struct name *head, int val)				\
+{									\
+	struct type *tmp = RB_ROOT(head);				\
+	struct type *parent = NULL;					\
+	while (tmp) {							\
+		parent = tmp;						\
+		if (val < 0)						\
+			tmp = RB_LEFT(tmp, field);			\
+		else							\
+			tmp = RB_RIGHT(tmp, field);			\
+	}								\
+	return (parent);						\
+}
+
+#define RB_NEGINF	-1
+#define RB_INF	1
+
+#define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
+#define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
+#define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
+#define RB_NFIND(name, x, y)	name##_RB_NFIND(x, y)
+#define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
+#define RB_PREV(name, x, y)	name##_RB_PREV(y)
+#define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
+#define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
+
+#define RB_FOREACH(x, name, head)					\
+	for ((x) = RB_MIN(name, head);					\
+	     (x) != NULL;						\
+	     (x) = name##_RB_NEXT(x))
+
+#define RB_FOREACH_FROM(x, name, y)					\
+	for ((x) = (y);							\
+	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
+	     (x) = (y))
+
+#define RB_FOREACH_SAFE(x, name, head, y)				\
+	for ((x) = RB_MIN(name, head);					\
+	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
+	     (x) = (y))
+
+#define RB_FOREACH_REVERSE(x, name, head)				\
+	for ((x) = RB_MAX(name, head);					\
+	     (x) != NULL;						\
+	     (x) = name##_RB_PREV(x))
+
+#define RB_FOREACH_REVERSE_FROM(x, name, y)				\
+	for ((x) = (y);							\
+	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
+	     (x) = (y))
+
+#define RB_FOREACH_REVERSE_SAFE(x, name, head, y)			\
+	for ((x) = RB_MAX(name, head);					\
+	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
+	     (x) = (y))
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif	/* _SYS_TREE_H_ */
--- a/lwext4/queue.h
+++ /dev/null
@@ -1,702 +1,0 @@
-/*-
- * Copyright (c) 1991, 1993
- *	The Regents of the University of California.  All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- *    notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- *    notice, this list of conditions and the following disclaimer in the
- *    documentation and/or other materials provided with the distribution.
- * 4. Neither the name of the University nor the names of its contributors
- *    may be used to endorse or promote products derived from this software
- *    without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- *	@(#)queue.h	8.5 (Berkeley) 8/20/94
- * $FreeBSD$
- */
-
-#ifndef _SYS_QUEUE_H_
-#define	_SYS_QUEUE_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "ext4_config.h"
-
-/*
- * This file defines four types of data structures: singly-linked lists,
- * singly-linked tail queues, lists and tail queues.
- *
- * A singly-linked list is headed by a single forward pointer. The elements
- * are singly linked for minimum space and pointer manipulation overhead at
- * the expense of O(n) removal for arbitrary elements. New elements can be
- * added to the list after an existing element or at the head of the list.
- * Elements being removed from the head of the list should use the explicit
- * macro for this purpose for optimum efficiency. A singly-linked list may
- * only be traversed in the forward direction.  Singly-linked lists are ideal
- * for applications with large datasets and few or no removals or for
- * implementing a LIFO queue.
- *
- * A singly-linked tail queue is headed by a pair of pointers, one to the
- * head of the list and the other to the tail of the list. The elements are
- * singly linked for minimum space and pointer manipulation overhead at the
- * expense of O(n) removal for arbitrary elements. New elements can be added
- * to the list after an existing element, at the head of the list, or at the
- * end of the list. Elements being removed from the head of the tail queue
- * should use the explicit macro for this purpose for optimum efficiency.
- * A singly-linked tail queue may only be traversed in the forward direction.
- * Singly-linked tail queues are ideal for applications with large datasets
- * and few or no removals or for implementing a FIFO queue.
- *
- * A list is headed by a single forward pointer (or an array of forward
- * pointers for a hash table header). The elements are doubly linked
- * so that an arbitrary element can be removed without a need to
- * traverse the list. New elements can be added to the list before
- * or after an existing element or at the head of the list. A list
- * may be traversed in either direction.
- *
- * A tail queue is headed by a pair of pointers, one to the head of the
- * list and the other to the tail of the list. The elements are doubly
- * linked so that an arbitrary element can be removed without a need to
- * traverse the list. New elements can be added to the list before or
- * after an existing element, at the head of the list, or at the end of
- * the list. A tail queue may be traversed in either direction.
- *
- * For details on the use of these macros, see the queue(3) manual page.
- *
- *
- *				SLIST	LIST	STAILQ	TAILQ
- * _HEAD			+	+	+	+
- * _HEAD_INITIALIZER		+	+	+	+
- * _ENTRY			+	+	+	+
- * _INIT			+	+	+	+
- * _EMPTY			+	+	+	+
- * _FIRST			+	+	+	+
- * _NEXT			+	+	+	+
- * _PREV			-	+	-	+
- * _LAST			-	-	+	+
- * _FOREACH			+	+	+	+
- * _FOREACH_FROM		+	+	+	+
- * _FOREACH_SAFE		+	+	+	+
- * _FOREACH_FROM_SAFE		+	+	+	+
- * _FOREACH_REVERSE		-	-	-	+
- * _FOREACH_REVERSE_FROM	-	-	-	+
- * _FOREACH_REVERSE_SAFE	-	-	-	+
- * _FOREACH_REVERSE_FROM_SAFE	-	-	-	+
- * _INSERT_HEAD			+	+	+	+
- * _INSERT_BEFORE		-	+	-	+
- * _INSERT_AFTER		+	+	+	+
- * _INSERT_TAIL			-	-	+	+
- * _CONCAT			-	-	+	+
- * _REMOVE_AFTER		+	-	+	-
- * _REMOVE_HEAD			+	-	+	-
- * _REMOVE			+	+	+	+
- * _SWAP			+	+	+	+
- *
- */
-#ifdef QUEUE_MACRO_DEBUG
-/* Store the last 2 places the queue element or head was altered */
-struct qm_trace {
-	unsigned long	 lastline;
-	unsigned long	 prevline;
-	const char	*lastfile;
-	const char	*prevfile;
-};
-
-#define	TRACEBUF	struct qm_trace trace;
-#define	TRACEBUF_INITIALIZER	{ __LINE__, 0, __FILE__, NULL } ,
-#define	TRASHIT(x)	do {(x) = (void *)-1;} while (0)
-#define	QMD_SAVELINK(name, link)	void **name = (void *)&(link)
-
-#define	QMD_TRACE_HEAD(head) do {					\
-	(head)->trace.prevline = (head)->trace.lastline;		\
-	(head)->trace.prevfile = (head)->trace.lastfile;		\
-	(head)->trace.lastline = __LINE__;				\
-	(head)->trace.lastfile = __FILE__;				\
-} while (0)
-
-#define	QMD_TRACE_ELEM(elem) do {					\
-	(elem)->trace.prevline = (elem)->trace.lastline;		\
-	(elem)->trace.prevfile = (elem)->trace.lastfile;		\
-	(elem)->trace.lastline = __LINE__;				\
-	(elem)->trace.lastfile = __FILE__;				\
-} while (0)
-
-#else
-#define	QMD_TRACE_ELEM(elem)
-#define	QMD_TRACE_HEAD(head)
-#define	QMD_SAVELINK(name, link)
-#define	TRACEBUF
-#define	TRACEBUF_INITIALIZER
-#define	TRASHIT(x)
-#endif	/* QUEUE_MACRO_DEBUG */
-
-/*
- * Singly-linked List declarations.
- */
-#define	SLIST_HEAD(name, type)						\
-struct name {								\
-	struct type *slh_first;	/* first element */			\
-}
-
-#define	SLIST_HEAD_INITIALIZER(head)					\
-	{ NULL }
-
-#define	SLIST_ENTRY(type)						\
-struct {								\
-	struct type *sle_next;	/* next element */			\
-}
-
-/*
- * Singly-linked List functions.
- */
-#define	SLIST_EMPTY(head)	((head)->slh_first == NULL)
-
-#define	SLIST_FIRST(head)	((head)->slh_first)
-
-#define	SLIST_FOREACH(var, head, field)					\
-	for ((var) = SLIST_FIRST((head));				\
-	    (var);							\
-	    (var) = SLIST_NEXT((var), field))
-
-#define	SLIST_FOREACH_FROM(var, head, field)				\
-	for ((var) = ((var) ? (var) : SLIST_FIRST((head)));		\
-	    (var);							\
-	    (var) = SLIST_NEXT((var), field))
-
-#define	SLIST_FOREACH_SAFE(var, head, field, tvar)			\
-	for ((var) = SLIST_FIRST((head));				\
-	    (var) && ((tvar) = SLIST_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	SLIST_FOREACH_FROM_SAFE(var, head, field, tvar)			\
-	for ((var) = ((var) ? (var) : SLIST_FIRST((head)));		\
-	    (var) && ((tvar) = SLIST_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	SLIST_FOREACH_PREVPTR(var, varp, head, field)			\
-	for ((varp) = &SLIST_FIRST((head));				\
-	    ((var) = *(varp)) != NULL;					\
-	    (varp) = &SLIST_NEXT((var), field))
-
-#define	SLIST_INIT(head) do {						\
-	SLIST_FIRST((head)) = NULL;					\
-} while (0)
-
-#define	SLIST_INSERT_AFTER(slistelm, elm, field) do {			\
-	SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field);	\
-	SLIST_NEXT((slistelm), field) = (elm);				\
-} while (0)
-
-#define	SLIST_INSERT_HEAD(head, elm, field) do {			\
-	SLIST_NEXT((elm), field) = SLIST_FIRST((head));			\
-	SLIST_FIRST((head)) = (elm);					\
-} while (0)
-
-#define	SLIST_NEXT(elm, field)	((elm)->field.sle_next)
-
-#define	SLIST_REMOVE(head, elm, type, field) do {			\
-	QMD_SAVELINK(oldnext, (elm)->field.sle_next);			\
-	if (SLIST_FIRST((head)) == (elm)) {				\
-		SLIST_REMOVE_HEAD((head), field);			\
-	}								\
-	else {								\
-		struct type *curelm = SLIST_FIRST((head));		\
-		while (SLIST_NEXT(curelm, field) != (elm))		\
-			curelm = SLIST_NEXT(curelm, field);		\
-		SLIST_REMOVE_AFTER(curelm, field);			\
-	}								\
-	TRASHIT(*oldnext);						\
-} while (0)
-
-#define SLIST_REMOVE_AFTER(elm, field) do {				\
-	SLIST_NEXT(elm, field) =					\
-	    SLIST_NEXT(SLIST_NEXT(elm, field), field);			\
-} while (0)
-
-#define	SLIST_REMOVE_HEAD(head, field) do {				\
-	SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field);	\
-} while (0)
-
-#define SLIST_SWAP(head1, head2, type) do {				\
-	struct type *swap_first = SLIST_FIRST(head1);			\
-	SLIST_FIRST(head1) = SLIST_FIRST(head2);			\
-	SLIST_FIRST(head2) = swap_first;				\
-} while (0)
-
-/*
- * Singly-linked Tail queue declarations.
- */
-#define	STAILQ_HEAD(name, type)						\
-struct name {								\
-	struct type *stqh_first;/* first element */			\
-	struct type **stqh_last;/* addr of last next element */		\
-}
-
-#define	STAILQ_HEAD_INITIALIZER(head)					\
-	{ NULL, &(head).stqh_first }
-
-#define	STAILQ_ENTRY(type)						\
-struct {								\
-	struct type *stqe_next;	/* next element */			\
-}
-
-/*
- * Singly-linked Tail queue functions.
- */
-#define	STAILQ_CONCAT(head1, head2) do {				\
-	if (!STAILQ_EMPTY((head2))) {					\
-		*(head1)->stqh_last = (head2)->stqh_first;		\
-		(head1)->stqh_last = (head2)->stqh_last;		\
-		STAILQ_INIT((head2));					\
-	}								\
-} while (0)
-
-#define	STAILQ_EMPTY(head)	((head)->stqh_first == NULL)
-
-#define	STAILQ_FIRST(head)	((head)->stqh_first)
-
-#define	STAILQ_FOREACH(var, head, field)				\
-	for((var) = STAILQ_FIRST((head));				\
-	   (var);							\
-	   (var) = STAILQ_NEXT((var), field))
-
-#define	STAILQ_FOREACH_FROM(var, head, field)				\
-	for ((var) = ((var) ? (var) : STAILQ_FIRST((head)));		\
-	   (var);							\
-	   (var) = STAILQ_NEXT((var), field))
-
-#define	STAILQ_FOREACH_SAFE(var, head, field, tvar)			\
-	for ((var) = STAILQ_FIRST((head));				\
-	    (var) && ((tvar) = STAILQ_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	STAILQ_FOREACH_FROM_SAFE(var, head, field, tvar)		\
-	for ((var) = ((var) ? (var) : STAILQ_FIRST((head)));		\
-	    (var) && ((tvar) = STAILQ_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	STAILQ_INIT(head) do {						\
-	STAILQ_FIRST((head)) = NULL;					\
-	(head)->stqh_last = &STAILQ_FIRST((head));			\
-} while (0)
-
-#define	STAILQ_INSERT_AFTER(head, tqelm, elm, field) do {		\
-	if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\
-		(head)->stqh_last = &STAILQ_NEXT((elm), field);		\
-	STAILQ_NEXT((tqelm), field) = (elm);				\
-} while (0)
-
-#define	STAILQ_INSERT_HEAD(head, elm, field) do {			\
-	if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL)	\
-		(head)->stqh_last = &STAILQ_NEXT((elm), field);		\
-	STAILQ_FIRST((head)) = (elm);					\
-} while (0)
-
-#define	STAILQ_INSERT_TAIL(head, elm, field) do {			\
-	STAILQ_NEXT((elm), field) = NULL;				\
-	*(head)->stqh_last = (elm);					\
-	(head)->stqh_last = &STAILQ_NEXT((elm), field);			\
-} while (0)
-
-#define	STAILQ_LAST(head, type, field)					\
-	(STAILQ_EMPTY((head)) ? NULL :					\
-	    __containerof((head)->stqh_last, struct type, field.stqe_next))
-
-#define	STAILQ_NEXT(elm, field)	((elm)->field.stqe_next)
-
-#define	STAILQ_REMOVE(head, elm, type, field) do {			\
-	QMD_SAVELINK(oldnext, (elm)->field.stqe_next);			\
-	if (STAILQ_FIRST((head)) == (elm)) {				\
-		STAILQ_REMOVE_HEAD((head), field);			\
-	}								\
-	else {								\
-		struct type *curelm = STAILQ_FIRST((head));		\
-		while (STAILQ_NEXT(curelm, field) != (elm))		\
-			curelm = STAILQ_NEXT(curelm, field);		\
-		STAILQ_REMOVE_AFTER(head, curelm, field);		\
-	}								\
-	TRASHIT(*oldnext);						\
-} while (0)
-
-#define STAILQ_REMOVE_AFTER(head, elm, field) do {			\
-	if ((STAILQ_NEXT(elm, field) =					\
-	     STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL)	\
-		(head)->stqh_last = &STAILQ_NEXT((elm), field);		\
-} while (0)
-
-#define	STAILQ_REMOVE_HEAD(head, field) do {				\
-	if ((STAILQ_FIRST((head)) =					\
-	     STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL)		\
-		(head)->stqh_last = &STAILQ_FIRST((head));		\
-} while (0)
-
-#define STAILQ_SWAP(head1, head2, type) do {				\
-	struct type *swap_first = STAILQ_FIRST(head1);			\
-	struct type **swap_last = (head1)->stqh_last;			\
-	STAILQ_FIRST(head1) = STAILQ_FIRST(head2);			\
-	(head1)->stqh_last = (head2)->stqh_last;			\
-	STAILQ_FIRST(head2) = swap_first;				\
-	(head2)->stqh_last = swap_last;					\
-	if (STAILQ_EMPTY(head1))					\
-		(head1)->stqh_last = &STAILQ_FIRST(head1);		\
-	if (STAILQ_EMPTY(head2))					\
-		(head2)->stqh_last = &STAILQ_FIRST(head2);		\
-} while (0)
-
-
-/*
- * List declarations.
- */
-#define	LIST_HEAD(name, type)						\
-struct name {								\
-	struct type *lh_first;	/* first element */			\
-}
-
-#define	LIST_HEAD_INITIALIZER(head)					\
-	{ NULL }
-
-#define	LIST_ENTRY(type)						\
-struct {								\
-	struct type *le_next;	/* next element */			\
-	struct type **le_prev;	/* address of previous next element */	\
-}
-
-/*
- * List functions.
- */
-
-#if (defined(_KERNEL) && defined(INVARIANTS))
-#define	QMD_LIST_CHECK_HEAD(head, field) do {				\
-	if (LIST_FIRST((head)) != NULL &&				\
-	    LIST_FIRST((head))->field.le_prev !=			\
-	     &LIST_FIRST((head)))					\
-		panic("Bad list head %p first->prev != head", (head));	\
-} while (0)
-
-#define	QMD_LIST_CHECK_NEXT(elm, field) do {				\
-	if (LIST_NEXT((elm), field) != NULL &&				\
-	    LIST_NEXT((elm), field)->field.le_prev !=			\
-	     &((elm)->field.le_next))					\
-	     	panic("Bad link elm %p next->prev != elm", (elm));	\
-} while (0)
-
-#define	QMD_LIST_CHECK_PREV(elm, field) do {				\
-	if (*(elm)->field.le_prev != (elm))				\
-		panic("Bad link elm %p prev->next != elm", (elm));	\
-} while (0)
-#else
-#define	QMD_LIST_CHECK_HEAD(head, field)
-#define	QMD_LIST_CHECK_NEXT(elm, field)
-#define	QMD_LIST_CHECK_PREV(elm, field)
-#endif /* (_KERNEL && INVARIANTS) */
-
-#define	LIST_EMPTY(head)	((head)->lh_first == NULL)
-
-#define	LIST_FIRST(head)	((head)->lh_first)
-
-#define	LIST_FOREACH(var, head, field)					\
-	for ((var) = LIST_FIRST((head));				\
-	    (var);							\
-	    (var) = LIST_NEXT((var), field))
-
-#define	LIST_FOREACH_FROM(var, head, field)				\
-	for ((var) = ((var) ? (var) : LIST_FIRST((head)));		\
-	    (var);							\
-	    (var) = LIST_NEXT((var), field))
-
-#define	LIST_FOREACH_SAFE(var, head, field, tvar)			\
-	for ((var) = LIST_FIRST((head));				\
-	    (var) && ((tvar) = LIST_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	LIST_FOREACH_FROM_SAFE(var, head, field, tvar)			\
-	for ((var) = ((var) ? (var) : LIST_FIRST((head)));		\
-	    (var) && ((tvar) = LIST_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	LIST_INIT(head) do {						\
-	LIST_FIRST((head)) = NULL;					\
-} while (0)
-
-#define	LIST_INSERT_AFTER(listelm, elm, field) do {			\
-	QMD_LIST_CHECK_NEXT(listelm, field);				\
-	if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\
-		LIST_NEXT((listelm), field)->field.le_prev =		\
-		    &LIST_NEXT((elm), field);				\
-	LIST_NEXT((listelm), field) = (elm);				\
-	(elm)->field.le_prev = &LIST_NEXT((listelm), field);		\
-} while (0)
-
-#define	LIST_INSERT_BEFORE(listelm, elm, field) do {			\
-	QMD_LIST_CHECK_PREV(listelm, field);				\
-	(elm)->field.le_prev = (listelm)->field.le_prev;		\
-	LIST_NEXT((elm), field) = (listelm);				\
-	*(listelm)->field.le_prev = (elm);				\
-	(listelm)->field.le_prev = &LIST_NEXT((elm), field);		\
-} while (0)
-
-#define	LIST_INSERT_HEAD(head, elm, field) do {				\
-	QMD_LIST_CHECK_HEAD((head), field);				\
-	if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL)	\
-		LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\
-	LIST_FIRST((head)) = (elm);					\
-	(elm)->field.le_prev = &LIST_FIRST((head));			\
-} while (0)
-
-#define	LIST_NEXT(elm, field)	((elm)->field.le_next)
-
-#define	LIST_PREV(elm, head, type, field)				\
-	((elm)->field.le_prev == &LIST_FIRST((head)) ? NULL :		\
-	    __containerof((elm)->field.le_prev, struct type, field.le_next))
-
-#define	LIST_REMOVE(elm, field) do {					\
-	QMD_SAVELINK(oldnext, (elm)->field.le_next);			\
-	QMD_SAVELINK(oldprev, (elm)->field.le_prev);			\
-	QMD_LIST_CHECK_NEXT(elm, field);				\
-	QMD_LIST_CHECK_PREV(elm, field);				\
-	if (LIST_NEXT((elm), field) != NULL)				\
-		LIST_NEXT((elm), field)->field.le_prev = 		\
-		    (elm)->field.le_prev;				\
-	*(elm)->field.le_prev = LIST_NEXT((elm), field);		\
-	TRASHIT(*oldnext);						\
-	TRASHIT(*oldprev);						\
-} while (0)
-
-#define LIST_SWAP(head1, head2, type, field) do {			\
-	struct type *swap_tmp = LIST_FIRST((head1));			\
-	LIST_FIRST((head1)) = LIST_FIRST((head2));			\
-	LIST_FIRST((head2)) = swap_tmp;					\
-	if ((swap_tmp = LIST_FIRST((head1))) != NULL)			\
-		swap_tmp->field.le_prev = &LIST_FIRST((head1));		\
-	if ((swap_tmp = LIST_FIRST((head2))) != NULL)			\
-		swap_tmp->field.le_prev = &LIST_FIRST((head2));		\
-} while (0)
-
-/*
- * Tail queue declarations.
- */
-#define	TAILQ_HEAD(name, type)						\
-struct name {								\
-	struct type *tqh_first;	/* first element */			\
-	struct type **tqh_last;	/* addr of last next element */		\
-	TRACEBUF							\
-}
-
-#define	TAILQ_HEAD_INITIALIZER(head)					\
-	{ NULL, &(head).tqh_first, TRACEBUF_INITIALIZER }
-
-#define	TAILQ_ENTRY(type)						\
-struct {								\
-	struct type *tqe_next;	/* next element */			\
-	struct type **tqe_prev;	/* address of previous next element */	\
-	TRACEBUF							\
-}
-
-/*
- * Tail queue functions.
- */
-#if (defined(_KERNEL) && defined(INVARIANTS))
-#define	QMD_TAILQ_CHECK_HEAD(head, field) do {				\
-	if (!TAILQ_EMPTY(head) &&					\
-	    TAILQ_FIRST((head))->field.tqe_prev !=			\
-	     &TAILQ_FIRST((head)))					\
-		panic("Bad tailq head %p first->prev != head", (head));	\
-} while (0)
-
-#define	QMD_TAILQ_CHECK_TAIL(head, field) do {				\
-	if (*(head)->tqh_last != NULL)					\
-	    	panic("Bad tailq NEXT(%p->tqh_last) != NULL", (head)); 	\
-} while (0)
-
-#define	QMD_TAILQ_CHECK_NEXT(elm, field) do {				\
-	if (TAILQ_NEXT((elm), field) != NULL &&				\
-	    TAILQ_NEXT((elm), field)->field.tqe_prev !=			\
-	     &((elm)->field.tqe_next))					\
-		panic("Bad link elm %p next->prev != elm", (elm));	\
-} while (0)
-
-#define	QMD_TAILQ_CHECK_PREV(elm, field) do {				\
-	if (*(elm)->field.tqe_prev != (elm))				\
-		panic("Bad link elm %p prev->next != elm", (elm));	\
-} while (0)
-#else
-#define	QMD_TAILQ_CHECK_HEAD(head, field)
-#define	QMD_TAILQ_CHECK_TAIL(head, headname)
-#define	QMD_TAILQ_CHECK_NEXT(elm, field)
-#define	QMD_TAILQ_CHECK_PREV(elm, field)
-#endif /* (_KERNEL && INVARIANTS) */
-
-#define	TAILQ_CONCAT(head1, head2, field) do {				\
-	if (!TAILQ_EMPTY(head2)) {					\
-		*(head1)->tqh_last = (head2)->tqh_first;		\
-		(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last;	\
-		(head1)->tqh_last = (head2)->tqh_last;			\
-		TAILQ_INIT((head2));					\
-		QMD_TRACE_HEAD(head1);					\
-		QMD_TRACE_HEAD(head2);					\
-	}								\
-} while (0)
-
-#define	TAILQ_EMPTY(head)	((head)->tqh_first == NULL)
-
-#define	TAILQ_FIRST(head)	((head)->tqh_first)
-
-#define	TAILQ_FOREACH(var, head, field)					\
-	for ((var) = TAILQ_FIRST((head));				\
-	    (var);							\
-	    (var) = TAILQ_NEXT((var), field))
-
-#define	TAILQ_FOREACH_FROM(var, head, field)				\
-	for ((var) = ((var) ? (var) : TAILQ_FIRST((head)));		\
-	    (var);							\
-	    (var) = TAILQ_NEXT((var), field))
-
-#define	TAILQ_FOREACH_SAFE(var, head, field, tvar)			\
-	for ((var) = TAILQ_FIRST((head));				\
-	    (var) && ((tvar) = TAILQ_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	TAILQ_FOREACH_FROM_SAFE(var, head, field, tvar)			\
-	for ((var) = ((var) ? (var) : TAILQ_FIRST((head)));		\
-	    (var) && ((tvar) = TAILQ_NEXT((var), field), 1);		\
-	    (var) = (tvar))
-
-#define	TAILQ_FOREACH_REVERSE(var, head, headname, field)		\
-	for ((var) = TAILQ_LAST((head), headname);			\
-	    (var);							\
-	    (var) = TAILQ_PREV((var), headname, field))
-
-#define	TAILQ_FOREACH_REVERSE_FROM(var, head, headname, field)		\
-	for ((var) = ((var) ? (var) : TAILQ_LAST((head), headname));	\
-	    (var);							\
-	    (var) = TAILQ_PREV((var), headname, field))
-
-#define	TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar)	\
-	for ((var) = TAILQ_LAST((head), headname);			\
-	    (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1);	\
-	    (var) = (tvar))
-
-#define	TAILQ_FOREACH_REVERSE_FROM_SAFE(var, head, headname, field, tvar) \
-	for ((var) = ((var) ? (var) : TAILQ_LAST((head), headname));	\
-	    (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1);	\
-	    (var) = (tvar))
-
-#define	TAILQ_INIT(head) do {						\
-	TAILQ_FIRST((head)) = NULL;					\
-	(head)->tqh_last = &TAILQ_FIRST((head));			\
-	QMD_TRACE_HEAD(head);						\
-} while (0)
-
-#define	TAILQ_INSERT_AFTER(head, listelm, elm, field) do {		\
-	QMD_TAILQ_CHECK_NEXT(listelm, field);				\
-	if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\
-		TAILQ_NEXT((elm), field)->field.tqe_prev = 		\
-		    &TAILQ_NEXT((elm), field);				\
-	else {								\
-		(head)->tqh_last = &TAILQ_NEXT((elm), field);		\
-		QMD_TRACE_HEAD(head);					\
-	}								\
-	TAILQ_NEXT((listelm), field) = (elm);				\
-	(elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field);		\
-	QMD_TRACE_ELEM(&(elm)->field);					\
-	QMD_TRACE_ELEM(&(listelm)->field);				\
-} while (0)
-
-#define	TAILQ_INSERT_BEFORE(listelm, elm, field) do {			\
-	QMD_TAILQ_CHECK_PREV(listelm, field);				\
-	(elm)->field.tqe_prev = (listelm)->field.tqe_prev;		\
-	TAILQ_NEXT((elm), field) = (listelm);				\
-	*(listelm)->field.tqe_prev = (elm);				\
-	(listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field);		\
-	QMD_TRACE_ELEM(&(elm)->field);					\
-	QMD_TRACE_ELEM(&(listelm)->field);				\
-} while (0)
-
-#define	TAILQ_INSERT_HEAD(head, elm, field) do {			\
-	QMD_TAILQ_CHECK_HEAD(head, field);				\
-	if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL)	\
-		TAILQ_FIRST((head))->field.tqe_prev =			\
-		    &TAILQ_NEXT((elm), field);				\
-	else								\
-		(head)->tqh_last = &TAILQ_NEXT((elm), field);		\
-	TAILQ_FIRST((head)) = (elm);					\
-	(elm)->field.tqe_prev = &TAILQ_FIRST((head));			\
-	QMD_TRACE_HEAD(head);						\
-	QMD_TRACE_ELEM(&(elm)->field);					\
-} while (0)
-
-#define	TAILQ_INSERT_TAIL(head, elm, field) do {			\
-	QMD_TAILQ_CHECK_TAIL(head, field);				\
-	TAILQ_NEXT((elm), field) = NULL;				\
-	(elm)->field.tqe_prev = (head)->tqh_last;			\
-	*(head)->tqh_last = (elm);					\
-	(head)->tqh_last = &TAILQ_NEXT((elm), field);			\
-	QMD_TRACE_HEAD(head);						\
-	QMD_TRACE_ELEM(&(elm)->field);					\
-} while (0)
-
-#define	TAILQ_LAST(head, headname)					\
-	(*(((struct headname *)((head)->tqh_last))->tqh_last))
-
-#define	TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
-
-#define	TAILQ_PREV(elm, headname, field)				\
-	(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
-
-#define	TAILQ_REMOVE(head, elm, field) do {				\
-	QMD_SAVELINK(oldnext, (elm)->field.tqe_next);			\
-	QMD_SAVELINK(oldprev, (elm)->field.tqe_prev);			\
-	QMD_TAILQ_CHECK_NEXT(elm, field);				\
-	QMD_TAILQ_CHECK_PREV(elm, field);				\
-	if ((TAILQ_NEXT((elm), field)) != NULL)				\
-		TAILQ_NEXT((elm), field)->field.tqe_prev = 		\
-		    (elm)->field.tqe_prev;				\
-	else {								\
-		(head)->tqh_last = (elm)->field.tqe_prev;		\
-		QMD_TRACE_HEAD(head);					\
-	}								\
-	*(elm)->field.tqe_prev = TAILQ_NEXT((elm), field);		\
-	TRASHIT(*oldnext);						\
-	TRASHIT(*oldprev);						\
-	QMD_TRACE_ELEM(&(elm)->field);					\
-} while (0)
-
-#define TAILQ_SWAP(head1, head2, type, field) do {			\
-	struct type *swap_first = (head1)->tqh_first;			\
-	struct type **swap_last = (head1)->tqh_last;			\
-	(head1)->tqh_first = (head2)->tqh_first;			\
-	(head1)->tqh_last = (head2)->tqh_last;				\
-	(head2)->tqh_first = swap_first;				\
-	(head2)->tqh_last = swap_last;					\
-	if ((swap_first = (head1)->tqh_first) != NULL)			\
-		swap_first->field.tqe_prev = &(head1)->tqh_first;	\
-	else								\
-		(head1)->tqh_last = &(head1)->tqh_first;		\
-	if ((swap_first = (head2)->tqh_first) != NULL)			\
-		swap_first->field.tqe_prev = &(head2)->tqh_first;	\
-	else								\
-		(head2)->tqh_last = &(head2)->tqh_first;		\
-} while (0)
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* !_SYS_QUEUE_H_ */
--- a/lwext4/tree.h
+++ /dev/null
@@ -1,809 +1,0 @@
-/*	$NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $	*/
-/*	$OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $	*/
-/* $FreeBSD$ */
-
-/*-
- * Copyright 2002 Niels Provos <provos@citi.umich.edu>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- *    notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- *    notice, this list of conditions and the following disclaimer in the
- *    documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef	_SYS_TREE_H_
-#define	_SYS_TREE_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "ext4_config.h"
-
-/*
- * This file defines data structures for different types of trees:
- * splay trees and red-black trees.
- *
- * A splay tree is a self-organizing data structure.  Every operation
- * on the tree causes a splay to happen.  The splay moves the requested
- * node to the root of the tree and partly rebalances it.
- *
- * This has the benefit that request locality causes faster lookups as
- * the requested nodes move to the top of the tree.  On the other hand,
- * every lookup causes memory writes.
- *
- * The Balance Theorem bounds the total access time for m operations
- * and n inserts on an initially empty tree as O((m + n)lg n).  The
- * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
- *
- * A red-black tree is a binary search tree with the node color as an
- * extra attribute.  It fulfills a set of conditions:
- *	- every search path from the root to a leaf consists of the
- *	  same number of black nodes,
- *	- each red node (except for the root) has a black parent,
- *	- each leaf node is black.
- *
- * Every operation on a red-black tree is bounded as O(lg n).
- * The maximum height of a red-black tree is 2lg (n+1).
- */
-
-#define SPLAY_HEAD(name, type)						\
-struct name {								\
-	struct type *sph_root; /* root of the tree */			\
-}
-
-#define SPLAY_INITIALIZER(root)						\
-	{ NULL }
-
-#define SPLAY_INIT(root) do {						\
-	(root)->sph_root = NULL;					\
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ENTRY(type)						\
-struct {								\
-	struct type *spe_left; /* left element */			\
-	struct type *spe_right; /* right element */			\
-}
-
-#define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
-#define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
-#define SPLAY_ROOT(head)		(head)->sph_root
-#define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
-
-/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
-#define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
-	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
-	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
-	(head)->sph_root = tmp;						\
-} while (/*CONSTCOND*/ 0)
-	
-#define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
-	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
-	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
-	(head)->sph_root = tmp;						\
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKLEFT(head, tmp, field) do {				\
-	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
-	tmp = (head)->sph_root;						\
-	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKRIGHT(head, tmp, field) do {				\
-	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
-	tmp = (head)->sph_root;						\
-	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
-	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
-	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
-	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
-	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-
-#define SPLAY_PROTOTYPE(name, type, field, cmp)				\
-void name##_SPLAY(struct name *, struct type *);			\
-void name##_SPLAY_MINMAX(struct name *, int);				\
-struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
-struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
-									\
-/* Finds the node with the same key as elm */				\
-static __inline struct type *						\
-name##_SPLAY_FIND(struct name *head, struct type *elm)			\
-{									\
-	if (SPLAY_EMPTY(head))						\
-		return(NULL);						\
-	name##_SPLAY(head, elm);					\
-	if ((cmp)(elm, (head)->sph_root) == 0)				\
-		return (head->sph_root);				\
-	return (NULL);							\
-}									\
-									\
-static __inline struct type *						\
-name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
-{									\
-	name##_SPLAY(head, elm);					\
-	if (SPLAY_RIGHT(elm, field) != NULL) {				\
-		elm = SPLAY_RIGHT(elm, field);				\
-		while (SPLAY_LEFT(elm, field) != NULL) {		\
-			elm = SPLAY_LEFT(elm, field);			\
-		}							\
-	} else								\
-		elm = NULL;						\
-	return (elm);							\
-}									\
-									\
-static __inline struct type *						\
-name##_SPLAY_MIN_MAX(struct name *head, int val)			\
-{									\
-	name##_SPLAY_MINMAX(head, val);					\
-        return (SPLAY_ROOT(head));					\
-}
-
-/* Main splay operation.
- * Moves node close to the key of elm to top
- */
-#define SPLAY_GENERATE(name, type, field, cmp)				\
-struct type *								\
-name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
-{									\
-    if (SPLAY_EMPTY(head)) {						\
-	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
-    } else {								\
-	    int __comp;							\
-	    name##_SPLAY(head, elm);					\
-	    __comp = (cmp)(elm, (head)->sph_root);			\
-	    if(__comp < 0) {						\
-		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
-		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
-		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
-	    } else if (__comp > 0) {					\
-		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
-		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
-		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
-	    } else							\
-		    return ((head)->sph_root);				\
-    }									\
-    (head)->sph_root = (elm);						\
-    return (NULL);							\
-}									\
-									\
-struct type *								\
-name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
-{									\
-	struct type *__tmp;						\
-	if (SPLAY_EMPTY(head))						\
-		return (NULL);						\
-	name##_SPLAY(head, elm);					\
-	if ((cmp)(elm, (head)->sph_root) == 0) {			\
-		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
-			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
-		} else {						\
-			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
-			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
-			name##_SPLAY(head, elm);			\
-			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
-		}							\
-		return (elm);						\
-	}								\
-	return (NULL);							\
-}									\
-									\
-void									\
-name##_SPLAY(struct name *head, struct type *elm)			\
-{									\
-	struct type __node, *__left, *__right, *__tmp;			\
-	int __comp;							\
-\
-	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
-	__left = __right = &__node;					\
-\
-	while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {		\
-		if (__comp < 0) {					\
-			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
-			if (__tmp == NULL)				\
-				break;					\
-			if ((cmp)(elm, __tmp) < 0){			\
-				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
-				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
-					break;				\
-			}						\
-			SPLAY_LINKLEFT(head, __right, field);		\
-		} else if (__comp > 0) {				\
-			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
-			if (__tmp == NULL)				\
-				break;					\
-			if ((cmp)(elm, __tmp) > 0){			\
-				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
-				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
-					break;				\
-			}						\
-			SPLAY_LINKRIGHT(head, __left, field);		\
-		}							\
-	}								\
-	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
-}									\
-									\
-/* Splay with either the minimum or the maximum element			\
- * Used to find minimum or maximum element in tree.			\
- */									\
-void name##_SPLAY_MINMAX(struct name *head, int __comp) \
-{									\
-	struct type __node, *__left, *__right, *__tmp;			\
-\
-	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
-	__left = __right = &__node;					\
-\
-	while (1) {							\
-		if (__comp < 0) {					\
-			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
-			if (__tmp == NULL)				\
-				break;					\
-			if (__comp < 0){				\
-				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
-				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
-					break;				\
-			}						\
-			SPLAY_LINKLEFT(head, __right, field);		\
-		} else if (__comp > 0) {				\
-			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
-			if (__tmp == NULL)				\
-				break;					\
-			if (__comp > 0) {				\
-				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
-				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
-					break;				\
-			}						\
-			SPLAY_LINKRIGHT(head, __left, field);		\
-		}							\
-	}								\
-	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
-}
-
-#define SPLAY_NEGINF	-1
-#define SPLAY_INF	1
-
-#define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
-#define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
-#define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
-#define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
-#define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
-					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
-#define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
-					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-
-#define SPLAY_FOREACH(x, name, head)					\
-	for ((x) = SPLAY_MIN(name, head);				\
-	     (x) != NULL;						\
-	     (x) = SPLAY_NEXT(name, head, x))
-
-/* Macros that define a red-black tree */
-#define RB_HEAD(name, type)						\
-struct name {								\
-	struct type *rbh_root; /* root of the tree */			\
-}
-
-#define RB_INITIALIZER(root)						\
-	{ NULL }
-
-#define RB_INIT(root) do {						\
-	(root)->rbh_root = NULL;					\
-} while (/*CONSTCOND*/ 0)
-
-#define RB_BLACK	0
-#define RB_RED		1
-#define RB_ENTRY(type)							\
-struct {								\
-	struct type *rbe_left;		/* left element */		\
-	struct type *rbe_right;		/* right element */		\
-	struct type *rbe_parent;	/* parent element */		\
-	int rbe_color;			/* node color */		\
-}
-
-#define RB_LEFT(elm, field)		(elm)->field.rbe_left
-#define RB_RIGHT(elm, field)		(elm)->field.rbe_right
-#define RB_PARENT(elm, field)		(elm)->field.rbe_parent
-#define RB_COLOR(elm, field)		(elm)->field.rbe_color
-#define RB_ROOT(head)			(head)->rbh_root
-#define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
-
-#define RB_SET(elm, parent, field) do {					\
-	RB_PARENT(elm, field) = parent;					\
-	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
-	RB_COLOR(elm, field) = RB_RED;					\
-} while (/*CONSTCOND*/ 0)
-
-#define RB_SET_BLACKRED(black, red, field) do {				\
-	RB_COLOR(black, field) = RB_BLACK;				\
-	RB_COLOR(red, field) = RB_RED;					\
-} while (/*CONSTCOND*/ 0)
-
-#ifndef RB_AUGMENT
-#define RB_AUGMENT(x)	do {} while (0)
-#endif
-
-#define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
-	(tmp) = RB_RIGHT(elm, field);					\
-	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {	\
-		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
-	}								\
-	RB_AUGMENT(elm);						\
-	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
-		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
-			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
-		else							\
-			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
-	} else								\
-		(head)->rbh_root = (tmp);				\
-	RB_LEFT(tmp, field) = (elm);					\
-	RB_PARENT(elm, field) = (tmp);					\
-	RB_AUGMENT(tmp);						\
-	if ((RB_PARENT(tmp, field)))					\
-		RB_AUGMENT(RB_PARENT(tmp, field));			\
-} while (/*CONSTCOND*/ 0)
-
-#define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
-	(tmp) = RB_LEFT(elm, field);					\
-	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {	\
-		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
-	}								\
-	RB_AUGMENT(elm);						\
-	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
-		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
-			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
-		else							\
-			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
-	} else								\
-		(head)->rbh_root = (tmp);				\
-	RB_RIGHT(tmp, field) = (elm);					\
-	RB_PARENT(elm, field) = (tmp);					\
-	RB_AUGMENT(tmp);						\
-	if ((RB_PARENT(tmp, field)))					\
-		RB_AUGMENT(RB_PARENT(tmp, field));			\
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-#define	RB_PROTOTYPE(name, type, field, cmp)				\
-	RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
-#define	RB_PROTOTYPE_STATIC(name, type, field, cmp)			\
-	RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
-#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)		\
-	RB_PROTOTYPE_INSERT_COLOR(name, type, attr);			\
-	RB_PROTOTYPE_REMOVE_COLOR(name, type, attr);			\
-	RB_PROTOTYPE_INSERT(name, type, attr);				\
-	RB_PROTOTYPE_REMOVE(name, type, attr);				\
-	RB_PROTOTYPE_FIND(name, type, attr);				\
-	RB_PROTOTYPE_NFIND(name, type, attr);				\
-	RB_PROTOTYPE_NEXT(name, type, attr);				\
-	RB_PROTOTYPE_PREV(name, type, attr);				\
-	RB_PROTOTYPE_MINMAX(name, type, attr);
-#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr)			\
-	attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
-#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr)			\
-	attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
-#define RB_PROTOTYPE_REMOVE(name, type, attr)				\
-	attr struct type *name##_RB_REMOVE(struct name *, struct type *)
-#define RB_PROTOTYPE_INSERT(name, type, attr)				\
-	attr struct type *name##_RB_INSERT(struct name *, struct type *)
-#define RB_PROTOTYPE_FIND(name, type, attr)				\
-	attr struct type *name##_RB_FIND(struct name *, struct type *)
-#define RB_PROTOTYPE_NFIND(name, type, attr)				\
-	attr struct type *name##_RB_NFIND(struct name *, struct type *)
-#define RB_PROTOTYPE_NEXT(name, type, attr)				\
-	attr struct type *name##_RB_NEXT(struct type *)
-#define RB_PROTOTYPE_PREV(name, type, attr)				\
-	attr struct type *name##_RB_PREV(struct type *)
-#define RB_PROTOTYPE_MINMAX(name, type, attr)				\
-	attr struct type *name##_RB_MINMAX(struct name *, int)
-
-/* Main rb operation.
- * Moves node close to the key of elm to top
- */
-#define	RB_GENERATE(name, type, field, cmp)				\
-	RB_GENERATE_INTERNAL(name, type, field, cmp,)
-#define	RB_GENERATE_STATIC(name, type, field, cmp)			\
-	RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
-#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)		\
-	RB_GENERATE_INSERT_COLOR(name, type, field, attr)		\
-	RB_GENERATE_REMOVE_COLOR(name, type, field, attr)		\
-	RB_GENERATE_INSERT(name, type, field, cmp, attr)		\
-	RB_GENERATE_REMOVE(name, type, field, attr)			\
-	RB_GENERATE_FIND(name, type, field, cmp, attr)			\
-	RB_GENERATE_NFIND(name, type, field, cmp, attr)			\
-	RB_GENERATE_NEXT(name, type, field, attr)			\
-	RB_GENERATE_PREV(name, type, field, attr)			\
-	RB_GENERATE_MINMAX(name, type, field, attr)
-
-#define RB_GENERATE_INSERT_COLOR(name, type, field, attr)		\
-attr void								\
-name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
-{									\
-	struct type *parent, *gparent, *tmp;				\
-	while ((parent = RB_PARENT(elm, field)) != NULL &&		\
-	    RB_COLOR(parent, field) == RB_RED) {			\
-		gparent = RB_PARENT(parent, field);			\
-		if (parent == RB_LEFT(gparent, field)) {		\
-			tmp = RB_RIGHT(gparent, field);			\
-			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
-				RB_COLOR(tmp, field) = RB_BLACK;	\
-				RB_SET_BLACKRED(parent, gparent, field);\
-				elm = gparent;				\
-				continue;				\
-			}						\
-			if (RB_RIGHT(parent, field) == elm) {		\
-				RB_ROTATE_LEFT(head, parent, tmp, field);\
-				tmp = parent;				\
-				parent = elm;				\
-				elm = tmp;				\
-			}						\
-			RB_SET_BLACKRED(parent, gparent, field);	\
-			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
-		} else {						\
-			tmp = RB_LEFT(gparent, field);			\
-			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
-				RB_COLOR(tmp, field) = RB_BLACK;	\
-				RB_SET_BLACKRED(parent, gparent, field);\
-				elm = gparent;				\
-				continue;				\
-			}						\
-			if (RB_LEFT(parent, field) == elm) {		\
-				RB_ROTATE_RIGHT(head, parent, tmp, field);\
-				tmp = parent;				\
-				parent = elm;				\
-				elm = tmp;				\
-			}						\
-			RB_SET_BLACKRED(parent, gparent, field);	\
-			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
-		}							\
-	}								\
-	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
-}
-
-#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr)		\
-attr void								\
-name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
-{									\
-	struct type *tmp;						\
-	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
-	    elm != RB_ROOT(head)) {					\
-		if (RB_LEFT(parent, field) == elm) {			\
-			tmp = RB_RIGHT(parent, field);			\
-			if (RB_COLOR(tmp, field) == RB_RED) {		\
-				RB_SET_BLACKRED(tmp, parent, field);	\
-				RB_ROTATE_LEFT(head, parent, tmp, field);\
-				tmp = RB_RIGHT(parent, field);		\
-			}						\
-			if ((RB_LEFT(tmp, field) == NULL ||		\
-			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
-			    (RB_RIGHT(tmp, field) == NULL ||		\
-			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
-				RB_COLOR(tmp, field) = RB_RED;		\
-				elm = parent;				\
-				parent = RB_PARENT(elm, field);		\
-			} else {					\
-				if (RB_RIGHT(tmp, field) == NULL ||	\
-				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
-					struct type *oleft;		\
-					if ((oleft = RB_LEFT(tmp, field)) \
-					    != NULL)			\
-						RB_COLOR(oleft, field) = RB_BLACK;\
-					RB_COLOR(tmp, field) = RB_RED;	\
-					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
-					tmp = RB_RIGHT(parent, field);	\
-				}					\
-				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
-				RB_COLOR(parent, field) = RB_BLACK;	\
-				if (RB_RIGHT(tmp, field))		\
-					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
-				RB_ROTATE_LEFT(head, parent, tmp, field);\
-				elm = RB_ROOT(head);			\
-				break;					\
-			}						\
-		} else {						\
-			tmp = RB_LEFT(parent, field);			\
-			if (RB_COLOR(tmp, field) == RB_RED) {		\
-				RB_SET_BLACKRED(tmp, parent, field);	\
-				RB_ROTATE_RIGHT(head, parent, tmp, field);\
-				tmp = RB_LEFT(parent, field);		\
-			}						\
-			if ((RB_LEFT(tmp, field) == NULL ||		\
-			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
-			    (RB_RIGHT(tmp, field) == NULL ||		\
-			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
-				RB_COLOR(tmp, field) = RB_RED;		\
-				elm = parent;				\
-				parent = RB_PARENT(elm, field);		\
-			} else {					\
-				if (RB_LEFT(tmp, field) == NULL ||	\
-				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
-					struct type *oright;		\
-					if ((oright = RB_RIGHT(tmp, field)) \
-					    != NULL)			\
-						RB_COLOR(oright, field) = RB_BLACK;\
-					RB_COLOR(tmp, field) = RB_RED;	\
-					RB_ROTATE_LEFT(head, tmp, oright, field);\
-					tmp = RB_LEFT(parent, field);	\
-				}					\
-				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
-				RB_COLOR(parent, field) = RB_BLACK;	\
-				if (RB_LEFT(tmp, field))		\
-					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
-				RB_ROTATE_RIGHT(head, parent, tmp, field);\
-				elm = RB_ROOT(head);			\
-				break;					\
-			}						\
-		}							\
-	}								\
-	if (elm)							\
-		RB_COLOR(elm, field) = RB_BLACK;			\
-}
-
-#define RB_GENERATE_REMOVE(name, type, field, attr)			\
-attr struct type *							\
-name##_RB_REMOVE(struct name *head, struct type *elm)			\
-{									\
-	struct type *child, *parent, *old = elm;			\
-	int color;							\
-	if (RB_LEFT(elm, field) == NULL)				\
-		child = RB_RIGHT(elm, field);				\
-	else if (RB_RIGHT(elm, field) == NULL)				\
-		child = RB_LEFT(elm, field);				\
-	else {								\
-		struct type *left;					\
-		elm = RB_RIGHT(elm, field);				\
-		while ((left = RB_LEFT(elm, field)) != NULL)		\
-			elm = left;					\
-		child = RB_RIGHT(elm, field);				\
-		parent = RB_PARENT(elm, field);				\
-		color = RB_COLOR(elm, field);				\
-		if (child)						\
-			RB_PARENT(child, field) = parent;		\
-		if (parent) {						\
-			if (RB_LEFT(parent, field) == elm)		\
-				RB_LEFT(parent, field) = child;		\
-			else						\
-				RB_RIGHT(parent, field) = child;	\
-			RB_AUGMENT(parent);				\
-		} else							\
-			RB_ROOT(head) = child;				\
-		if (RB_PARENT(elm, field) == old)			\
-			parent = elm;					\
-		(elm)->field = (old)->field;				\
-		if (RB_PARENT(old, field)) {				\
-			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
-				RB_LEFT(RB_PARENT(old, field), field) = elm;\
-			else						\
-				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
-			RB_AUGMENT(RB_PARENT(old, field));		\
-		} else							\
-			RB_ROOT(head) = elm;				\
-		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
-		if (RB_RIGHT(old, field))				\
-			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
-		if (parent) {						\
-			left = parent;					\
-			do {						\
-				RB_AUGMENT(left);			\
-			} while ((left = RB_PARENT(left, field)) != NULL); \
-		}							\
-		goto color;						\
-	}								\
-	parent = RB_PARENT(elm, field);					\
-	color = RB_COLOR(elm, field);					\
-	if (child)							\
-		RB_PARENT(child, field) = parent;			\
-	if (parent) {							\
-		if (RB_LEFT(parent, field) == elm)			\
-			RB_LEFT(parent, field) = child;			\
-		else							\
-			RB_RIGHT(parent, field) = child;		\
-		RB_AUGMENT(parent);					\
-	} else								\
-		RB_ROOT(head) = child;					\
-color:									\
-	if (color == RB_BLACK)						\
-		name##_RB_REMOVE_COLOR(head, parent, child);		\
-	return (old);							\
-}									\
-
-#define RB_GENERATE_INSERT(name, type, field, cmp, attr)		\
-/* Inserts a node into the RB tree */					\
-attr struct type *							\
-name##_RB_INSERT(struct name *head, struct type *elm)			\
-{									\
-	struct type *tmp;						\
-	struct type *parent = NULL;					\
-	int comp = 0;							\
-	tmp = RB_ROOT(head);						\
-	while (tmp) {							\
-		parent = tmp;						\
-		comp = (cmp)(elm, parent);				\
-		if (comp < 0)						\
-			tmp = RB_LEFT(tmp, field);			\
-		else if (comp > 0)					\
-			tmp = RB_RIGHT(tmp, field);			\
-		else							\
-			return (tmp);					\
-	}								\
-	RB_SET(elm, parent, field);					\
-	if (parent != NULL) {						\
-		if (comp < 0)						\
-			RB_LEFT(parent, field) = elm;			\
-		else							\
-			RB_RIGHT(parent, field) = elm;			\
-		RB_AUGMENT(parent);					\
-	} else								\
-		RB_ROOT(head) = elm;					\
-	name##_RB_INSERT_COLOR(head, elm);				\
-	return (NULL);							\
-}
-
-#define RB_GENERATE_FIND(name, type, field, cmp, attr)			\
-/* Finds the node with the same key as elm */				\
-attr struct type *							\
-name##_RB_FIND(struct name *head, struct type *elm)			\
-{									\
-	struct type *tmp = RB_ROOT(head);				\
-	int comp;							\
-	while (tmp) {							\
-		comp = cmp(elm, tmp);					\
-		if (comp < 0)						\
-			tmp = RB_LEFT(tmp, field);			\
-		else if (comp > 0)					\
-			tmp = RB_RIGHT(tmp, field);			\
-		else							\
-			return (tmp);					\
-	}								\
-	return (NULL);							\
-}
-
-#define RB_GENERATE_NFIND(name, type, field, cmp, attr)			\
-/* Finds the first node greater than or equal to the search key */	\
-attr struct type *							\
-name##_RB_NFIND(struct name *head, struct type *elm)			\
-{									\
-	struct type *tmp = RB_ROOT(head);				\
-	struct type *res = NULL;					\
-	int comp;							\
-	while (tmp) {							\
-		comp = cmp(elm, tmp);					\
-		if (comp < 0) {						\
-			res = tmp;					\
-			tmp = RB_LEFT(tmp, field);			\
-		}							\
-		else if (comp > 0)					\
-			tmp = RB_RIGHT(tmp, field);			\
-		else							\
-			return (tmp);					\
-	}								\
-	return (res);							\
-}
-
-#define RB_GENERATE_NEXT(name, type, field, attr)			\
-/* ARGSUSED */								\
-attr struct type *							\
-name##_RB_NEXT(struct type *elm)					\
-{									\
-	if (RB_RIGHT(elm, field)) {					\
-		elm = RB_RIGHT(elm, field);				\
-		while (RB_LEFT(elm, field))				\
-			elm = RB_LEFT(elm, field);			\
-	} else {							\
-		if (RB_PARENT(elm, field) &&				\
-		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
-			elm = RB_PARENT(elm, field);			\
-		else {							\
-			while (RB_PARENT(elm, field) &&			\
-			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
-				elm = RB_PARENT(elm, field);		\
-			elm = RB_PARENT(elm, field);			\
-		}							\
-	}								\
-	return (elm);							\
-}
-
-#define RB_GENERATE_PREV(name, type, field, attr)			\
-/* ARGSUSED */								\
-attr struct type *							\
-name##_RB_PREV(struct type *elm)					\
-{									\
-	if (RB_LEFT(elm, field)) {					\
-		elm = RB_LEFT(elm, field);				\
-		while (RB_RIGHT(elm, field))				\
-			elm = RB_RIGHT(elm, field);			\
-	} else {							\
-		if (RB_PARENT(elm, field) &&				\
-		    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))	\
-			elm = RB_PARENT(elm, field);			\
-		else {							\
-			while (RB_PARENT(elm, field) &&			\
-			    (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
-				elm = RB_PARENT(elm, field);		\
-			elm = RB_PARENT(elm, field);			\
-		}							\
-	}								\
-	return (elm);							\
-}
-
-#define RB_GENERATE_MINMAX(name, type, field, attr)			\
-attr struct type *							\
-name##_RB_MINMAX(struct name *head, int val)				\
-{									\
-	struct type *tmp = RB_ROOT(head);				\
-	struct type *parent = NULL;					\
-	while (tmp) {							\
-		parent = tmp;						\
-		if (val < 0)						\
-			tmp = RB_LEFT(tmp, field);			\
-		else							\
-			tmp = RB_RIGHT(tmp, field);			\
-	}								\
-	return (parent);						\
-}
-
-#define RB_NEGINF	-1
-#define RB_INF	1
-
-#define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
-#define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
-#define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
-#define RB_NFIND(name, x, y)	name##_RB_NFIND(x, y)
-#define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
-#define RB_PREV(name, x, y)	name##_RB_PREV(y)
-#define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
-#define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
-
-#define RB_FOREACH(x, name, head)					\
-	for ((x) = RB_MIN(name, head);					\
-	     (x) != NULL;						\
-	     (x) = name##_RB_NEXT(x))
-
-#define RB_FOREACH_FROM(x, name, y)					\
-	for ((x) = (y);							\
-	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
-	     (x) = (y))
-
-#define RB_FOREACH_SAFE(x, name, head, y)				\
-	for ((x) = RB_MIN(name, head);					\
-	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
-	     (x) = (y))
-
-#define RB_FOREACH_REVERSE(x, name, head)				\
-	for ((x) = RB_MAX(name, head);					\
-	     (x) != NULL;						\
-	     (x) = name##_RB_PREV(x))
-
-#define RB_FOREACH_REVERSE_FROM(x, name, y)				\
-	for ((x) = (y);							\
-	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
-	     (x) = (y))
-
-#define RB_FOREACH_REVERSE_SAFE(x, name, head, y)			\
-	for ((x) = RB_MAX(name, head);					\
-	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
-	     (x) = (y))
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif	/* _SYS_TREE_H_ */