shithub: libvpx

Download patch

ref: e0d79bc7b581ff91183a924c131d619d84b1a26c
parent: f6586b8bf8f99c3f3dd02edcbaf7ac1e7bd4a408
parent: e3817539265a0e8c38522f73ee4a8473827c632a
author: Johann Koenig <johannkoenig@google.com>
date: Wed Jul 12 16:15:00 EDT 2017

Merge "sad4d neon: 64x[32,64]"

--- a/test/sad_test.cc
+++ b/test/sad_test.cc
@@ -676,6 +676,7 @@
 
 const SadMxNx4Param x4d_neon_tests[] = {
   SadMxNx4Param(64, 64, &vpx_sad64x64x4d_neon),
+  SadMxNx4Param(64, 32, &vpx_sad64x32x4d_neon),
   SadMxNx4Param(32, 64, &vpx_sad32x64x4d_neon),
   SadMxNx4Param(32, 32, &vpx_sad32x32x4d_neon),
   SadMxNx4Param(32, 16, &vpx_sad32x16x4d_neon),
--- a/vpx_dsp/arm/sad4d_neon.c
+++ b/vpx_dsp/arm/sad4d_neon.c
@@ -176,93 +176,67 @@
   sad32x_4d(src, src_stride, ref, ref_stride, res, 64);
 }
 
-static INLINE unsigned int horizontal_long_add_16x8(const uint16x8_t vec_lo,
-                                                    const uint16x8_t vec_hi) {
-  const uint32x4_t vec_l_lo =
-      vaddl_u16(vget_low_u16(vec_lo), vget_high_u16(vec_lo));
-  const uint32x4_t vec_l_hi =
-      vaddl_u16(vget_low_u16(vec_hi), vget_high_u16(vec_hi));
-  const uint32x4_t a = vaddq_u32(vec_l_lo, vec_l_hi);
-  const uint64x2_t b = vpaddlq_u32(a);
-  const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
-                                vreinterpret_u32_u64(vget_high_u64(b)));
-  return vget_lane_u32(c, 0);
+static INLINE void sum64x(const uint8x16_t a_0, const uint8x16_t a_1,
+                          const uint8x16_t b_0, const uint8x16_t b_1,
+                          uint16x8_t *sum) {
+  *sum = vabal_u8(*sum, vget_low_u8(a_0), vget_low_u8(b_0));
+  *sum = vabal_u8(*sum, vget_high_u8(a_0), vget_high_u8(b_0));
+  *sum = vabal_u8(*sum, vget_low_u8(a_1), vget_low_u8(b_1));
+  *sum = vabal_u8(*sum, vget_high_u8(a_1), vget_high_u8(b_1));
 }
 
-// Calculate the absolute difference of 64 bytes from vec_src_00, vec_src_16,
-// vec_src_32, vec_src_48 and ref. Accumulate partial sums in vec_sum_ref_lo
-// and vec_sum_ref_hi.
-static void sad_neon_64(const uint8x16_t vec_src_00,
-                        const uint8x16_t vec_src_16,
-                        const uint8x16_t vec_src_32,
-                        const uint8x16_t vec_src_48, const uint8_t *ref,
-                        uint16x8_t *vec_sum_ref_lo,
-                        uint16x8_t *vec_sum_ref_hi) {
-  const uint8x16_t vec_ref_00 = vld1q_u8(ref);
-  const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16);
-  const uint8x16_t vec_ref_32 = vld1q_u8(ref + 32);
-  const uint8x16_t vec_ref_48 = vld1q_u8(ref + 48);
+static INLINE void sad64x_4d(const uint8_t *a, int a_stride,
+                             const uint8_t *const b[4], int b_stride,
+                             uint32_t *result, const int height) {
+  int i;
+  uint16x8_t sum_0 = vdupq_n_u16(0);
+  uint16x8_t sum_1 = vdupq_n_u16(0);
+  uint16x8_t sum_2 = vdupq_n_u16(0);
+  uint16x8_t sum_3 = vdupq_n_u16(0);
+  uint16x8_t sum_4 = vdupq_n_u16(0);
+  uint16x8_t sum_5 = vdupq_n_u16(0);
+  uint16x8_t sum_6 = vdupq_n_u16(0);
+  uint16x8_t sum_7 = vdupq_n_u16(0);
+  const uint8_t *b_loop[4] = { b[0], b[1], b[2], b[3] };
 
-  *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_00),
-                             vget_low_u8(vec_ref_00));
-  *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_00),
-                             vget_high_u8(vec_ref_00));
-  *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_16),
-                             vget_low_u8(vec_ref_16));
-  *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_16),
-                             vget_high_u8(vec_ref_16));
-  *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_32),
-                             vget_low_u8(vec_ref_32));
-  *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_32),
-                             vget_high_u8(vec_ref_32));
-  *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_48),
-                             vget_low_u8(vec_ref_48));
-  *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_48),
-                             vget_high_u8(vec_ref_48));
+  for (i = 0; i < height; ++i) {
+    const uint8x16_t a_0 = vld1q_u8(a);
+    const uint8x16_t a_1 = vld1q_u8(a + 16);
+    const uint8x16_t a_2 = vld1q_u8(a + 32);
+    const uint8x16_t a_3 = vld1q_u8(a + 48);
+    a += a_stride;
+    sum64x(a_0, a_1, vld1q_u8(b_loop[0]), vld1q_u8(b_loop[0] + 16), &sum_0);
+    sum64x(a_2, a_3, vld1q_u8(b_loop[0] + 32), vld1q_u8(b_loop[0] + 48),
+           &sum_1);
+    b_loop[0] += b_stride;
+    sum64x(a_0, a_1, vld1q_u8(b_loop[1]), vld1q_u8(b_loop[1] + 16), &sum_2);
+    sum64x(a_2, a_3, vld1q_u8(b_loop[1] + 32), vld1q_u8(b_loop[1] + 48),
+           &sum_3);
+    b_loop[1] += b_stride;
+    sum64x(a_0, a_1, vld1q_u8(b_loop[2]), vld1q_u8(b_loop[2] + 16), &sum_4);
+    sum64x(a_2, a_3, vld1q_u8(b_loop[2] + 32), vld1q_u8(b_loop[2] + 48),
+           &sum_5);
+    b_loop[2] += b_stride;
+    sum64x(a_0, a_1, vld1q_u8(b_loop[3]), vld1q_u8(b_loop[3] + 16), &sum_6);
+    sum64x(a_2, a_3, vld1q_u8(b_loop[3] + 32), vld1q_u8(b_loop[3] + 48),
+           &sum_7);
+    b_loop[3] += b_stride;
+  }
+
+  result[0] = vget_lane_u32(horizontal_add_long_uint16x8(sum_0, sum_1), 0);
+  result[1] = vget_lane_u32(horizontal_add_long_uint16x8(sum_2, sum_3), 0);
+  result[2] = vget_lane_u32(horizontal_add_long_uint16x8(sum_4, sum_5), 0);
+  result[3] = vget_lane_u32(horizontal_add_long_uint16x8(sum_6, sum_7), 0);
 }
 
-void vpx_sad64x64x4d_neon(const uint8_t *src, int src_stride,
+void vpx_sad64x32x4d_neon(const uint8_t *src, int src_stride,
                           const uint8_t *const ref[4], int ref_stride,
                           uint32_t *res) {
-  int i;
-  uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0);
-  uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0);
-  uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0);
-  uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0);
-  uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0);
-  uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0);
-  uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0);
-  uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0);
-  const uint8_t *ref0, *ref1, *ref2, *ref3;
-  ref0 = ref[0];
-  ref1 = ref[1];
-  ref2 = ref[2];
-  ref3 = ref[3];
+  sad64x_4d(src, src_stride, ref, ref_stride, res, 32);
+}
 
-  for (i = 0; i < 64; ++i) {
-    const uint8x16_t vec_src_00 = vld1q_u8(src);
-    const uint8x16_t vec_src_16 = vld1q_u8(src + 16);
-    const uint8x16_t vec_src_32 = vld1q_u8(src + 32);
-    const uint8x16_t vec_src_48 = vld1q_u8(src + 48);
-
-    sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref0,
-                &vec_sum_ref0_lo, &vec_sum_ref0_hi);
-    sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref1,
-                &vec_sum_ref1_lo, &vec_sum_ref1_hi);
-    sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref2,
-                &vec_sum_ref2_lo, &vec_sum_ref2_hi);
-    sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref3,
-                &vec_sum_ref3_lo, &vec_sum_ref3_hi);
-
-    src += src_stride;
-    ref0 += ref_stride;
-    ref1 += ref_stride;
-    ref2 += ref_stride;
-    ref3 += ref_stride;
-  }
-
-  res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi);
-  res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi);
-  res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi);
-  res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi);
+void vpx_sad64x64x4d_neon(const uint8_t *src, int src_stride,
+                          const uint8_t *const ref[4], int ref_stride,
+                          uint32_t *res) {
+  sad64x_4d(src, src_stride, ref, ref_stride, res, 64);
 }
--- a/vpx_dsp/arm/sum_neon.h
+++ b/vpx_dsp/arm/sum_neon.h
@@ -30,6 +30,15 @@
                   vreinterpret_u32_u64(vget_high_u64(c)));
 }
 
+static INLINE uint32x2_t horizontal_add_long_uint16x8(const uint16x8_t a,
+                                                      const uint16x8_t b) {
+  const uint32x4_t c = vpaddlq_u16(a);
+  const uint32x4_t d = vpadalq_u16(c, b);
+  const uint64x2_t e = vpaddlq_u32(d);
+  return vadd_u32(vreinterpret_u32_u64(vget_low_u64(e)),
+                  vreinterpret_u32_u64(vget_high_u64(e)));
+}
+
 static INLINE uint32x2_t horizontal_add_uint32x4(const uint32x4_t a) {
   const uint64x2_t b = vpaddlq_u32(a);
   return vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
--- a/vpx_dsp/vpx_dsp_rtcd_defs.pl
+++ b/vpx_dsp/vpx_dsp_rtcd_defs.pl
@@ -860,7 +860,7 @@
 specialize qw/vpx_sad64x64x4d avx2 neon msa sse2 vsx/;
 
 add_proto qw/void vpx_sad64x32x4d/, "const uint8_t *src_ptr, int src_stride, const uint8_t * const ref_ptr[], int ref_stride, uint32_t *sad_array";
-specialize qw/vpx_sad64x32x4d msa sse2 vsx/;
+specialize qw/vpx_sad64x32x4d neon msa sse2 vsx/;
 
 add_proto qw/void vpx_sad32x64x4d/, "const uint8_t *src_ptr, int src_stride, const uint8_t * const ref_ptr[], int ref_stride, uint32_t *sad_array";
 specialize qw/vpx_sad32x64x4d neon msa sse2 vsx/;