shithub: libvpx

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ref: d8c277030ce6285fe37be232c6bc5dc9f96110e0
parent: 27e37e1a8ac0413ba1deec41ef578d5edc343a82
author: Alexandra Hájková <alexandra.khirnova@gmail.com>
date: Sat Jun 10 10:44:46 EDT 2017

ppc: Add vpx_idct4x4_16_add_vsx

Change-Id: Id2673eece32027fb245919c7a5c81994a4a19fd8

--- a/test/dct_test.cc
+++ b/test/dct_test.cc
@@ -553,6 +553,13 @@
 #endif  // !CONFIG_VP9_HIGHBITDEPTH
 #endif  // HAVE_MSA
 
+#if HAVE_VSX && !CONFIG_VP9_HIGHBITDEPTH && !CONFIG_EMULATE_HARDWARE
+INSTANTIATE_TEST_CASE_P(VSX, TransDCT,
+                        ::testing::Values(make_tuple(&vpx_fdct4x4_c,
+                                                     &vpx_idct4x4_16_add_vsx, 4,
+                                                     0, VPX_BITS_8)));
+#endif  // HAVE_VSX && !CONFIG_VP9_HIGHBITDEPTH && !CONFIG_EMULATE_HARDWARE
+
 class TransHT : public TransTestBase, public ::testing::TestWithParam<HtParam> {
  public:
   TransHT() {
--- /dev/null
+++ b/vpx_dsp/ppc/inv_txfm_vsx.c
@@ -1,0 +1,104 @@
+/*
+ *  Copyright (c) 2015 The WebM project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "vpx_dsp/ppc/types_vsx.h"
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx_dsp/inv_txfm.h"
+
+static int16x8_t cospi8_v = { 15137, 15137, 15137, 15137,
+                              15137, 15137, 15137, 15137 };
+static int16x8_t cospi16_v = { 11585, 11585, 11585, 11585,
+                               11585, 11585, 11585, 11585 };
+static int16x8_t cospi24_v = { 6270, 6270, 6270, 6270, 6270, 6270, 6270, 6270 };
+
+#define ROUND_SHIFT_INIT                                               \
+  const int32x4_t shift = vec_sl(vec_splat_s32(1), vec_splat_u32(13)); \
+  const uint32x4_t shift14 = vec_splat_u32(14);
+
+#define DCT_CONST_ROUND_SHIFT(vec) vec = vec_sra(vec_add(vec, shift), shift14);
+
+#define PIXEL_ADD_INIT               \
+  int16x8_t add8 = vec_splat_s16(8); \
+  uint16x8_t shift4 = vec_splat_u16(4);
+
+#define PIXEL_ADD(out, in) out = vec_sra(vec_add(in, add8), shift4);
+
+#define IDCT4(in0, in1, out0, out1)                                           \
+  t0 = vec_add(in0, in1);                                                     \
+  t1 = vec_sub(in0, in1);                                                     \
+  tmp16_0 = vec_mergeh(t0, t1);                                               \
+  temp1 = vec_sra(vec_add(vec_mule(tmp16_0, cospi16_v), shift), shift14);     \
+  temp2 = vec_sra(vec_add(vec_mulo(tmp16_0, cospi16_v), shift), shift14);     \
+                                                                              \
+  tmp16_0 = vec_mergel(in0, in1);                                             \
+  temp3 = vec_sub(vec_mule(tmp16_0, cospi24_v), vec_mulo(tmp16_0, cospi8_v)); \
+  DCT_CONST_ROUND_SHIFT(temp3);                                               \
+  temp4 = vec_add(vec_mule(tmp16_0, cospi8_v), vec_mulo(tmp16_0, cospi24_v)); \
+  DCT_CONST_ROUND_SHIFT(temp4);                                               \
+                                                                              \
+  step0 = vec_packs(temp1, temp2);                                            \
+  step1 = vec_packs(temp4, temp3);                                            \
+  out0 = vec_add(step0, step1);                                               \
+  out1 = vec_sub(step0, step1);                                               \
+  out1 = vec_perm(out1, out1, mask0);
+
+void vpx_idct4x4_16_add_vsx(const tran_low_t *input, uint8_t *dest,
+                            int stride) {
+  int32x4_t temp1, temp2, temp3, temp4;
+  int16x8_t step0, step1, tmp16_0, tmp16_1, t_out0, t_out1;
+  uint8x16_t mask0 = { 0x8, 0x9, 0xA, 0xB, 0xC, 0xD, 0xE, 0xF,
+                       0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7 };
+  uint8x16_t mask1 = { 0x0,  0x1,  0x2,  0x3,  0x4,  0x5,  0x6,  0x7,
+                       0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17 };
+  int16x8_t v0 = vec_vsx_ld(0, input);
+  int16x8_t v1 = vec_vsx_ld(16, input);
+  int16x8_t t0 = vec_mergeh(v0, v1);
+  int16x8_t t1 = vec_mergel(v0, v1);
+
+  uint8x16_t dest0 = vec_vsx_ld(0, dest);
+  uint8x16_t dest1 = vec_vsx_ld(stride, dest);
+  uint8x16_t dest2 = vec_vsx_ld(2 * stride, dest);
+  uint8x16_t dest3 = vec_vsx_ld(3 * stride, dest);
+  uint8x16_t zerov = vec_splat_u8(0);
+  int16x8_t d_u0 = (int16x8_t)vec_mergeh(dest0, zerov);
+  int16x8_t d_u1 = (int16x8_t)vec_mergeh(dest1, zerov);
+  int16x8_t d_u2 = (int16x8_t)vec_mergeh(dest2, zerov);
+  int16x8_t d_u3 = (int16x8_t)vec_mergeh(dest3, zerov);
+  uint8x16_t output_v;
+  uint8_t tmp_dest[16];
+  ROUND_SHIFT_INIT
+  PIXEL_ADD_INIT;
+
+  v0 = vec_mergeh(t0, t1);
+  v1 = vec_mergel(t0, t1);
+
+  IDCT4(v0, v1, t_out0, t_out1);
+  // transpose
+  t0 = vec_mergeh(t_out0, t_out1);
+  t1 = vec_mergel(t_out0, t_out1);
+  v0 = vec_mergeh(t0, t1);
+  v1 = vec_mergel(t0, t1);
+  IDCT4(v0, v1, t_out0, t_out1);
+
+  PIXEL_ADD(v0, t_out0);
+  PIXEL_ADD(v1, t_out1);
+  tmp16_0 = vec_add(vec_perm(d_u0, d_u1, mask1), v0);
+  tmp16_1 = vec_add(vec_perm(d_u2, d_u3, mask1), v1);
+  output_v = vec_packsu(tmp16_0, tmp16_1);
+
+  vec_vsx_st(output_v, 0, tmp_dest);
+  for (int i = 0; i < 4; i++)
+    for (int j = 0; j < 4; j++) dest[j * stride + i] = tmp_dest[j * 4 + i];
+}
--- a/vpx_dsp/vpx_dsp.mk
+++ b/vpx_dsp/vpx_dsp.mk
@@ -215,6 +215,8 @@
 
 DSP_SRCS-$(HAVE_NEON_ASM) += arm/save_reg_neon$(ASM)
 
+DSP_SRCS-$(HAVE_VSX) += ppc/inv_txfm_vsx.c
+
 ifneq ($(CONFIG_VP9_HIGHBITDEPTH),yes)
 DSP_SRCS-$(HAVE_MSA)   += mips/inv_txfm_msa.h
 DSP_SRCS-$(HAVE_MSA)   += mips/idct4x4_msa.c
--- a/vpx_dsp/vpx_dsp_rtcd_defs.pl
+++ b/vpx_dsp/vpx_dsp_rtcd_defs.pl
@@ -584,7 +584,7 @@
 
 if (vpx_config("CONFIG_EMULATE_HARDWARE") ne "yes") {
   # Note that there are more specializations appended when CONFIG_VP9_HIGHBITDEPTH is off.
-  specialize qw/vpx_idct4x4_16_add neon sse2/;
+  specialize qw/vpx_idct4x4_16_add neon sse2 vsx/;
   specialize qw/vpx_idct4x4_1_add neon sse2/;
   specialize qw/vpx_idct8x8_64_add neon sse2/;
   specialize qw/vpx_idct8x8_12_add neon sse2 ssse3/;