ref: ad484fc6be3b11448c67787786e1fd2f22ee18eb
parent: fba3110b09d5cea055a74a9b755be95d7ceb5147
author: Martin Storsjo <martin@martin.st>
date: Sat May 18 19:32:49 EDT 2013
Add support for armv7-win32-vs11 The arm assembly files are named .s after conversion, to reuse as much of the existing makefile infrastructure for conversion to gas format as possible. Within the generated visual studio project, only the converted assembly sources are available, which might not be optimal for actually developing it, but is acceptable for just building the library. Multithreading is disabled since the traditional win32 threading functions aren't available on WinRT/Windows Phone 8. Building of vpx itself and the examples succeed, while building the tests fail due to them using functions not available in the windows store/windows phone API subsets - therefore the unit tests are disabled. This works for building in Visual Studio Express 2012 for Windows Phone, while Visual Studio Express 2012 for Windows 8 (for "Windows Store" apps) seems to reject the vcxproj files due to not supporting "classic style native application or managed projects". The built static library should be compatible with that platform though. Change-Id: Idcd7eca60bfaaaeb09392a9cd7a02e4a670e3b30
--- /dev/null
+++ b/build/arm-msvs/obj_int_extract.bat
@@ -1,0 +1,25 @@
+REM Copyright (c) 2013 The WebM project authors. All Rights Reserved.
+REM
+REM Use of this source code is governed by a BSD-style license
+REM that can be found in the LICENSE file in the root of the source
+REM tree. An additional intellectual property rights grant can be found
+REM in the file PATENTS. All contributing project authors may
+REM be found in the AUTHORS file in the root of the source tree.
+echo on
+
+cl /I "./" /I "%1" /nologo /c /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP "%1/vp9/common/vp9_asm_com_offsets.c"
+cl /I "./" /I "%1" /nologo /c /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP "%1/vp9/decoder/vp9_asm_dec_offsets.c"
+cl /I "./" /I "%1" /nologo /c /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP "%1/vp9/encoder/vp9_asm_enc_offsets.c"
+obj_int_extract.exe rvds "vp9_asm_com_offsets.obj" > "vp9_asm_com_offsets.asm"
+obj_int_extract.exe rvds "vp9_asm_dec_offsets.obj" > "vp9_asm_dec_offsets.asm"
+obj_int_extract.exe rvds "vp9_asm_enc_offsets.obj" > "vp9_asm_enc_offsets.asm"
+
+cl /I "./" /I "%1" /nologo /c /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP "%1/vp8/common/vp8_asm_com_offsets.c"
+cl /I "./" /I "%1" /nologo /c /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP "%1/vp8/decoder/vp8_asm_dec_offsets.c"
+cl /I "./" /I "%1" /nologo /c /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP "%1/vp8/encoder/vp8_asm_enc_offsets.c"
+obj_int_extract.exe rvds "vp8_asm_com_offsets.obj" > "vp8_asm_com_offsets.asm"
+obj_int_extract.exe rvds "vp8_asm_dec_offsets.obj" > "vp8_asm_dec_offsets.asm"
+obj_int_extract.exe rvds "vp8_asm_enc_offsets.obj" > "vp8_asm_enc_offsets.asm"
+
+cl /I "./" /I "%1" /nologo /c /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP "%1/vpx_scale/vpx_scale_asm_offsets.c"
+obj_int_extract.exe rvds "vpx_scale_asm_offsets.obj" > "vpx_scale_asm_offsets.asm"
--- a/build/make/Makefile
+++ b/build/make/Makefile
@@ -376,6 +376,7 @@
DIST-SRCS-$(CONFIG_MSVS) += build/make/gen_msvs_sln.sh
DIST-SRCS-$(CONFIG_MSVS) += build/x86-msvs/yasm.rules
DIST-SRCS-$(CONFIG_MSVS) += build/x86-msvs/obj_int_extract.bat
+ DIST-SRCS-$(CONFIG_MSVS) += build/arm-msvs/obj_int_extract.bat
DIST-SRCS-$(CONFIG_RVCT) += build/make/armlink_adapter.sh
# Include obj_int_extract if we use offsets from *_asm_*_offsets
DIST-SRCS-$(ARCH_ARM)$(ARCH_X86)$(ARCH_X86_64) += build/make/obj_int_extract.c
--- a/build/make/configure.sh
+++ b/build/make/configure.sh
@@ -417,6 +417,7 @@
TOOLCHAIN=${toolchain}
ASM_CONVERSION=${asm_conversion_cmd:-${source_path}/build/make/ads2gas.pl}
GEN_VCPROJ=${gen_vcproj_cmd}
+MSVS_ARCH_DIR=${msvs_arch_dir}
CC=${CC}
CXX=${CXX}
@@ -828,6 +829,13 @@
check_add_asflags -mthumb -mimplicit-it=always
fi
;;
+ vs*)
+ asm_conversion_cmd="${source_path}/build/make/ads2armasm_ms.pl"
+ AS_SFX=.s
+ msvs_arch_dir=arm-msvs
+ disable multithread
+ disable unit_tests
+ ;;
rvct)
CC=armcc
AR=armar
@@ -1070,6 +1078,7 @@
# invoked directly. Checking at configure time is unnecessary.
# Skip the check by setting AS arbitrarily
AS=msvs
+ msvs_arch_dir=x86-msvs
;;
esac
--- a/build/make/gen_msvs_vcxproj.sh
+++ b/build/make/gen_msvs_vcxproj.sh
@@ -155,7 +155,7 @@
objf=$(echo ${f%.*}.obj | sed -e 's/^[\./]\+//g' -e 's,/,_,g')
- if [ "$pat" == "asm" ] && $asm_use_custom_step; then
+ if ([ "$pat" == "asm" ] || [ "$pat" == "s" ]) && $asm_use_custom_step; then
open_tag CustomBuild \
Include=".\\$f"
for plat in "${platforms[@]}"; do
@@ -258,7 +258,7 @@
*)
file_list[${#file_list[@]}]="$opt"
case "$opt" in
- *.asm) uses_asm=true
+ *.asm|*.s) uses_asm=true
;;
esac
;;
@@ -312,6 +312,17 @@
asm_Debug_cmdline="yasm -Xvc -g cv8 -f \$(PlatformName) ${yasmincs} "%(FullPath)""
asm_Release_cmdline="yasm -Xvc -f \$(PlatformName) ${yasmincs} "%(FullPath)""
;;
+ arm*)
+ asm_Debug_cmdline="armasm -nologo "%(FullPath)""
+ asm_Release_cmdline="armasm -nologo "%(FullPath)""
+ if [ "$name" = "obj_int_extract" ]; then
+ # We don't want to build this tool for the target architecture,
+ # but for an architecture we can run locally during the build.
+ platforms[0]="Win32"
+ else
+ platforms[0]="ARM"
+ fi
+ ;;
*) die "Unsupported target $target!"
;;
esac
@@ -359,7 +370,18 @@
tag_content ConfigurationType StaticLibrary
fi
if [ "$vs_ver" = "11" ]; then
- tag_content PlatformToolset v110
+ if [ "$plat" = "ARM" ]; then
+ # Setting the wp80 toolchain automatically sets the
+ # WINAPI_FAMILY define, which is required for building
+ # code for arm with the windows headers. Alternatively,
+ # one could add AppContainerApplication=true in the Globals
+ # section and add PrecompiledHeader=NotUsing and
+ # CompileAsWinRT=false in ClCompile and SubSystem=Console
+ # in Link.
+ tag_content PlatformToolset v110_wp80
+ else
+ tag_content PlatformToolset v110
+ fi
fi
tag_content CharacterSet Unicode
if [ "$config" = "Release" ]; then
@@ -470,7 +492,7 @@
done
open_tag ItemGroup
- generate_filter "Source Files" "c;cc;def;odl;idl;hpj;bat;asm;asmx"
+ generate_filter "Source Files" "c;cc;def;odl;idl;hpj;bat;asm;asmx;s"
close_tag ItemGroup
open_tag ItemGroup
generate_filter "Header Files" "h;hm;inl;inc;xsd"
--- a/configure
+++ b/configure
@@ -98,6 +98,7 @@
all_platforms="${all_platforms} armv7-linux-rvct" #neon Cortex-A8
all_platforms="${all_platforms} armv7-linux-gcc" #neon Cortex-A8
all_platforms="${all_platforms} armv7-none-rvct" #neon Cortex-A8
+all_platforms="${all_platforms} armv7-win32-vs11"
all_platforms="${all_platforms} mips32-linux-gcc"
all_platforms="${all_platforms} ppc32-darwin8-gcc"
all_platforms="${all_platforms} ppc32-darwin9-gcc"
--- a/libs.mk
+++ b/libs.mk
@@ -12,7 +12,7 @@
# ARM assembly files are written in RVCT-style. We use some make magic to
# filter those files to allow GCC compilation
ifeq ($(ARCH_ARM),yes)
- ASM:=$(if $(filter yes,$(CONFIG_GCC)),.asm.s,.asm)
+ ASM:=$(if $(filter yes,$(CONFIG_GCC)$(CONFIG_MSVS)),.asm.s,.asm)
else
ASM:=.asm
endif
@@ -208,7 +208,7 @@
ifeq ($(CONFIG_MSVS),yes)
obj_int_extract.$(VCPROJ_SFX): $(SRC_PATH_BARE)/build/make/obj_int_extract.c
- @cp $(SRC_PATH_BARE)/build/x86-msvs/obj_int_extract.bat .
+ @cp $(SRC_PATH_BARE)/build/$(MSVS_ARCH_DIR)/obj_int_extract.bat .
@echo " [CREATE] $@"
$(qexec)$(GEN_VCPROJ) \
--exe \
--
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