ref: 4c2c350309d65b1e46454464c87040bc60a03b8b
parent: 2117d4ee9652ccd1f9243b51ed553d41fffbd32d
author: Jingning Han <jingning@google.com>
date: Sat May 11 09:33:13 EDT 2013
Force bsize for UV in I4X4 and SPLITMV Use 4x4 block coding for UV components arbitrarily in I4X4_PRED and SPLITMV coding modes. This is a temporary solution to enable bit-stream support for recursive partition down to 4x4 block size. Will separate the functionalities of 4x4 block coding rate-distortion out from those of superblocks. Change-Id: I03dc15d5897014f175f3f2c91e9b266091d56797