shithub: libvpx

Download patch

ref: 41b0888a84d12926c66cb7f235ed0e850e0ca99e
parent: 27e1bacdb3ab3317c0a1c8f62fec3f5b0824cf99
author: Johann <johannkoenig@google.com>
date: Mon Dec 12 11:47:05 EST 2016

postproc: neon down and across macroblock filter

Implement vpx_post_proc_down_and_across_mb_row in NEON.
Runs about 6-7x faster than C.

BUG=webm:1320

Change-Id: Ic5c7d3552a88cfcf999ec5bf2bd46fee460642c2

--- a/test/pp_filter_test.cc
+++ b/test/pp_filter_test.cc
@@ -120,6 +120,94 @@
   vpx_free(flimits);
 };
 
+TEST_P(VpxPostProcDownAndAcrossMbRowTest, CheckCvsAssembly) {
+  // Size of the underlying data block that will be filtered.
+  // Y blocks are always a multiple of 16 wide and exactly 16 high. U and V
+  // blocks are always a multiple of 8 wide and exactly 8 high.
+  const int block_width = 136;
+  const int block_height = 16;
+
+  // 5-tap filter needs 2 padding rows above and below the block in the input.
+  const int input_width = block_width;
+  const int input_height = block_height + 4;
+  const int input_stride = input_width;
+  const int input_size = input_stride * input_height;
+
+  // Filter extends output block by 8 samples at left and right edges.
+  const int output_width = block_width + 16;
+  const int output_height = block_height;
+  const int output_stride = output_width;
+  const int output_size = output_stride * output_height;
+
+  uint8_t *const src_image = new uint8_t[input_size];
+  ASSERT_TRUE(src_image != NULL);
+
+  // Though the left padding is only 8 bytes, the assembly code tries to
+  // read 16 bytes before the pointer.
+  uint8_t *const dst_image = new uint8_t[output_size + 8];
+  ASSERT_TRUE(dst_image != NULL);
+  uint8_t *const dst_image_ref = new uint8_t[output_size + 8];
+  ASSERT_TRUE(dst_image_ref != NULL);
+
+  // Pointers to top-left pixel of block in the input and output images.
+  uint8_t *const src_image_ptr = src_image + (input_stride << 1);
+
+  // The assembly works in increments of 16. The first read may be offset by
+  // this amount.
+  uint8_t *const dst_image_ptr = dst_image + 16;
+  uint8_t *const dst_image_ref_ptr = dst_image + 16;
+
+  // Filter values are set in blocks of 16 for Y and 8 for U/V. Each macroblock
+  // can have a different filter.
+  uint8_t *const flimits =
+      reinterpret_cast<uint8_t *>(vpx_memalign(16, block_width));
+
+  ACMRandom rnd;
+  rnd.Reset(ACMRandom::DeterministicSeed());
+  // Initialize pixels in the input:
+  //   block pixels to random values.
+  //   border pixels to value 10.
+  (void)memset(src_image, 10, input_size);
+  uint8_t *pixel_ptr = src_image_ptr;
+  for (int i = 0; i < block_height; ++i) {
+    for (int j = 0; j < block_width; ++j) {
+      pixel_ptr[j] = rnd.Rand8();
+    }
+    pixel_ptr += input_stride;
+  }
+
+  for (int blocks = 0; blocks < block_width; blocks += 8) {
+    (void)memset(flimits, 0, sizeof(*flimits) * block_width);
+
+    for (int f = 0; f < 255; f++) {
+      (void)memset(flimits + blocks, f, sizeof(*flimits) * 8);
+
+      (void)memset(dst_image, 0, output_size);
+      (void)memset(dst_image_ref, 0, output_size);
+
+      vpx_post_proc_down_and_across_mb_row_c(
+          src_image_ptr, dst_image_ref_ptr, input_stride, output_stride,
+          block_width, flimits, block_height);
+      ASM_REGISTER_STATE_CHECK(GetParam()(src_image_ptr, dst_image_ptr,
+                                          input_stride, output_stride,
+                                          block_width, flimits, 16));
+
+      for (int i = 0; i < block_height; ++i) {
+        for (int j = 0; j < block_width; ++j) {
+          ASSERT_EQ(dst_image_ref_ptr[j + i * output_stride],
+                    dst_image_ptr[j + i * output_stride])
+              << "at (" << i << ", " << j << ")";
+        }
+      }
+    }
+  }
+
+  delete[] src_image;
+  delete[] dst_image;
+  delete[] dst_image_ref;
+  vpx_free(flimits);
+}
+
 class VpxMbPostProcAcrossIpTest
     : public ::testing::TestWithParam<VpxMbPostProcAcrossIpFunc> {
  public:
@@ -497,8 +585,14 @@
 
 INSTANTIATE_TEST_CASE_P(SSE2, VpxMbPostProcDownTest,
                         ::testing::Values(vpx_mbpost_proc_down_sse2));
-#endif
+#endif  // HAVE_SSE2
 
+#if HAVE_NEON
+INSTANTIATE_TEST_CASE_P(
+    NEON, VpxPostProcDownAndAcrossMbRowTest,
+    ::testing::Values(vpx_post_proc_down_and_across_mb_row_neon));
+#endif  // HAVE_NEON
+
 #if HAVE_MSA
 INSTANTIATE_TEST_CASE_P(
     MSA, VpxPostProcDownAndAcrossMbRowTest,
@@ -509,6 +603,6 @@
 
 INSTANTIATE_TEST_CASE_P(MSA, VpxMbPostProcDownTest,
                         ::testing::Values(vpx_mbpost_proc_down_msa));
-#endif
+#endif  // HAVE_MSA
 
 }  // namespace
--- /dev/null
+++ b/vpx_dsp/arm/deblock_neon.c
@@ -1,0 +1,259 @@
+/*
+ *  Copyright (c) 2016 The WebM project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <arm_neon.h>
+#include <assert.h>
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx/vpx_integer.h"
+#include "vpx_dsp/arm/transpose_neon.h"
+
+static uint8x8_t average_k_out(const uint8x8_t a2, const uint8x8_t a1,
+                               const uint8x8_t v0, const uint8x8_t b1,
+                               const uint8x8_t b2) {
+  const uint8x8_t k1 = vrhadd_u8(a2, a1);
+  const uint8x8_t k2 = vrhadd_u8(b2, b1);
+  const uint8x8_t k3 = vrhadd_u8(k1, k2);
+  return vrhadd_u8(k3, v0);
+}
+
+static uint8x8_t generate_mask(const uint8x8_t a2, const uint8x8_t a1,
+                               const uint8x8_t v0, const uint8x8_t b1,
+                               const uint8x8_t b2, const uint8x8_t filter) {
+  const uint8x8_t a2_v0 = vabd_u8(a2, v0);
+  const uint8x8_t a1_v0 = vabd_u8(a1, v0);
+  const uint8x8_t b1_v0 = vabd_u8(b1, v0);
+  const uint8x8_t b2_v0 = vabd_u8(b2, v0);
+
+  uint8x8_t max = vmax_u8(a2_v0, a1_v0);
+  max = vmax_u8(b1_v0, max);
+  max = vmax_u8(b2_v0, max);
+  return vclt_u8(max, filter);
+}
+
+static uint8x8_t generate_output(const uint8x8_t a2, const uint8x8_t a1,
+                                 const uint8x8_t v0, const uint8x8_t b1,
+                                 const uint8x8_t b2, const uint8x8_t filter) {
+  const uint8x8_t k_out = average_k_out(a2, a1, v0, b1, b2);
+  const uint8x8_t mask = generate_mask(a2, a1, v0, b1, b2, filter);
+
+  return vbsl_u8(mask, k_out, v0);
+}
+
+// Same functions but for uint8x16_t.
+static uint8x16_t average_k_outq(const uint8x16_t a2, const uint8x16_t a1,
+                                 const uint8x16_t v0, const uint8x16_t b1,
+                                 const uint8x16_t b2) {
+  const uint8x16_t k1 = vrhaddq_u8(a2, a1);
+  const uint8x16_t k2 = vrhaddq_u8(b2, b1);
+  const uint8x16_t k3 = vrhaddq_u8(k1, k2);
+  return vrhaddq_u8(k3, v0);
+}
+
+static uint8x16_t generate_maskq(const uint8x16_t a2, const uint8x16_t a1,
+                                 const uint8x16_t v0, const uint8x16_t b1,
+                                 const uint8x16_t b2, const uint8x16_t filter) {
+  const uint8x16_t a2_v0 = vabdq_u8(a2, v0);
+  const uint8x16_t a1_v0 = vabdq_u8(a1, v0);
+  const uint8x16_t b1_v0 = vabdq_u8(b1, v0);
+  const uint8x16_t b2_v0 = vabdq_u8(b2, v0);
+
+  uint8x16_t max = vmaxq_u8(a2_v0, a1_v0);
+  max = vmaxq_u8(b1_v0, max);
+  max = vmaxq_u8(b2_v0, max);
+  return vcltq_u8(max, filter);
+}
+
+static uint8x16_t generate_outputq(const uint8x16_t a2, const uint8x16_t a1,
+                                   const uint8x16_t v0, const uint8x16_t b1,
+                                   const uint8x16_t b2,
+                                   const uint8x16_t filter) {
+  const uint8x16_t k_out = average_k_outq(a2, a1, v0, b1, b2);
+  const uint8x16_t mask = generate_maskq(a2, a1, v0, b1, b2, filter);
+
+  return vbslq_u8(mask, k_out, v0);
+}
+
+void vpx_post_proc_down_and_across_mb_row_neon(uint8_t *src_ptr,
+                                               uint8_t *dst_ptr, int src_stride,
+                                               int dst_stride, int cols,
+                                               uint8_t *f, int size) {
+  uint8_t *src, *dst;
+  int row;
+  int col;
+
+  // Process a stripe of macroblocks. The stripe will be a multiple of 16 (for
+  // Y) or 8 (for U/V) wide (cols) and the height (size) will be 16 (for Y) or 8
+  // (for U/V).
+  assert((size == 8 || size == 16) && cols % 8 == 0);
+
+  // While columns of length 16 can be processed, load them.
+  for (col = 0; col < cols - 8; col += 16) {
+    uint8x16_t a0, a1, a2, a3, a4, a5, a6, a7;
+    src = src_ptr - 2 * src_stride;
+    dst = dst_ptr;
+
+    a0 = vld1q_u8(src);
+    src += src_stride;
+    a1 = vld1q_u8(src);
+    src += src_stride;
+    a2 = vld1q_u8(src);
+    src += src_stride;
+    a3 = vld1q_u8(src);
+    src += src_stride;
+
+    for (row = 0; row < size; row += 4) {
+      uint8x16_t v_out_0, v_out_1, v_out_2, v_out_3;
+      const uint8x16_t filterq = vld1q_u8(f + col);
+
+      a4 = vld1q_u8(src);
+      src += src_stride;
+      a5 = vld1q_u8(src);
+      src += src_stride;
+      a6 = vld1q_u8(src);
+      src += src_stride;
+      a7 = vld1q_u8(src);
+      src += src_stride;
+
+      v_out_0 = generate_outputq(a0, a1, a2, a3, a4, filterq);
+      v_out_1 = generate_outputq(a1, a2, a3, a4, a5, filterq);
+      v_out_2 = generate_outputq(a2, a3, a4, a5, a6, filterq);
+      v_out_3 = generate_outputq(a3, a4, a5, a6, a7, filterq);
+
+      vst1q_u8(dst, v_out_0);
+      dst += dst_stride;
+      vst1q_u8(dst, v_out_1);
+      dst += dst_stride;
+      vst1q_u8(dst, v_out_2);
+      dst += dst_stride;
+      vst1q_u8(dst, v_out_3);
+      dst += dst_stride;
+
+      // Rotate over to the next slot.
+      a0 = a4;
+      a1 = a5;
+      a2 = a6;
+      a3 = a7;
+    }
+
+    src_ptr += 16;
+    dst_ptr += 16;
+  }
+
+  // Clean up any left over column of length 8.
+  if (col != cols) {
+    uint8x8_t a0, a1, a2, a3, a4, a5, a6, a7;
+    src = src_ptr - 2 * src_stride;
+    dst = dst_ptr;
+
+    a0 = vld1_u8(src);
+    src += src_stride;
+    a1 = vld1_u8(src);
+    src += src_stride;
+    a2 = vld1_u8(src);
+    src += src_stride;
+    a3 = vld1_u8(src);
+    src += src_stride;
+
+    for (row = 0; row < size; row += 4) {
+      uint8x8_t v_out_0, v_out_1, v_out_2, v_out_3;
+      const uint8x8_t filter = vld1_u8(f + col);
+
+      a4 = vld1_u8(src);
+      src += src_stride;
+      a5 = vld1_u8(src);
+      src += src_stride;
+      a6 = vld1_u8(src);
+      src += src_stride;
+      a7 = vld1_u8(src);
+      src += src_stride;
+
+      v_out_0 = generate_output(a0, a1, a2, a3, a4, filter);
+      v_out_1 = generate_output(a1, a2, a3, a4, a5, filter);
+      v_out_2 = generate_output(a2, a3, a4, a5, a6, filter);
+      v_out_3 = generate_output(a3, a4, a5, a6, a7, filter);
+
+      vst1_u8(dst, v_out_0);
+      dst += dst_stride;
+      vst1_u8(dst, v_out_1);
+      dst += dst_stride;
+      vst1_u8(dst, v_out_2);
+      dst += dst_stride;
+      vst1_u8(dst, v_out_3);
+      dst += dst_stride;
+
+      // Rotate over to the next slot.
+      a0 = a4;
+      a1 = a5;
+      a2 = a6;
+      a3 = a7;
+    }
+
+    // Not strictly necessary but makes resetting dst_ptr easier.
+    dst_ptr += 8;
+  }
+
+  dst_ptr -= cols;
+
+  for (row = 0; row < size; row += 8) {
+    uint8x8_t a0, a1, a2, a3;
+    uint8x8_t b0, b1, b2, b3, b4, b5, b6, b7;
+
+    src = dst_ptr;
+    dst = dst_ptr;
+
+    // Load 8 values, transpose 4 of them, and discard 2 because they will be
+    // reloaded later.
+    load_and_transpose_u8_4x8(src, dst_stride, &a0, &a1, &a2, &a3);
+    a3 = a1;
+    a2 = a1 = a0;  // Extend left border.
+
+    src += 2;
+
+    for (col = 0; col < cols; col += 8) {
+      uint8x8_t v_out_0, v_out_1, v_out_2, v_out_3, v_out_4, v_out_5, v_out_6,
+          v_out_7;
+      // Although the filter is meant to be applied vertically and is instead
+      // being applied horizontally here it's OK because it's set in blocks of 8
+      // (or 16).
+      const uint8x8_t filter = vld1_u8(f + col);
+
+      load_and_transpose_u8_8x8(src, dst_stride, &b0, &b1, &b2, &b3, &b4, &b5,
+                                &b6, &b7);
+
+      if (col + 8 == cols) {
+        // Last row. Extend border (b5).
+        b6 = b7 = b5;
+      }
+
+      v_out_0 = generate_output(a0, a1, a2, a3, b0, filter);
+      v_out_1 = generate_output(a1, a2, a3, b0, b1, filter);
+      v_out_2 = generate_output(a2, a3, b0, b1, b2, filter);
+      v_out_3 = generate_output(a3, b0, b1, b2, b3, filter);
+      v_out_4 = generate_output(b0, b1, b2, b3, b4, filter);
+      v_out_5 = generate_output(b1, b2, b3, b4, b5, filter);
+      v_out_6 = generate_output(b2, b3, b4, b5, b6, filter);
+      v_out_7 = generate_output(b3, b4, b5, b6, b7, filter);
+
+      transpose_and_store_u8_8x8(dst, dst_stride, v_out_0, v_out_1, v_out_2,
+                                 v_out_3, v_out_4, v_out_5, v_out_6, v_out_7);
+
+      a0 = b4;
+      a1 = b5;
+      a2 = b6;
+      a3 = b7;
+
+      src += 8;
+      dst += 8;
+    }
+
+    dst_ptr += 8 * dst_stride;
+  }
+}
--- a/vpx_dsp/arm/transpose_neon.h
+++ b/vpx_dsp/arm/transpose_neon.h
@@ -179,6 +179,62 @@
   *a1 = d0.val[1];
 }
 
+static INLINE void transpose_u8_4x8(uint8x8_t *a0, uint8x8_t *a1, uint8x8_t *a2,
+                                    uint8x8_t *a3, const uint8x8_t a4,
+                                    const uint8x8_t a5, const uint8x8_t a6,
+                                    const uint8x8_t a7) {
+  // Swap 32 bit elements. Goes from:
+  // a0: 00 01 02 03 XX XX XX XX
+  // a1: 10 11 12 13 XX XX XX XX
+  // a2: 20 21 22 23 XX XX XX XX
+  // a3; 30 31 32 33 XX XX XX XX
+  // a4: 40 41 42 43 XX XX XX XX
+  // a5: 50 51 52 53 XX XX XX XX
+  // a6: 60 61 62 63 XX XX XX XX
+  // a7: 70 71 72 73 XX XX XX XX
+  // to:
+  // b0.val[0]: 00 01 02 03 40 41 42 43
+  // b1.val[0]: 10 11 12 13 50 51 52 53
+  // b2.val[0]: 20 21 22 23 60 61 62 63
+  // b3.val[0]: 30 31 32 33 70 71 72 73
+
+  const uint32x2x2_t b0 =
+      vtrn_u32(vreinterpret_u32_u8(*a0), vreinterpret_u32_u8(a4));
+  const uint32x2x2_t b1 =
+      vtrn_u32(vreinterpret_u32_u8(*a1), vreinterpret_u32_u8(a5));
+  const uint32x2x2_t b2 =
+      vtrn_u32(vreinterpret_u32_u8(*a2), vreinterpret_u32_u8(a6));
+  const uint32x2x2_t b3 =
+      vtrn_u32(vreinterpret_u32_u8(*a3), vreinterpret_u32_u8(a7));
+
+  // Swap 16 bit elements resulting in:
+  // c0.val[0]: 00 01 20 21 40 41 60 61
+  // c0.val[1]: 02 03 22 23 42 43 62 63
+  // c1.val[0]: 10 11 30 31 50 51 70 71
+  // c1.val[1]: 12 13 32 33 52 53 72 73
+
+  const uint16x4x2_t c0 = vtrn_u16(vreinterpret_u16_u32(b0.val[0]),
+                                   vreinterpret_u16_u32(b2.val[0]));
+  const uint16x4x2_t c1 = vtrn_u16(vreinterpret_u16_u32(b1.val[0]),
+                                   vreinterpret_u16_u32(b3.val[0]));
+
+  // Swap 8 bit elements resulting in:
+  // d0.val[0]: 00 10 20 30 40 50 60 70
+  // d0.val[1]: 01 11 21 31 41 51 61 71
+  // d1.val[0]: 02 12 22 32 42 52 62 72
+  // d1.val[1]: 03 13 23 33 43 53 63 73
+
+  const uint8x8x2_t d0 =
+      vtrn_u8(vreinterpret_u8_u16(c0.val[0]), vreinterpret_u8_u16(c1.val[0]));
+  const uint8x8x2_t d1 =
+      vtrn_u8(vreinterpret_u8_u16(c0.val[1]), vreinterpret_u8_u16(c1.val[1]));
+
+  *a0 = d0.val[0];
+  *a1 = d0.val[1];
+  *a2 = d1.val[0];
+  *a3 = d1.val[1];
+}
+
 static INLINE void transpose_s32_4x4(int32x4_t *a0, int32x4_t *a1,
                                      int32x4_t *a2, int32x4_t *a3) {
   // Swap 32 bit elements. Goes from:
@@ -936,11 +992,85 @@
   *o15 = e7.val[1];
 }
 
-static INLINE void load_and_transpose_s16_8x8(const int16_t *a, int a_stride,
-                                              int16x8_t *a0, int16x8_t *a1,
-                                              int16x8_t *a2, int16x8_t *a3,
-                                              int16x8_t *a4, int16x8_t *a5,
-                                              int16x8_t *a6, int16x8_t *a7) {
+static INLINE void load_and_transpose_u8_4x8(const uint8_t *a,
+                                             const int a_stride, uint8x8_t *a0,
+                                             uint8x8_t *a1, uint8x8_t *a2,
+                                             uint8x8_t *a3) {
+  uint8x8_t a4, a5, a6, a7;
+  *a0 = vld1_u8(a);
+  a += a_stride;
+  *a1 = vld1_u8(a);
+  a += a_stride;
+  *a2 = vld1_u8(a);
+  a += a_stride;
+  *a3 = vld1_u8(a);
+  a += a_stride;
+  a4 = vld1_u8(a);
+  a += a_stride;
+  a5 = vld1_u8(a);
+  a += a_stride;
+  a6 = vld1_u8(a);
+  a += a_stride;
+  a7 = vld1_u8(a);
+
+  transpose_u8_4x8(a0, a1, a2, a3, a4, a5, a6, a7);
+}
+
+static INLINE void load_and_transpose_u8_8x8(const uint8_t *a,
+                                             const int a_stride, uint8x8_t *a0,
+                                             uint8x8_t *a1, uint8x8_t *a2,
+                                             uint8x8_t *a3, uint8x8_t *a4,
+                                             uint8x8_t *a5, uint8x8_t *a6,
+                                             uint8x8_t *a7) {
+  *a0 = vld1_u8(a);
+  a += a_stride;
+  *a1 = vld1_u8(a);
+  a += a_stride;
+  *a2 = vld1_u8(a);
+  a += a_stride;
+  *a3 = vld1_u8(a);
+  a += a_stride;
+  *a4 = vld1_u8(a);
+  a += a_stride;
+  *a5 = vld1_u8(a);
+  a += a_stride;
+  *a6 = vld1_u8(a);
+  a += a_stride;
+  *a7 = vld1_u8(a);
+
+  transpose_u8_8x8(a0, a1, a2, a3, a4, a5, a6, a7);
+}
+
+static INLINE void transpose_and_store_u8_8x8(uint8_t *a, const int a_stride,
+                                              uint8x8_t a0, uint8x8_t a1,
+                                              uint8x8_t a2, uint8x8_t a3,
+                                              uint8x8_t a4, uint8x8_t a5,
+                                              uint8x8_t a6, uint8x8_t a7) {
+  transpose_u8_8x8(&a0, &a1, &a2, &a3, &a4, &a5, &a6, &a7);
+
+  vst1_u8(a, a0);
+  a += a_stride;
+  vst1_u8(a, a1);
+  a += a_stride;
+  vst1_u8(a, a2);
+  a += a_stride;
+  vst1_u8(a, a3);
+  a += a_stride;
+  vst1_u8(a, a4);
+  a += a_stride;
+  vst1_u8(a, a5);
+  a += a_stride;
+  vst1_u8(a, a6);
+  a += a_stride;
+  vst1_u8(a, a7);
+}
+
+static INLINE void load_and_transpose_s16_8x8(const int16_t *a,
+                                              const int a_stride, int16x8_t *a0,
+                                              int16x8_t *a1, int16x8_t *a2,
+                                              int16x8_t *a3, int16x8_t *a4,
+                                              int16x8_t *a5, int16x8_t *a6,
+                                              int16x8_t *a7) {
   *a0 = vld1q_s16(a);
   a += a_stride;
   *a1 = vld1q_s16(a);
--- a/vpx_dsp/vpx_dsp.mk
+++ b/vpx_dsp/vpx_dsp.mk
@@ -57,6 +57,7 @@
 DSP_SRCS-yes += postproc.h
 DSP_SRCS-$(HAVE_MSA) += mips/add_noise_msa.c
 DSP_SRCS-$(HAVE_MSA) += mips/deblock_msa.c
+DSP_SRCS-$(HAVE_NEON) += arm/deblock_neon.c
 DSP_SRCS-$(HAVE_SSE2) += x86/add_noise_sse2.asm
 DSP_SRCS-$(HAVE_SSE2) += x86/deblock_sse2.asm
 endif # CONFIG_POSTPROC
--- a/vpx_dsp/vpx_dsp_rtcd_defs.pl
+++ b/vpx_dsp/vpx_dsp_rtcd_defs.pl
@@ -1756,7 +1756,7 @@
     specialize qw/vpx_mbpost_proc_across_ip sse2 msa/;
 
     add_proto qw/void vpx_post_proc_down_and_across_mb_row/, "unsigned char *src, unsigned char *dst, int src_pitch, int dst_pitch, int cols, unsigned char *flimits, int size";
-    specialize qw/vpx_post_proc_down_and_across_mb_row sse2 msa/;
+    specialize qw/vpx_post_proc_down_and_across_mb_row sse2 neon msa/;
 
 }