ref: 3dcb525bf375535c81e98c65e15a752106c87ba9
parent: 4109b8e5357ccfe95841fde1b8f8c36d1e402114
author: Jim Bankoski <jimbankoski@google.com>
date: Fri Jul 18 10:46:50 EDT 2014
This removes a test that fails on 32 bit This undoes a check that attempted to insure on 32 bit machines allocations bigger than 32 bit failed, but it failed before the test could be hit, revert that for now so we can do a roll Change-Id: Ib607de6675c10100b716df94eb329649633509c8
--- a/test/frame_size_tests.cc
+++ b/test/frame_size_tests.cc
@@ -62,16 +62,6 @@
video.set_limit(2);
expected_res_ = VPX_CODEC_CORRUPT_FRAME;
ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
-#else
- // If we are on a 32 bit platform we can't possibly allocate enough memory
- // for the largest video frame size (64kx64k). This test checks that we
- // properly return a memory error.
- if (sizeof(size_t) == 4) {
- video.SetSize(65535, 65535);
- video.set_limit(2);
- expected_res_ = VPX_CODEC_MEM_ERROR;
- ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
- }
#endif
}
--
⑨