ref: 3a56c238ee82604b2d420d858f4edfa28af4e6eb
parent: fa1e85b095d08d7a5408652c86dd50700114d36a
author: Jon Kunkee <jkunkee@microsoft.com>
date: Wed Nov 14 20:27:42 EST 2018
Work around ARM64 Windows SDK arm_neon.h quirk Since the Windows SDK has an ARM32-only arm_neon.h, files including it during ARM64 Windows builds need to be redirected to arm64_neon.h. Instead of editing many files to include ARM64-Windows-specific ifdef logic, this commit introduces an ARM64-Windows-specific version of arm_neon.h that performs the needed redirection and lands earlier in the header search path than the ARM32-only arm_neon.h. Change-Id: Idc63947a238ca1bd0c479d8f4ad68950487947c6
--- a/.gitignore
+++ b/.gitignore
@@ -20,6 +20,7 @@
/.install-*
/.libs
/Makefile
+/arm_neon.h
/config.log
/config.mk
/docs/
--- a/build/make/Makefile
+++ b/build/make/Makefile
@@ -99,6 +99,7 @@
rm -f Makefile; \
rm -f config.log config.mk; \
rm -f vpx_config.[hc] vpx_config.asm; \
+ rm -f arm_neon.h; \
else \
rm -f $(target)-$(TOOLCHAIN).mk; \
fi
--- a/build/make/configure.sh
+++ b/build/make/configure.sh
@@ -546,6 +546,24 @@
cmp "$1" ${TMP_H} >/dev/null 2>&1 || mv ${TMP_H} "$1"
}
+write_win_arm64_neon_h_workaround() {
+ print_webm_license ${TMP_H} "/*" " */"
+ cat >> ${TMP_H} << EOF
+/* This file automatically generated by configure. Do not edit! */
+#ifndef VPX_WIN_ARM_NEON_H_WORKAROUND
+#define VPX_WIN_ARM_NEON_H_WORKAROUND
+/* The Windows SDK has arm_neon.h, but unlike on other platforms it is
+ * ARM32-only. ARM64 NEON support is provided by arm64_neon.h, a proper
+ * superset of arm_neon.h. Work around this by providing a more local
+ * arm_neon.h that simply #includes arm64_neon.h.
+ */
+#include <arm64_neon.h>
+#endif /* VPX_WIN_ARM_NEON_H_WORKAROUND */
+EOF
+ mkdir -p `dirname "$1"`
+ cmp "$1" ${TMP_H} >/dev/null 2>&1 || mv ${TMP_H} "$1"
+}
+
process_common_cmdline() {
for opt in "$@"; do
optval="${opt#*=}"
@@ -1027,12 +1045,25 @@
disable_feature examples
disable_feature tools
fi
- #else
+ else
# Windows 10 on ARM, on the other hand, has full Windows SDK support
# for building Win32 ARM64 applications in addition to ARM64
# Windows Store apps. It is the only 64-bit ARM ABI that
# Windows supports, so it is the default definition of 'win64'.
# ARM64 build support officially shipped in Visual Studio 15.9.0.
+
+ # Because the ARM64 Windows SDK's arm_neon.h is ARM32-specific
+ # while LLVM's is not, probe its validity.
+ if enabled neon; then
+ if [ -n "${CC}" ]; then
+ check_header arm_neon.h || check_header arm64_neon.h && \
+ enable_feature win_arm64_neon_h_workaround
+ else
+ # If a probe is not possible, assume this is the pure Windows
+ # SDK and so the workaround is necessary.
+ enable_feature win_arm64_neon_h_workaround
+ fi
+ fi
fi
;;
rvct)
--- a/configure
+++ b/configure
@@ -449,6 +449,7 @@
enabled child || write_common_config_banner
write_common_target_config_h ${BUILD_PFX}vpx_config.h
write_common_config_targets
+ enabled win_arm64_neon_h_workaround && write_win_arm64_neon_h_workaround ${BUILD_PFX}arm_neon.h
# Calculate the default distribution name, based on the enabled features
cf=""