shithub: libvpx

Download patch

ref: 38144ed8b24138bd764f4201fe4d73438465c653
parent: e6b72d0119041c60fb3baab67f963638b4cc6ed6
author: Adrian Grange <agrange@google.com>
date: Thu Nov 14 09:55:49 EST 2013

fix scalling bug by buffer auto-reallocation

Change-Id: Ib748eb287520c794631697204da6ebe19523ce95

--- a/vp9/common/vp9_alloccommon.c
+++ b/vp9/common/vp9_alloccommon.c
@@ -79,6 +79,57 @@
   vp9_update_mode_info_border(cm, cm->prev_mip);
 }
 
+int vp9_resize_frame_buffers(VP9_COMMON *cm, int width, int height) {
+  const int aligned_width = ALIGN_POWER_OF_TWO(width, MI_SIZE_LOG2);
+  const int aligned_height = ALIGN_POWER_OF_TWO(height, MI_SIZE_LOG2);
+  const int ss_x = cm->subsampling_x;
+  const int ss_y = cm->subsampling_y;
+  int mi_size;
+
+  if (vp9_realloc_frame_buffer(&cm->post_proc_buffer, width, height, ss_x, ss_y,
+                             VP9BORDERINPIXELS) < 0)
+    goto fail;
+
+  set_mb_mi(cm, aligned_width, aligned_height);
+
+  // Allocation
+  mi_size = cm->mode_info_stride * (cm->mi_rows + MI_BLOCK_SIZE);
+
+  vpx_free(cm->mip);
+  cm->mip = vpx_calloc(mi_size, sizeof(MODE_INFO));
+  if (!cm->mip)
+    goto fail;
+
+  vpx_free(cm->prev_mip);
+  cm->prev_mip = vpx_calloc(mi_size, sizeof(MODE_INFO));
+  if (!cm->prev_mip)
+    goto fail;
+
+  vpx_free(cm->mi_grid_base);
+  cm->mi_grid_base = vpx_calloc(mi_size, sizeof(*cm->mi_grid_base));
+  if (!cm->mi_grid_base)
+    goto fail;
+
+  vpx_free(cm->prev_mi_grid_base);
+  cm->prev_mi_grid_base = vpx_calloc(mi_size, sizeof(*cm->prev_mi_grid_base));
+  if (!cm->prev_mi_grid_base)
+    goto fail;
+
+  setup_mi(cm);
+
+  // Create the segmentation map structure and set to 0.
+  vpx_free(cm->last_frame_seg_map);
+  cm->last_frame_seg_map = vpx_calloc(cm->mi_rows * cm->mi_cols, 1);
+  if (!cm->last_frame_seg_map)
+    goto fail;
+
+  return 0;
+
+ fail:
+  vp9_free_frame_buffers(cm);
+  return 1;
+}
+
 int vp9_alloc_frame_buffers(VP9_COMMON *cm, int width, int height) {
   int i;
 
--- a/vp9/common/vp9_alloccommon.h
+++ b/vp9/common/vp9_alloccommon.h
@@ -21,6 +21,7 @@
 void vp9_create_common(VP9_COMMON *cm);
 void vp9_remove_common(VP9_COMMON *cm);
 
+int vp9_resize_frame_buffers(VP9_COMMON *cm, int width, int height);
 int vp9_alloc_frame_buffers(VP9_COMMON *cm, int width, int height);
 void vp9_free_frame_buffers(VP9_COMMON *cm);
 
--- a/vp9/common/vp9_extend.c
+++ b/vp9/common/vp9_extend.c
@@ -62,7 +62,7 @@
   const int et_y = 16;
   const int el_y = 16;
   // Motion estimation may use src block variance with the block size up
-  // to 64x64, so the right and bottom need to be extended to 64 mulitple
+  // to 64x64, so the right and bottom need to be extended to 64 multiple
   // or up to 16, whichever is greater.
   const int eb_y = MAX(ALIGN_POWER_OF_TWO(src->y_width, 6) - src->y_width,
                        16);
--- a/vp9/decoder/vp9_decodframe.c
+++ b/vp9/decoder/vp9_decodframe.c
@@ -704,20 +704,19 @@
   VP9_COMMON *cm = &pbi->common;
 
   if (cm->width != width || cm->height != height) {
-    if (!pbi->initial_width || !pbi->initial_height) {
-      if (vp9_alloc_frame_buffers(cm, width, height))
+    // Change in frame size.
+    if (cm->width == 0 || cm->height == 0) {
+      // Assign new frame buffer on first call.
+      cm->new_fb_idx = NUM_YV12_BUFFERS - 1;
+      cm->fb_idx_ref_cnt[cm->new_fb_idx] = 1;
+    }
+
+    // TODO(agrange) Don't test width/height, check overall size.
+    if (width > cm->width || height > cm->height) {
+      // Rescale frame buffers only if they're not big enough already.
+      if (vp9_resize_frame_buffers(cm, width, height))
         vpx_internal_error(&cm->error, VPX_CODEC_MEM_ERROR,
                            "Failed to allocate frame buffers");
-      pbi->initial_width = width;
-      pbi->initial_height = height;
-    } else {
-      if (width > pbi->initial_width)
-        vpx_internal_error(&cm->error, VPX_CODEC_CORRUPT_FRAME,
-                           "Frame width too large");
-
-      if (height > pbi->initial_height)
-        vpx_internal_error(&cm->error, VPX_CODEC_CORRUPT_FRAME,
-                           "Frame height too large");
     }
 
     cm->width = width;
--- a/vpx_scale/generic/yv12config.c
+++ b/vpx_scale/generic/yv12config.c
@@ -148,7 +148,10 @@
 #else
     const int frame_size = yplane_size + 2 * uvplane_size;
 #endif
-    if (!ybf->buffer_alloc) {
+    if (frame_size > ybf->buffer_alloc_sz) {
+      // Allocation to hold larger frame, or first allocation.
+      if (ybf->buffer_alloc)
+        vpx_free(ybf->buffer_alloc);
       ybf->buffer_alloc = vpx_memalign(32, frame_size);
       ybf->buffer_alloc_sz = frame_size;
     }
--