ref: 38144ed8b24138bd764f4201fe4d73438465c653
parent: e6b72d0119041c60fb3baab67f963638b4cc6ed6
author: Adrian Grange <agrange@google.com>
date: Thu Nov 14 09:55:49 EST 2013
fix scalling bug by buffer auto-reallocation Change-Id: Ib748eb287520c794631697204da6ebe19523ce95
--- a/vp9/common/vp9_alloccommon.c
+++ b/vp9/common/vp9_alloccommon.c
@@ -79,6 +79,57 @@
vp9_update_mode_info_border(cm, cm->prev_mip);
}
+int vp9_resize_frame_buffers(VP9_COMMON *cm, int width, int height) {
+ const int aligned_width = ALIGN_POWER_OF_TWO(width, MI_SIZE_LOG2);
+ const int aligned_height = ALIGN_POWER_OF_TWO(height, MI_SIZE_LOG2);
+ const int ss_x = cm->subsampling_x;
+ const int ss_y = cm->subsampling_y;
+ int mi_size;
+
+ if (vp9_realloc_frame_buffer(&cm->post_proc_buffer, width, height, ss_x, ss_y,
+ VP9BORDERINPIXELS) < 0)
+ goto fail;
+
+ set_mb_mi(cm, aligned_width, aligned_height);
+
+ // Allocation
+ mi_size = cm->mode_info_stride * (cm->mi_rows + MI_BLOCK_SIZE);
+
+ vpx_free(cm->mip);
+ cm->mip = vpx_calloc(mi_size, sizeof(MODE_INFO));
+ if (!cm->mip)
+ goto fail;
+
+ vpx_free(cm->prev_mip);
+ cm->prev_mip = vpx_calloc(mi_size, sizeof(MODE_INFO));
+ if (!cm->prev_mip)
+ goto fail;
+
+ vpx_free(cm->mi_grid_base);
+ cm->mi_grid_base = vpx_calloc(mi_size, sizeof(*cm->mi_grid_base));
+ if (!cm->mi_grid_base)
+ goto fail;
+
+ vpx_free(cm->prev_mi_grid_base);
+ cm->prev_mi_grid_base = vpx_calloc(mi_size, sizeof(*cm->prev_mi_grid_base));
+ if (!cm->prev_mi_grid_base)
+ goto fail;
+
+ setup_mi(cm);
+
+ // Create the segmentation map structure and set to 0.
+ vpx_free(cm->last_frame_seg_map);
+ cm->last_frame_seg_map = vpx_calloc(cm->mi_rows * cm->mi_cols, 1);
+ if (!cm->last_frame_seg_map)
+ goto fail;
+
+ return 0;
+
+ fail:
+ vp9_free_frame_buffers(cm);
+ return 1;
+}
+
int vp9_alloc_frame_buffers(VP9_COMMON *cm, int width, int height) {
int i;
--- a/vp9/common/vp9_alloccommon.h
+++ b/vp9/common/vp9_alloccommon.h
@@ -21,6 +21,7 @@
void vp9_create_common(VP9_COMMON *cm);
void vp9_remove_common(VP9_COMMON *cm);
+int vp9_resize_frame_buffers(VP9_COMMON *cm, int width, int height);
int vp9_alloc_frame_buffers(VP9_COMMON *cm, int width, int height);
void vp9_free_frame_buffers(VP9_COMMON *cm);
--- a/vp9/common/vp9_extend.c
+++ b/vp9/common/vp9_extend.c
@@ -62,7 +62,7 @@
const int et_y = 16;
const int el_y = 16;
// Motion estimation may use src block variance with the block size up
- // to 64x64, so the right and bottom need to be extended to 64 mulitple
+ // to 64x64, so the right and bottom need to be extended to 64 multiple
// or up to 16, whichever is greater.
const int eb_y = MAX(ALIGN_POWER_OF_TWO(src->y_width, 6) - src->y_width,
16);
--- a/vp9/decoder/vp9_decodframe.c
+++ b/vp9/decoder/vp9_decodframe.c
@@ -704,20 +704,19 @@
VP9_COMMON *cm = &pbi->common;
if (cm->width != width || cm->height != height) {
- if (!pbi->initial_width || !pbi->initial_height) {
- if (vp9_alloc_frame_buffers(cm, width, height))
+ // Change in frame size.
+ if (cm->width == 0 || cm->height == 0) {
+ // Assign new frame buffer on first call.
+ cm->new_fb_idx = NUM_YV12_BUFFERS - 1;
+ cm->fb_idx_ref_cnt[cm->new_fb_idx] = 1;
+ }
+
+ // TODO(agrange) Don't test width/height, check overall size.
+ if (width > cm->width || height > cm->height) {
+ // Rescale frame buffers only if they're not big enough already.
+ if (vp9_resize_frame_buffers(cm, width, height))
vpx_internal_error(&cm->error, VPX_CODEC_MEM_ERROR,
"Failed to allocate frame buffers");
- pbi->initial_width = width;
- pbi->initial_height = height;
- } else {
- if (width > pbi->initial_width)
- vpx_internal_error(&cm->error, VPX_CODEC_CORRUPT_FRAME,
- "Frame width too large");
-
- if (height > pbi->initial_height)
- vpx_internal_error(&cm->error, VPX_CODEC_CORRUPT_FRAME,
- "Frame height too large");
}
cm->width = width;
--- a/vpx_scale/generic/yv12config.c
+++ b/vpx_scale/generic/yv12config.c
@@ -148,7 +148,10 @@
#else
const int frame_size = yplane_size + 2 * uvplane_size;
#endif
- if (!ybf->buffer_alloc) {
+ if (frame_size > ybf->buffer_alloc_sz) {
+ // Allocation to hold larger frame, or first allocation.
+ if (ybf->buffer_alloc)
+ vpx_free(ybf->buffer_alloc);
ybf->buffer_alloc = vpx_memalign(32, frame_size);
ybf->buffer_alloc_sz = frame_size;
}
--
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