shithub: libvpx

Download patch

ref: 2f16e79e620dff35df98e1cd939b081ca0c96b6c
parent: 79ceb79b3539dcac73d77c9aef28db1b6be67b69
parent: 415b84bee03b15947940a3375cfc66535794a9ed
author: James Zern <jzern@google.com>
date: Tue Jul 1 11:25:45 EDT 2014

Merge "vp9_thread_test: add 'Thread' to test names"

--- a/test/vp9_thread_test.cc
+++ b/test/vp9_thread_test.cc
@@ -130,13 +130,13 @@
   return string(md5.Get());
 }
 
-TEST(VP9DecodeMTTest, MTDecode) {
+TEST(VP9DecodeMultiThreadedTest, Decode) {
   // no tiles or frame parallel; this exercises loop filter threading.
   EXPECT_STREQ("b35a1b707b28e82be025d960aba039bc",
                DecodeFile("vp90-2-03-size-226x226.webm", 2).c_str());
 }
 
-TEST(VP9DecodeMTTest, MTDecode2) {
+TEST(VP9DecodeMultiThreadedTest, Decode2) {
   static const struct {
     const char *name;
     const char *expected_md5;
@@ -158,7 +158,7 @@
 }
 
 // Test tile quantity changes within one file.
-TEST(VP9DecodeMTTest, MTDecode3) {
+TEST(VP9DecodeMultiThreadedTest, Decode3) {
   static const struct {
     const char *name;
     const char *expected_md5;