shithub: libvpx

Download patch

ref: 288d73c861c3064040c63235e33aae6665e7c349
parent: fb60204d4c36a4041daaca2f1461b731fa2dfaa2
author: Jerome Jiang <jianj@google.com>
date: Tue Apr 4 13:47:03 EDT 2017

vp9: speed 8: Compute y sad without int_pro_motion_estimation.

Little change in overall PSNR in rtc. 2-4% speedup on VGA on ARM.

Change-Id: I3395806d7afd456deacd4077c330adca13ab0645

--- a/vp9/encoder/vp9_encodeframe.c
+++ b/vp9/encoder/vp9_encodeframe.c
@@ -1141,7 +1141,13 @@
     mi->mv[0].as_int = 0;
     mi->interp_filter = BILINEAR;
 
-    y_sad = vp9_int_pro_motion_estimation(cpi, x, bsize, mi_row, mi_col);
+    if (cpi->oxcf.speed >= 8)
+      y_sad = cpi->fn_ptr[bsize].sdf(
+          x->plane[0].src.buf, x->plane[0].src.stride, xd->plane[0].pre[0].buf,
+          xd->plane[0].pre[0].stride);
+    else
+      y_sad = vp9_int_pro_motion_estimation(cpi, x, bsize, mi_row, mi_col);
+
     y_sad_last = y_sad;
     // Pick ref frame for partitioning, bias last frame when y_sad_g and y_sad
     // are close if short_circuit_low_temp_var is on.