ref: 0ffa76d41d0e819f9ca480ad50929190e6a15e0d
parent: a6ff3abbe631e6d8805714e1534a421e52404509
parent: db900e5268e4bed46d67f12c8528b83b1a5cecf9
author: Cheng Chen <chengchen@google.com>
date: Mon Jan 27 17:49:58 EST 2020
Merge "Consistency test for partition info"
--- a/test/simple_encode_test.cc
+++ b/test/simple_encode_test.cc
@@ -32,6 +32,10 @@
frame_rate_den / 1000.0;
}
+// Returns the number of unit in size of 4.
+// For example, if size is 7, return 2.
+int GetNumUnit4x4(int size) { return (size + 3) >> 2; }
+
TEST(SimpleEncode, ComputeFirstPassStats) {
SimpleEncode simple_encode(w, h, frame_rate_num, frame_rate_den,
target_bitrate, num_frames, infile_path);
@@ -124,6 +128,7 @@
std::vector<double> ref_psnr_list;
std::vector<size_t> ref_bit_size_list;
{
+ // The first encode.
SimpleEncode simple_encode(w, h, frame_rate_num, frame_rate_den,
target_bitrate, num_frames, infile_path);
simple_encode.ComputeFirstPassStats();
@@ -140,6 +145,7 @@
simple_encode.EndEncode();
}
{
+ // The second encode with quantize index got from the first encode.
SimpleEncode simple_encode(w, h, frame_rate_num, frame_rate_den,
target_bitrate, num_frames, infile_path);
simple_encode.ComputeFirstPassStats();
@@ -158,6 +164,55 @@
}
simple_encode.EndEncode();
}
+}
+
+// Test the information stored in encoder is the same between two encode runs.
+TEST(SimpleEncode, EncodeConsistencyTest2) {
+ const int num_rows_4x4 = GetNumUnit4x4(w);
+ const int num_cols_4x4 = GetNumUnit4x4(h);
+ const int num_units_4x4 = num_rows_4x4 * num_cols_4x4;
+ // The first encode.
+ SimpleEncode simple_encode(w, h, frame_rate_num, frame_rate_den,
+ target_bitrate, num_frames, infile_path);
+ simple_encode.ComputeFirstPassStats();
+ const int num_coding_frames = simple_encode.GetCodingFrameNum();
+ std::vector<PartitionInfo> partition_info_list(num_units_4x4 *
+ num_coding_frames);
+ simple_encode.StartEncode();
+ for (int i = 0; i < num_coding_frames; ++i) {
+ EncodeFrameResult encode_frame_result;
+ simple_encode.EncodeFrame(&encode_frame_result);
+ for (int j = 0; j < num_rows_4x4 * num_cols_4x4; ++j) {
+ partition_info_list[i * num_units_4x4 + j] =
+ encode_frame_result.partition_info[j];
+ }
+ }
+ simple_encode.EndEncode();
+ // The second encode.
+ SimpleEncode simple_encode_2(w, h, frame_rate_num, frame_rate_den,
+ target_bitrate, num_frames, infile_path);
+ simple_encode_2.ComputeFirstPassStats();
+ const int num_coding_frames_2 = simple_encode_2.GetCodingFrameNum();
+ simple_encode_2.StartEncode();
+ for (int i = 0; i < num_coding_frames_2; ++i) {
+ EncodeFrameResult encode_frame_result;
+ simple_encode_2.EncodeFrame(&encode_frame_result);
+ for (int j = 0; j < num_rows_4x4 * num_cols_4x4; ++j) {
+ EXPECT_EQ(encode_frame_result.partition_info[j].row,
+ partition_info_list[i * num_units_4x4 + j].row);
+ EXPECT_EQ(encode_frame_result.partition_info[j].column,
+ partition_info_list[i * num_units_4x4 + j].column);
+ EXPECT_EQ(encode_frame_result.partition_info[j].row_start,
+ partition_info_list[i * num_units_4x4 + j].row_start);
+ EXPECT_EQ(encode_frame_result.partition_info[j].column_start,
+ partition_info_list[i * num_units_4x4 + j].column_start);
+ EXPECT_EQ(encode_frame_result.partition_info[j].width,
+ partition_info_list[i * num_units_4x4 + j].width);
+ EXPECT_EQ(encode_frame_result.partition_info[j].height,
+ partition_info_list[i * num_units_4x4 + j].height);
+ }
+ }
+ simple_encode_2.EndEncode();
}
TEST(SimpleEncode, GetEncodeFrameInfo) {
--- a/vp9/encoder/vp9_encoder.h
+++ b/vp9/encoder/vp9_encoder.h
@@ -551,7 +551,7 @@
}
// Returns number of units in size of 4, if not multiple not a multiple of 4,
-// round it up. For example, size is 7, return 3.
+// round it up. For example, size is 7, return 2.
static INLINE int get_num_unit_4x4(int size) { return (size + 3) >> 2; }
#endif // CONFIG_RATE_CTRL