ref: 06fc0f83b6bfd4c97b2b82d5725036f029152671
parent: 34d7c8b3d4b9da3846f0d429e13ac15758f6cf78
author: Yunqing Wang <yunqingwang@google.com>
date: Mon Nov 28 09:43:25 EST 2011
Populate q_index in multi-thread encoding This value needs to be copied to each thread's data structure. This fixed artifact problem in multi-thread encoder. Change-Id: Iab6d9745a1d44846aa503184705376f63a505597
--- a/vp8/encoder/ethreading.c
+++ b/vp8/encoder/ethreading.c
@@ -343,6 +343,9 @@
z->block[i].zbin = x->block[i].zbin;
z->block[i].zrun_zbin_boost = x->block[i].zrun_zbin_boost;
z->block[i].round = x->block[i].round;
+ z->q_index = x->q_index;
+ z->act_zbin_adj = x->act_zbin_adj;
+ z->last_act_zbin_adj = x->last_act_zbin_adj;
/*
z->block[i].src = x->block[i].src;
*/
--- a/vp8/encoder/quantize.c
+++ b/vp8/encoder/quantize.c
@@ -609,6 +609,9 @@
/* This initialization should be called at least once. Use ok_to_skip to
* decide if it is ok to skip.
+ * Before encoding a frame, this function is always called with ok_to_skip
+ * =0, which means no skiping of calculations. The "last" values are
+ * initialized at that time.
*/
if (!ok_to_skip || QIndex != x->q_index)
{
--
⑨