shithub: ft2play

Download patch

ref: b5e9b3b5edb3f67ac8ec1ee798321e425633e86f
parent: 0afda63c7a2e79fa52ba835c9a66743b65da229b
author: Olav Sørensen <olav.sorensen@live.no>
date: Fri Nov 27 06:03:14 EST 2020

Update README.md

--- a/README.md
+++ b/README.md
@@ -9,7 +9,7 @@
 - The code may not be 100% safe to use as a replayer in other projects, and as such I recommend to use this only for reference
 
 # How to test accuracy
-1) Open FT2.08 or FT2.09 (use a fresh program start for every render) and load a song. Make sure "16-bit mixing", "Stereo" and "Interpolation" are enabled in the config screen
+1) Open FT2.08 or FT2.09 (use a fresh program start for every render) and load an XM/MOD module. Make sure "16-bit mixing", "Stereo" and "Interpolation" are enabled in the config screen
 2) Save as WAV (Freq. = 44100, Amp. = 4)
 3) Render the same song to WAV using ft2play (f.ex. "ft2play mysong.xm --render-to-wav")
 4) Use a program capable of verifying the binary integrity between the two output files. If they differ, you found a problem and should create a new issue for this project on GitHub :)